Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BYM_Marksman
Yemoja
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 68L
1,515 Elo+
Solo
The Morrigan
The Morrigan
BlackKeeno
The Morrigan
Level 29
God Stats
4W - 4L
1,702 SR
Queue Stats
132W - 126L
1,608 Elo+
Solo
Arachne
Arachne
ChonkP1kachu
Arachne
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 11L
1,567 Elo+
Solo
Heimdallr
Heimdallr
quabe48
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,578 Elo+
Solo
Team Averages
Level 10
1,540 SR
1,554 Elo+

VS

Team Averages
Level 37
1,690 SR
1,664 Elo+
Loki
Loki
FaZe_-Swannn
Loki
Level 7
God Stats
6W - 0L
1,894 SR
Queue Stats
11W - 3L
1,589 Elo+
Solo
Scylla
Scylla
Im Cheekzzz
Scylla
Level 14
God Stats
4W - 3L
1,646 SR
Queue Stats
16W - 13L
1,532 Elo+
Solo
Athena
Athena
Tehh Noob
Athena
Level 148
God Stats
9W - 6L
1,678 SR
Queue Stats
109W - 81L
1,643 Elo+
Party 1
Bellona
Bellona
a22breaker
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Ullr
Ullr
poppamid
Ullr
Level 11
God Stats
3W - 1L
1,730 SR
Queue Stats
23W - 6L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 4 / 0
6,174
561
4,759
7,416
2,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
8
0 / 3 / 1
5,383
489
1,732
4,759
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
BlackKeeno
The Morrigan
9
0 / 6 / 4
5,675
516
3,399
5,472
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
ChonkP1kachu
Arachne
11
4 / 1 / 1
6,476
589
3,461
6,342
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
quabe48
Heimdallr
8
0 / 5 / 0
4,767
433
2,909
7,936
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,295
572
4,449
6,257
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Scylla
12
7 / 1 / 3
7,089
644
4,765
5,135
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Tehh Noob
Athena
9
1 / 1 / 9
6,063
551
2,786
6,845
4,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
a22breaker
Bellona
10
1 / 1 / 1
5,435
494
1,982
4,684
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
11
5 / 1 / 3
6,606
601
5,651
6,174
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
0
0.5
L
Yemoja
0
3
1
0.17
L
The Morrigan
BlackKeeno
The Morrigan
0
6
4
0.33
L
Arachne
ChonkP1kachu
Arachne
4
1
1
4.5
W
5
2
4
3.5
W
Scylla
7
1
3
8.5
W
Athena
Tehh Noob
Athena
1
1
9
5.5
W
Bellona
a22breaker
Bellona
1
1
1
1.5
W
Ullr
5
1
3
6.5
L
Heimdallr
quabe48
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
19,633
31,925
Taken
29,095
10,619
Mitigated
12,200
7,143
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,759
1,456
0
979
7,416
2,992
0
2,003
5,339
0
20,779
L
Yemoja
1,732
489
219
987
4,759
1,277
312
863
3,896
9,952
0
L
The Morrigan
BlackKeeno
The Morrigan
3,399
945
0
743
5,472
1,781
0
1,668
3,717
30,393
1,018
L
Arachne
ChonkP1kachu
Arachne
3,461
2,107
0
2,540
6,342
2,496
8
1,482
4,808
0
31,838
W
4,449
1,364
0
2,485
6,257
1,672
0
688
5,519
0
33,947
W
Scylla
4,765
890
0
1,190
5,135
1,449
294
1,249
3,766
35,760
0
W
Athena
Tehh Noob
Athena
2,786
851
0
1,550
6,845
4,541
0
1,061
5,744
15,560
0
W
Bellona
a22breaker
Bellona
1,982
650
0
1,172
4,684
2,459
808
0
4,684
0
18,653
W
Ullr
5,651
2,533
0
2,420
6,174
2,079
0
1,014
5,160
0
32,266
L
Heimdallr
quabe48
Heimdallr
2,909
1,429
35
1,640
7,936
2,073
424
1,278
6,614
0
25,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
31,488
248
Minions Killed
270
0
Camps Cleared
0
980,911
Distance Traveled
1,021,531
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,174
561
40
4
0
220,586
0
L
Yemoja
5,383
489
19
2
0
189,189
3
L
The Morrigan
5,675
516
65
6
0
181,337
2
L
Arachne
6,476
589
75
7
0
224,294
1
W
Loki
6,295
572
64
6
0
203,555
2
W
Scylla
7,089
644
84
8
0
207,997
2
W
Athena
6,063
551
25
2
0
223,394
5
W
Bellona
5,435
494
35
3
0
207,480
0
W
Ullr
6,606
601
62
6
0
179,105
3
L
Heimdallr
4,767
433
49
4
0
165,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role