Player Matchup

Aphrodite
Aphrodite
AlwaysOffended
Aphrodite
Level 10
God Stats
2W - 1L
1,793 SR
Queue Stats
13W - 9L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ILoveClam
Tsukuyomi
Level 16
God Stats
4W - 2L
1,649 SR
Queue Stats
43W - 29L
1,734 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SerqetsASquirter
Morgan Le Fay
Level 9
God Stats
2W - 2L
1,436 SR
Queue Stats
13W - 11L
1,592 Elo+
Party 2
Osiris
Osiris
VoidGaming17
Osiris
Level 18
God Stats
4W - 2L
1,802 SR
Queue Stats
92W - 82L
1,690 Elo+
Solo
Merlin
Merlin
WRXDope
Merlin
Level 17
God Stats
5W - 3L
1,612 SR
Queue Stats
272W - 151L
1,734 Elo+
Party 1
Team Averages
Level 14
1,658 SR
1,668 Elo+

VS

Team Averages
Level 27
1,564 SR
1,708 Elo+
Nu Wa
Nu Wa
SolidGurn
Nu Wa
Level 27
God Stats
5W - 4L
1,309 SR
Queue Stats
206W - 194L
1,641 Elo+
Solo
Chaac
Chaac
XballsInYoMouth
Chaac
Level 24
God Stats
14W - 7L
1,758 SR
Queue Stats
108W - 70L
1,687 Elo+
Solo
Sobek
Sobek
Zerọ
Sobek
Level 28
God Stats
1W - 1L
1,805 SR
Queue Stats
64W - 23L
1,811 Elo+
Solo
Anhur
Anhur
rokfell3r
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 95L
1,707 Elo+
Solo
Serqet
Serqet
tsfirebird
Serqet
Level 25
God Stats
2W - 3L
1,450 SR
Queue Stats
174W - 111L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysOffended
Aphrodite
14
2 / 1 / 9
8,809
518
7,309
7,618
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ILoveClam
Tsukuyomi
16
5 / 0 / 5
9,125
537
8,212
7,084
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SerqetsASquirter
Morgan Le Fay
16
3 / 1 / 6
9,329
549
8,074
10,222
4,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
16
5 / 4 / 4
9,043
532
10,554
12,875
12,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
WRXDope
Merlin
17
6 / 0 / 3
9,821
578
8,430
5,018
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SolidGurn
Nu Wa
14
1 / 1 / 0
8,624
507
3,335
5,202
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 2
9,001
529
9,525
16,566
13,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Zerọ
Sobek
11
0 / 4 / 0
7,747
456
4,205
14,828
9,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
rokfell3r
Anhur
14
1 / 5 / 1
8,369
492
5,996
10,358
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
tsfirebird
Serqet
13
2 / 5 / 1
8,023
472
2,284
12,638
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
6
6
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlwaysOffended
Aphrodite
2
1
9
6.5
W
Tsukuyomi
ILoveClam
Tsukuyomi
5
0
5
7.5
W
Morgan Le Fay
SerqetsASquirter
Morgan Le Fay
3
1
6
6
L
Nu Wa
SolidGurn
Nu Wa
1
1
0
1
W
Osiris
5
4
4
1.75
W
Merlin
WRXDope
Merlin
6
0
3
7.5
L
2
6
2
0.5
L
Sobek
Zerọ
Sobek
0
4
0
0
L
Anhur
rokfell3r
Anhur
1
5
1
0.3
L
Serqet
tsfirebird
Serqet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
25,345
42,817
Taken
59,592
28,555
Mitigated
32,476
22,471
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlwaysOffended
Aphrodite
7,309
1,273
4,011
3,728
7,618
6,123
0
1,685
5,645
27,826
0
W
Tsukuyomi
ILoveClam
Tsukuyomi
8,212
2,647
0
3,928
7,084
4,036
195
1,523
5,069
0
58,187
W
Morgan Le Fay
SerqetsASquirter
Morgan Le Fay
8,074
1,103
0
5,012
10,222
4,400
362
2,342
7,880
74,243
0
L
Nu Wa
SolidGurn
Nu Wa
3,335
657
0
595
5,202
1,526
615
3,061
2,141
61,369
0
W
Osiris
10,554
4,158
0
4,290
12,875
12,066
133
169
12,649
0
49,505
W
Merlin
WRXDope
Merlin
8,430
636
0
1,502
5,018
1,930
386
1,821
3,197
78,742
0
L
9,525
4,296
0
7,241
16,566
13,547
0
1,006
15,360
0
56,920
L
Sobek
Zerọ
Sobek
4,205
320
0
3,895
14,828
9,709
0
7,636
7,192
20,201
0
L
Anhur
rokfell3r
Anhur
5,996
1,817
0
902
10,358
3,484
0
7,441
2,917
0
56,086
L
Serqet
tsfirebird
Serqet
2,284
547
0
1,801
12,638
4,210
0
4,669
7,969
0
46,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
41,764
539
Minions Killed
464
0
Camps Cleared
0
1,743,400
Distance Traveled
1,558,405
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,809
518
59
3
0
332,393
10
W
Tsukuyomi
9,125
537
110
6
0
421,576
6
W
Morgan Le Fay
9,329
549
131
8
0
333,178
2
L
Nu Wa
8,624
507
128
8
0
302,249
7
W
Osiris
9,043
532
92
5
0
308,479
2
W
Merlin
9,821
578
147
9
0
347,774
8
L
Chaac
9,001
529
101
6
0
283,110
3
L
Sobek
7,747
456
33
2
0
339,124
7
L
Anhur
8,369
492
107
6
0
316,780
3
L
Serqet
8,023
472
95
6
0
317,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role