Player Matchup

Bacchus
Bacchus
Silver IV
TDK_FatallityG
Bacchus
Silver IV
Level 85
God Stats
14W - 19L
1,426 SR
Queue Stats
26W - 41L
883 MMR
Party 1
Pele
Pele
Silver III
ZG-Juaanskr
Pele
Silver III
Level 40
God Stats
2W - 6L
1,442 SR
Queue Stats
5W - 10L
1,303 MMR
Party 1
Chang'e
Chang'e
Bronze I
zEkEARG
Chang'e
Bronze I
Level 106
God Stats
0W - 1L
1,231 SR
Queue Stats
26W - 40L
678 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,367 SR
955 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,607 SR
898 MMR
Arachne
Arachne
Bronze I
Vans_batch
Arachne
Bronze I
Level 66
God Stats
1W - 1L
1,790 SR
Queue Stats
4W - 17L
1,003 MMR
Party 2
Chaac
Chaac
Bronze I
klutzydrake7
Chaac
Bronze I
Level 64
God Stats
3W - 6L
1,493 SR
Queue Stats
38W - 72L
688 MMR
Solo
Kukulkan
Kukulkan
Bronze I
xxRepzzxx04
Kukulkan
Bronze I
Level 69
God Stats
2W - 0L
1,537 SR
Queue Stats
4W - 17L
1,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
14,016
667
15,464
23,618
35,466
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 7 / 9
13,637
649
16,057
28,308
10,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
zEkEARG
Chang'e
19
5 / 7 / 11
14,435
687
14,044
26,209
9,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CernunnosAnubisDiscordiaHadesAthena

VS

Bans
CabrakanGilgameshNu WaCthulhuMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Vans_batch
Arachne
19
8 / 8 / 9
14,935
711
18,495
24,313
10,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 5 / 8
13,120
625
13,571
24,043
28,435
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
xxRepzzxx04
Kukulkan
19
7 / 4 / 7
14,748
702
33,407
15,284
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
17
Kills
18
18
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
4
9
2.88
W
Arachne
Vans_batch
Arachne
8
8
9
1.56
L
5
7
9
1.36
W
3
5
8
1.4
W
Kukulkan
xxRepzzxx04
Kukulkan
7
4
7
2.63
L
Chang'e
zEkEARG
Chang'e
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
65,473
78,135
Taken
63,640
55,212
Mitigated
45,001
32,674
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,464
1,475
780
1,318
23,618
35,466
494
11,478
12,140
35,618
0
W
Arachne
Vans_batch
Arachne
18,495
15,971
0
7,780
24,313
10,870
1,402
11,936
12,377
0
64,642
L
16,057
2,026
0
9,882
28,308
10,543
1,129
11,176
17,132
0
63,192
W
13,571
2,352
948
9,679
24,043
28,435
975
10,491
13,552
0
45,373
W
Kukulkan
xxRepzzxx04
Kukulkan
33,407
2,286
0
1,010
15,284
5,696
1,031
7,081
8,203
85,083
0
L
Chang'e
zEkEARG
Chang'e
14,044
437
8,864
11,830
26,209
9,203
838
10,753
15,456
66,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
42,803
250
Minions Killed
234
0
Camps Cleared
0
1,120,119
Distance Traveled
1,173,674
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,016
667
40
2
0
374,745
0
W
Arachne
14,935
711
77
4
0
411,143
2
L
Pele
13,637
649
97
5
0
391,821
1
W
Chaac
13,120
625
62
3
0
401,108
2
W
Kukulkan
14,748
702
95
5
0
361,423
2
L
Chang'e
14,435
687
113
5
0
353,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role