Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Roguewing69
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,800 Elo+
Party 1
Guan Yu
Guan Yu
Roguewing99
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,800 Elo+
Party 1
Anhur
Anhur
Sam1ze
Anhur
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
160W - 147L
1,623 Elo+
Solo
Hades
Hades
traplockmama
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 42L
1,605 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,666 Elo+

VS

Team Averages
Level 21
1,438 SR
1,557 Elo+
Ah Puch
Ah Puch
CarryingDanOff
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,602 Elo+
Solo
Ra
Ra
botplayer123
Ra
Level 26
God Stats
0W - 1L
1,331 SR
Queue Stats
59W - 46L
1,617 Elo+
Solo
Sol
Sol
ghostkid197
Sol
Level 28
God Stats
4W - 3L
1,616 SR
Queue Stats
132W - 97L
1,695 Elo+
Solo
Erlang Shen
Erlang Shen
kvbemporium
Erlang Shen
Level 29
God Stats
3W - 8L
1,434 SR
Queue Stats
33W - 47L
1,448 Elo+
Solo
Fenrir
Fenrir
鞠崽唯一现任
Fenrir
Level 4
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 5L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 5 / 2
7,204
515
4,917
5,723
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Roguewing69
Nemesis
14
6 / 3 / 8
8,477
606
7,394
10,480
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Roguewing99
Guan Yu
12
2 / 1 / 7
7,435
531
3,585
10,838
6,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Sam1ze
Anhur
14
2 / 2 / 2
7,866
562
4,232
7,761
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 7
7,730
552
8,000
10,427
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,721
552
4,428
7,758
2,667
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 5 / 1
6,823
487
4,353
7,622
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 3
8,183
585
10,286
8,636
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
kvbemporium
Erlang Shen
13
2 / 3 / 3
7,914
565
4,334
9,595
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 3
6,664
476
3,417
11,109
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
13
13
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
5
2
0.6
L
2
2
2
1.5
W
Nemesis
Roguewing69
Nemesis
6
3
8
3.33
W
Guan Yu
Roguewing99
Guan Yu
2
1
7
5.5
W
Anhur
Sam1ze
Anhur
2
2
2
1.5
L
2
5
1
0.5
L
6
2
3
3.75
L
Erlang Shen
kvbemporium
Erlang Shen
2
3
3
1.17
W
4
2
7
3.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
26,818
45,229
Taken
44,720
23,003
Mitigated
16,169
17,183
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,917
1,148
0
608
5,723
1,873
0
3,332
2,256
30,341
855
L
4,428
513
0
3,298
7,758
2,667
0
1,614
6,144
32,292
0
W
Nemesis
Roguewing69
Nemesis
7,394
1,917
0
3,043
10,480
3,729
0
4,071
6,409
0
47,493
W
Guan Yu
Roguewing99
Guan Yu
3,585
174
754
5,533
10,838
6,415
0
3,579
7,259
0
36,970
W
Anhur
Sam1ze
Anhur
4,232
1,209
0
1,844
7,761
4,380
1,042
4,660
3,101
0
41,492
L
4,353
429
289
1,981
7,622
2,341
0
3,252
4,370
38,363
0
L
10,286
3,572
0
4,336
8,636
2,216
687
924
7,712
49,309
3,156
L
Erlang Shen
kvbemporium
Erlang Shen
4,334
2,511
0
2,105
9,595
4,503
3,832
3,622
5,973
0
43,771
W
8,000
904
183
5,218
10,427
6,606
0
2,849
7,578
43,614
0
L
3,417
1,251
0
1,163
11,109
4,442
0
3,001
8,108
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
37,305
431
Minions Killed
361
0
Camps Cleared
0
1,406,029
Distance Traveled
1,355,261
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,204
515
73
5
0
253,011
3
L
Ah Puch
7,721
552
46
3
0
277,978
3
W
Nemesis
8,477
606
97
7
0
319,088
4
W
Guan Yu
7,435
531
74
5
0
303,105
4
W
Anhur
7,866
562
102
7
0
271,550
0
L
Ra
6,823
487
75
5
0
305,737
5
L
Sol
8,183
585
107
8
0
255,914
3
L
Erlang Shen
7,914
565
96
7
0
253,305
1
W
Hades
7,730
552
85
6
0
259,275
3
L
Fenrir
6,664
476
37
3
0
262,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role