Player Matchup

Gilgamesh
Gilgamesh
Araththedestroy
Gilgamesh
Level 24
God Stats
11W - 4L
1,640 SR
Queue Stats
28W - 21L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
DarrylTNB
Sun Wukong
Level 17
God Stats
56W - 45L
1,489 SR
Queue Stats
261W - 290L
1,325 Elo+
Solo
Neith
Neith
Mafichan
Neith
Level 4
God Stats
2W - 2L
1,362 SR
Queue Stats
2W - 4L
1,335 Elo+
Solo
Loki
Loki
Nico-CAR14
Loki
Level 25
God Stats
6W - 8L
1,429 SR
Queue Stats
18W - 31L
1,273 Elo+
Party 1
Merlin
Merlin
pablo221973
Merlin
Level 22
God Stats
1W - 1L
1,045 SR
Queue Stats
9W - 20L
1,233 Elo+
Party 1
Team Averages
Level 18
1,393 SR
1,305 Elo+

VS

Team Averages
Level 18
1,495 SR
1,431 Elo+
Pele
Pele
CrunchLikeNutsYT
Pele
Level 26
God Stats
5W - 3L
1,459 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Chaac
Chaac
Falconi117
Chaac
Level 30
God Stats
6W - 6L
1,596 SR
Queue Stats
59W - 78L
1,305 Elo+
Solo
Medusa
Medusa
Gilbenicio
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Martanium14
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iSmokedYhu_
Ah Puch
Level 28
God Stats
11W - 8L
1,422 SR
Queue Stats
31W - 30L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Araththedestroy
Gilgamesh
13
11 / 3 / 4
9,239
543
11,046
10,080
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DarrylTNB
Sun Wukong
16
7 / 0 / 2
10,021
589
9,230
9,025
6,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mafichan
Neith
12
3 / 3 / 1
7,724
454
4,080
7,027
2,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 9
9,221
542
5,771
10,952
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
4 / 4 / 12
8,400
494
8,008
9,219
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,367
492
7,706
14,969
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
14
2 / 5 / 4
8,252
485
5,974
13,405
8,943
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Gilbenicio
Medusa
7
1 / 4 / 0
5,908
348
971
4,892
3,593
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 12 / 0
6,135
361
4,650
9,560
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
iSmokedYhu_
Ah Puch
14
6 / 4 / 3
8,664
510
10,534
11,897
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
29
Kills
13
13
Deaths
30
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Araththedestroy
Gilgamesh
11
3
4
4.33
L
3
5
2
0.8
W
Sun Wukong
DarrylTNB
Sun Wukong
7
0
2
8
L
Chaac
2
5
4
0.8
L
Medusa
Gilbenicio
Medusa
1
4
0
0.25
W
Neith
Mafichan
Neith
3
3
1
1.17
L
1
12
0
0.08
W
4
3
9
2.83
L
Ah Puch
iSmokedYhu_
Ah Puch
6
4
3
1.88
W
Merlin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
29,835
46,303
Taken
54,723
19,051
Mitigated
25,187
7,778
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Araththedestroy
Gilgamesh
11,046
3,762
0
2,117
10,080
3,629
448
3,407
6,587
0
30,991
L
7,706
2,171
159
5,408
14,969
5,205
192
974
13,995
0
57,105
W
Sun Wukong
DarrylTNB
Sun Wukong
9,230
3,346
0
1,164
9,025
6,362
706
783
8,240
0
57,064
L
Chaac
5,974
1,226
195
5,362
13,405
8,943
250
3,019
10,386
0
41,712
L
Medusa
Gilbenicio
Medusa
971
610
0
0
4,892
3,593
0
339
4,553
0
9,380
W
Neith
Mafichan
Neith
4,080
1,512
0
922
7,027
2,234
1,986
2,113
4,668
0
26,592
L
4,650
234
105
15
9,560
2,959
0
587
8,973
17,348
0
W
5,771
838
219
2,400
10,952
3,895
520
3,895
6,955
0
53,352
L
Ah Puch
iSmokedYhu_
Ah Puch
10,534
765
0
2,143
11,897
4,487
608
3,089
8,808
48,925
0
W
Merlin
8,008
1,020
0
956
9,219
2,931
46
4,608
4,494
38,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
37,326
389
Minions Killed
304
0
Camps Cleared
0
1,510,600
Distance Traveled
1,349,645
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,239
543
43
3
0
352,725
0
L
Pele
8,367
492
109
6
0
351,952
1
W
Sun Wukong
10,021
589
126
7
0
282,860
0
L
Chaac
8,252
485
81
5
0
297,442
1
L
Medusa
5,908
348
16
1
0
126,912
0
W
Neith
7,724
454
55
3
0
225,435
1
L
Ra
6,135
361
18
1
0
292,003
4
W
Loki
9,221
542
100
6
0
336,359
0
L
Ah Puch
8,664
510
80
5
0
281,336
3
W
Merlin
8,400
494
65
4
0
313,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role