Player Matchup

Sylvanus
Sylvanus
CloudVicter
Sylvanus
Level 143
God Stats
12W - 8L
1,208 SR
Queue Stats
252W - 241L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
GIissando
Tsukuyomi
Level 158
God Stats
12W - 7L
1,619 SR
Queue Stats
148W - 137L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
WhatchaWearing
Gilgamesh
Level 52
God Stats
5W - 3L
1,786 SR
Queue Stats
45W - 28L
1,700 Elo+
Solo
Baba Yaga
Baba Yaga
backinwhite101
Baba Yaga
Level 133
God Stats
5W - 6L
1,513 SR
Queue Stats
401W - 348L
1,704 Elo+
Solo
Chiron
Chiron
poenixxx
Chiron
Level 160
God Stats
12W - 8L
1,599 SR
Queue Stats
526W - 502L
1,634 Elo+
Solo
Team Averages
Level 129
1,545 SR
1,653 Elo+

VS

Team Averages
Level 135
1,625 SR
1,590 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FoolishGamer
Sylvanus
Level 108
God Stats
3W - 3L
1,576 SR
Queue Stats
15W - 19L
1,537 Elo+
Party 2
Pele
Pele
Guuppy
Pele
Level 129
God Stats
3W - 1L
1,690 SR
Queue Stats
35W - 31L
1,618 Elo+
Party 2
Raijin
Raijin
MorluG
Raijin
Level 147
God Stats
13W - 13L
1,641 SR
Queue Stats
353W - 305L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
Sheep2
Gilgamesh
Level 129
God Stats
2W - 0L
1,716 SR
Queue Stats
54W - 55L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloudVicter
Sylvanus
16
1 / 6 / 7
9,509
413
9,264
17,631
16,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
GIissando
Tsukuyomi
18
3 / 5 / 10
11,603
504
13,908
16,920
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WhatchaWearing
Gilgamesh
18
7 / 5 / 4
12,124
527
15,280
22,907
10,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
backinwhite101
Baba Yaga
20
2 / 4 / 1
12,528
545
8,794
15,489
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
poenixxx
Chiron
20
4 / 4 / 3
13,118
570
11,206
17,936
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
2 / 3 / 8
13,357
581
12,547
19,505
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
FoolishGamer
Sylvanus
17
2 / 1 / 12
11,384
495
6,560
17,055
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Guuppy
Pele
19
5 / 4 / 9
12,894
561
10,248
19,782
12,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
MorluG
Raijin
20
9 / 6 / 8
14,669
638
16,975
17,332
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sheep2
Gilgamesh
20
5 / 3 / 8
13,801
600
16,911
21,703
26,080
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
17
Kills
23
24
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
8
2
L
Sylvanus
CloudVicter
Sylvanus
1
6
7
0.75
W
Sylvanus
FoolishGamer
Sylvanus
2
1
12
8
L
Tsukuyomi
GIissando
Tsukuyomi
3
5
10
1.6
W
Pele
Guuppy
Pele
5
4
9
2.38
W
Raijin
MorluG
Raijin
9
6
8
2.17
W
Gilgamesh
Sheep2
Gilgamesh
5
3
8
3
L
Gilgamesh
WhatchaWearing
Gilgamesh
7
5
4
1.8
L
Baba Yaga
backinwhite101
Baba Yaga
2
4
1
0.63
L
Chiron
poenixxx
Chiron
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,452
Damage
63,241
90,883
Taken
95,377
47,581
Mitigated
73,457
23,112
Healing
47,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,547
5,338
0
12,426
19,505
6,503
5,365
2,211
17,294
127,793
0
L
Sylvanus
CloudVicter
Sylvanus
9,264
2,456
2,460
4,018
17,631
16,759
503
7,536
9,539
37,622
11,046
W
Sylvanus
FoolishGamer
Sylvanus
6,560
788
5,172
8,420
17,055
21,164
581
4,467
12,588
25,739
0
L
Tsukuyomi
GIissando
Tsukuyomi
13,908
4,104
0
1,246
16,920
8,122
15
5,352
11,441
0
87,800
W
Pele
Guuppy
Pele
10,248
2,032
0
9,570
19,782
12,624
436
4,148
15,634
0
96,202
W
Raijin
MorluG
Raijin
16,975
1,810
441
3,710
17,332
7,086
712
3,050
14,282
91,502
0
W
Gilgamesh
Sheep2
Gilgamesh
16,911
4,204
0
7,451
21,703
26,080
540
5,072
16,631
5,504
89,956
L
Gilgamesh
WhatchaWearing
Gilgamesh
15,280
3,919
0
3,954
22,907
10,139
0
10,413
12,054
0
86,540
L
Baba Yaga
backinwhite101
Baba Yaga
8,794
250
0
5,378
15,489
6,279
0
2,733
12,254
88,625
0
L
Chiron
poenixxx
Chiron
11,206
5,680
734
5,322
17,936
6,282
3,407
10,731
7,010
0
111,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
66,105
755
Minions Killed
697
0
Camps Cleared
0
2,109,451
Distance Traveled
2,272,221
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,357
581
169
7
0
417,380
3
L
Sylvanus
9,509
413
58
3
0
388,502
4
W
Sylvanus
11,384
495
36
2
0
475,382
12
L
Tsukuyomi
11,603
504
133
6
0
463,514
10
W
Pele
12,894
561
136
6
0
472,781
3
W
Raijin
14,669
638
174
8
0
425,142
4
W
Gilgamesh
13,801
600
182
8
0
481,536
11
L
Gilgamesh
12,124
527
170
7
0
427,867
5
L
Baba Yaga
12,528
545
178
8
0
413,912
10
L
Chiron
13,118
570
216
9
0
415,656
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role