Player Matchup

Sobek
Sobek
Jonathan9418SC
Sobek
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 42L
1,185 Elo+
Party 1
Nu Wa
Nu Wa
MrSalutations
Nu Wa
Level 44
God Stats
60W - 66L
1,465 SR
Queue Stats
221W - 332L
1,361 Elo+
Party 1
Chiron
Chiron
built_ta_own
Chiron
Level 104
God Stats
9W - 5L
1,656 SR
Queue Stats
192W - 256L
1,412 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,319 Elo+

VS

Team Averages
Level 79
1,472 SR
1,460 Elo+
Hachiman
Hachiman
GelatinousBard
Hachiman
Level 104
God Stats
16W - 18L
1,427 SR
Queue Stats
271W - 293L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
SavySong
Kukulkan
Level 67
God Stats
38W - 47L
1,460 SR
Queue Stats
166W - 181L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
xTHAT FACEx
Cthulhu
Level 65
God Stats
1W - 2L
1,530 SR
Queue Stats
20W - 25L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
12,203
642
6,701
22,317
24,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 7
11,979
630
15,700
9,912
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
8 / 4 / 2
13,364
703
17,399
16,021
6,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 2 / 4
11,877
625
13,028
12,193
5,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SavySong
Kukulkan
15
1 / 5 / 6
11,291
594
9,457
11,516
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xTHAT FACEx
Cthulhu
14
3 / 4 / 6
11,234
591
16,123
23,095
16,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
9
9
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
2
4
3.5
W
1
4
7
1.13
W
2
1
7
5.5
L
Kukulkan
SavySong
Kukulkan
1
5
6
0.8
W
Chiron
8
4
2
2.25
L
Cthulhu
xTHAT FACEx
Cthulhu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
38,608
48,250
Taken
46,804
35,046
Mitigated
25,843
10,662
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,028
6,728
0
1,192
12,193
5,425
1,262
5,961
6,232
0
55,502
W
6,701
704
0
2,885
22,317
24,564
177
11,493
10,134
16,544
0
W
15,700
7,992
982
1,994
9,912
4,075
494
4,335
5,367
61,410
0
L
Kukulkan
SavySong
Kukulkan
9,457
430
0
308
11,516
3,617
22
4,972
6,544
78,161
0
W
Chiron
17,399
7,103
1,475
3,326
16,021
6,407
2,520
9,752
6,059
0
62,091
L
Cthulhu
xTHAT FACEx
Cthulhu
16,123
1,428
362
2,671
23,095
16,801
493
11,468
11,627
56,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
34,402
186
Minions Killed
305
0
Camps Cleared
0
917,070
Distance Traveled
994,634
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,877
625
89
5
0
326,394
1
W
Sobek
12,203
642
16
1
0
346,917
0
W
Nu Wa
11,979
630
77
4
0
290,002
0
L
Kukulkan
11,291
594
146
8
0
305,117
8
W
Chiron
13,364
703
93
5
0
280,151
0
L
Cthulhu
11,234
591
70
4
0
363,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role