Player Matchup

Bakasura
Bakasura
Cloraseptic_
Bakasura
Level 28
God Stats
18W - 16L
1,659 SR
Queue Stats
370W - 460L
1,421 Elo+
Party 1
Mulan
Mulan
Dockmastr
Mulan
Level 45
God Stats
8W - 7L
1,366 SR
Queue Stats
294W - 367L
1,346 Elo+
Party 1
Ares
Ares
Okazuki_Star1564
Ares
Level 27
God Stats
14W - 18L
1,571 SR
Queue Stats
175W - 237L
1,463 Elo+
Party 1
Artemis
Artemis
aiden210606
Artemis
Level 12
God Stats
34W - 58L
1,490 SR
Queue Stats
127W - 171L
1,426 Elo+
Party 1
Hades
Hades
tanktheory58
Hades
Level 24
God Stats
26W - 27L
1,304 SR
Queue Stats
162W - 211L
1,479 Elo+
Party 1
Team Averages
Level 27
1,478 SR
1,427 Elo+

VS

Team Averages
Level 22
1,376 SR
1,364 Elo+
Ymir
Ymir
ArsenalMRQ5
Ymir
Level 14
God Stats
5W - 7L
1,299 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 2
Odin
Odin
Chaos-ThirstGod
Odin
Level 23
God Stats
9W - 12L
1,361 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 2
Set
Set
Himikorendi
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
Spicymeatballls
Hun Batz
Level 27
God Stats
32W - 31L
1,421 SR
Queue Stats
138W - 146L
1,380 Elo+
Solo
Scylla
Scylla
T3KAY
Scylla
Level 27
God Stats
2W - 1L
1,301 SR
Queue Stats
21W - 33L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cloraseptic_
Bakasura
20
15 / 3 / 4
13,345
580
16,956
15,690
7,341
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Dockmastr
Mulan
20
7 / 3 / 4
13,041
567
16,245
17,514
10,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 12
11,460
498
7,519
19,945
21,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
aiden210606
Artemis
16
7 / 6 / 11
10,996
478
13,453
16,160
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 7
12,179
530
14,520
13,651
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,390
408
8,154
26,680
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 2
9,860
429
3,310
17,112
8,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 12 / 1
8,085
352
4,449
17,057
6,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
16
9 / 5 / 1
10,755
468
17,089
18,193
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
T3KAY
Scylla
17
5 / 9 / 7
11,581
504
17,593
14,968
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
41
Kills
16
19
Deaths
41
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
1
5
2
0.4
W
Bakasura
Cloraseptic_
Bakasura
15
3
4
5.67
W
Mulan
Dockmastr
Mulan
7
3
4
3
L
0
12
1
0.04
W
7
3
12
4.33
L
Hun Batz
9
5
1
1.9
L
Scylla
T3KAY
Scylla
5
9
7
0.94
W
Artemis
aiden210606
Artemis
7
6
11
2.08
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,693
Damage
50,595
82,960
Taken
94,010
53,576
Mitigated
45,437
24,239
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,154
1,305
246
3,204
26,680
18,267
108
9,995
16,199
43,287
0
L
3,310
1,291
390
3,881
17,112
8,196
1,751
1,015
16,047
0
37,436
W
Bakasura
Cloraseptic_
Bakasura
16,956
12,140
111
4,708
15,690
7,341
3,902
2,830
12,786
0
82,205
W
Mulan
Dockmastr
Mulan
16,245
4,640
0
4,629
17,514
10,052
2,553
2,236
15,232
0
93,585
L
4,449
2,971
0
203
17,057
6,182
0
5,269
11,788
0
40,349
W
7,519
260
678
4,657
19,945
21,026
729
9,847
9,652
30,720
0
L
Hun Batz
17,089
6,790
0
2,038
18,193
7,670
197
3,379
14,747
0
53,947
L
Scylla
T3KAY
Scylla
17,593
2,548
756
2,264
14,968
5,122
0
2,381
12,425
48,330
0
W
Artemis
aiden210606
Artemis
13,453
8,070
498
4,357
16,160
7,300
3,261
7,776
7,980
0
51,838
W
14,520
1,199
664
3,937
13,651
7,857
3,633
2,088
11,563
71,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
49,671
550
Minions Killed
328
0
Camps Cleared
0
1,994,445
Distance Traveled
1,773,355
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,390
408
64
3
0
336,619
0
L
Odin
9,860
429
55
2
0
410,280
0
W
Bakasura
13,345
580
128
6
0
526,485
0
W
Mulan
13,041
567
176
8
0
457,796
1
L
Set
8,085
352
62
3
0
331,284
0
W
Ares
11,460
498
44
2
0
317,203
1
L
Hun Batz
10,755
468
69
3
0
355,393
4
L
Scylla
11,581
504
78
3
0
339,779
1
W
Artemis
10,996
478
69
3
0
346,224
1
W
Hades
12,179
530
133
6
0
346,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role