Player Matchup

Sylvanus
Sylvanus
Pinheadlarry259
Sylvanus
Level 106
God Stats
5W - 4L
1,320 SR
Queue Stats
506W - 456L
1,595 Elo+
Solo
Thor
Thor
Rainbow Wolf
Thor
Level 157
God Stats
7W - 16L
1,198 SR
Queue Stats
669W - 554L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Reycactus
Heimdallr
Level 138
God Stats
30W - 32L
1,634 SR
Queue Stats
315W - 348L
1,573 Elo+
Solo
Osiris
Osiris
kalebstewat123
Osiris
Level 129
God Stats
4W - 2L
1,822 SR
Queue Stats
209W - 223L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
luxar94
Morgan Le Fay
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 316L
1,610 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,592 Elo+

VS

Team Averages
Level 123
1,571 SR
1,557 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DisYangBoyz
Fenrir
Level 160
God Stats
31W - 30L
1,574 SR
Queue Stats
192W - 178L
1,613 Elo+
Solo
Cthulhu
Cthulhu
RickOnDrugs
Cthulhu
Level 67
God Stats
75W - 42L
1,636 SR
Queue Stats
160W - 141L
1,576 Elo+
Party 1
Persephone
Persephone
Wyhter
Persephone
Level 140
God Stats
3W - 6L
1,622 SR
Queue Stats
392W - 339L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
elite85angel
Sun Wukong
Level 124
God Stats
17W - 17L
1,520 SR
Queue Stats
385W - 357L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 0
5,690
517
3,808
7,617
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 0 / 1
7,274
661
6,060
5,411
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Reycactus
Heimdallr
10
1 / 0 / 1
5,589
508
4,219
3,915
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 4
6,108
555
5,678
10,200
6,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
luxar94
Morgan Le Fay
10
2 / 1 / 3
5,968
543
4,403
4,761
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,203
473
4,074
5,107
1,339
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
1 / 6 / 1
5,695
518
1,650
10,373
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
RickOnDrugs
Cthulhu
9
0 / 0 / 0
5,071
461
2,797
5,853
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
Wyhter
Persephone
10
0 / 5 / 0
5,918
538
3,177
6,216
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
elite85angel
Sun Wukong
11
1 / 2 / 0
6,017
547
6,185
9,526
4,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Fenrir
1
6
1
0.25
W
Sylvanus
1
0
0
1
W
8
0
1
8.5
W
Heimdallr
Reycactus
Heimdallr
1
0
1
1.5
L
Cthulhu
RickOnDrugs
Cthulhu
0
0
0
0
L
Persephone
Wyhter
Persephone
0
5
0
0
L
Sun Wukong
elite85angel
Sun Wukong
1
2
0
0.5
W
0
1
4
2
W
Morgan Le Fay
luxar94
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
17,883
31,904
Taken
37,075
14,343
Mitigated
13,730
15,678
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,074
3,121
0
863
5,107
1,339
0
1,738
3,369
0
33,996
L
Fenrir
1,650
435
0
3,466
10,373
3,876
0
1,131
9,120
0
31,153
W
Sylvanus
3,808
982
755
4,626
7,617
3,492
99
1,865
5,752
22,295
0
W
6,060
1,741
0
2,862
5,411
1,864
0
961
4,450
0
38,291
W
Heimdallr
Reycactus
Heimdallr
4,219
1,604
0
1,620
3,915
1,308
228
900
3,015
0
36,348
L
Cthulhu
RickOnDrugs
Cthulhu
2,797
126
0
1,280
5,853
2,360
0
2,070
3,783
13,888
0
L
Persephone
Wyhter
Persephone
3,177
199
0
1,278
6,216
1,735
0
2,852
3,063
33,408
0
L
Sun Wukong
elite85angel
Sun Wukong
6,185
2,010
0
4,224
9,526
4,420
0
0
9,526
0
34,862
W
5,678
1,623
0
4,528
10,200
6,169
0
0
10,200
0
32,994
W
Morgan Le Fay
luxar94
Morgan Le Fay
4,403
327
0
1,287
4,761
1,510
108
2,248
2,513
29,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
27,904
310
Minions Killed
323
0
Camps Cleared
0
972,274
Distance Traveled
1,033,884
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,203
473
86
8
0
223,651
3
L
Fenrir
5,695
518
69
6
0
201,769
1
W
Sylvanus
5,690
517
28
3
0
138,202
4
W
Thor
7,274
661
82
7
0
244,493
1
W
Heimdallr
5,589
508
83
8
0
172,223
0
L
Cthulhu
5,071
461
22
2
0
232,333
3
L
Persephone
5,918
538
82
7
0
196,856
5
L
Sun Wukong
6,017
547
64
6
0
179,275
2
W
Osiris
6,108
555
61
6
0
205,800
2
W
Morgan Le Fay
5,968
543
56
5
0
211,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role