Player Matchup

Sylvanus
Sylvanus
Lazrin
Sylvanus
Level 143
God Stats
11W - 8L
1,461 SR
Queue Stats
244W - 262L
1,458 Elo+
Party 1
Anubis
Anubis
SoloTheHush
Anubis
Level 143
God Stats
12W - 17L
1,471 SR
Queue Stats
171W - 264L
1,328 Elo+
Solo
Izanami
Izanami
xAirborneMocha
Izanami
Level 88
God Stats
13W - 11L
1,583 SR
Queue Stats
76W - 77L
1,525 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,437 Elo+

VS

Team Averages
Level 68
1,580 SR
1,441 Elo+
Janus
Janus
Mendo_5aa
Janus
Level 115
God Stats
0W - 3L
1,546 SR
Queue Stats
148W - 144L
1,571 Elo+
Solo
Achilles
Achilles
SupremeProXO1
Achilles
Level 44
God Stats
2W - 2L
1,840 SR
Queue Stats
57W - 84L
1,371 Elo+
Solo
Danzaburou
Danzaburou
TheBigLittleO
Danzaburou
Level 44
God Stats
10W - 19L
1,354 SR
Queue Stats
83W - 115L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lazrin
Sylvanus
15
2 / 2 / 13
11,001
647
8,688
21,338
27,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
15
5 / 4 / 7
11,129
655
9,623
12,056
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 3 / 6
13,659
803
19,291
13,501
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mendo_5aa
Janus
15
6 / 8 / 2
12,232
720
14,545
14,824
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SupremeProXO1
Achilles
14
2 / 6 / 5
12,036
708
11,187
20,084
16,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheBigLittleO
Danzaburou
13
0 / 6 / 3
10,143
597
6,989
13,596
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
8
9
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Lazrin
Sylvanus
2
2
13
4.25
L
Janus
Mendo_5aa
Janus
6
8
2
0.88
W
Anubis
5
4
7
2.13
L
Achilles
SupremeProXO1
Achilles
2
6
5
0.75
L
Danzaburou
TheBigLittleO
Danzaburou
0
6
3
0.25
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
32,721
46,895
Taken
48,504
40,341
Mitigated
24,703
18,401
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Lazrin
Sylvanus
8,688
2,210
4,510
7,353
21,338
27,386
627
6,728
14,123
32,489
0
L
Janus
Mendo_5aa
Janus
14,545
1,249
99
2,488
14,824
4,041
576
6,876
7,595
42,058
0
W
Anubis
9,623
176
945
3,289
12,056
5,736
314
2,534
9,344
30,627
0
L
Achilles
SupremeProXO1
Achilles
11,187
2,561
0
2,036
20,084
16,912
438
5,689
14,125
0
38,092
L
Danzaburou
TheBigLittleO
Danzaburou
6,989
3,016
0
1,358
13,596
3,750
1,952
4,809
8,473
0
41,301
W
19,291
14,187
147
2,157
13,501
7,219
1,896
4,362
8,883
0
56,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
34,411
144
Minions Killed
189
0
Camps Cleared
0
737,341
Distance Traveled
785,943
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,001
647
37
2
0
266,105
2
L
Janus
12,232
720
64
4
0
250,387
6
W
Anubis
11,129
655
45
3
0
217,709
0
L
Achilles
12,036
708
62
4
0
291,711
1
L
Danzaburou
10,143
597
63
4
0
243,845
1
W
Izanami
13,659
803
62
4
0
253,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role