Player Matchup

Neith
Neith
Cambelnaa
Neith
Level 82
God Stats
16W - 17L
1,461 SR
Queue Stats
232W - 259L
1,518 Elo+
Party 2
Fafnir
Fafnir
DustyBerr89
Fafnir
Level 155
God Stats
6W - 11L
1,542 SR
Queue Stats
494W - 555L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
LebowskisRug
Sylvanus
Level 69
God Stats
11W - 11L
1,436 SR
Queue Stats
487W - 509L
1,579 Elo+
Party 2
Team Averages
Level 102
1,480 SR
1,527 Elo+

VS

Team Averages
Level 66
1,632 SR
1,709 Elo+
Morgan Le Fay
Morgan Le Fay
CapnMunch
Morgan Le Fay
Level 81
God Stats
51W - 16L
1,845 SR
Queue Stats
216W - 95L
1,760 Elo+
Party 1
Artemis
Artemis
Shockbreech
Artemis
Level 80
God Stats
1W - 2L
1,346 SR
Queue Stats
42W - 48L
1,640 Elo+
Solo
Cerberus
Cerberus
WildToledo
Cerberus
Level 38
God Stats
5W - 1L
1,706 SR
Queue Stats
133W - 68L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cambelnaa
Neith
10
2 / 6 / 3
6,917
692
7,351
7,853
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
9
1 / 4 / 4
6,659
666
4,223
9,507
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LebowskisRug
Sylvanus
10
2 / 5 / 1
6,632
663
3,792
9,282
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapnMunch
Morgan Le Fay
11
5 / 2 / 10
8,143
814
7,578
6,203
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Shockbreech
Artemis
13
10 / 0 / 5
9,031
903
8,872
5,450
1,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WildToledo
Cerberus
10
0 / 3 / 12
6,944
694
4,153
9,759
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Cambelnaa
Neith
2
6
3
0.58
W
Morgan Le Fay
CapnMunch
Morgan Le Fay
5
2
10
5
L
Fafnir
1
4
4
0.75
L
Sylvanus
LebowskisRug
Sylvanus
2
5
1
0.5
W
Artemis
Shockbreech
Artemis
10
0
5
12.5
W
Cerberus
WildToledo
Cerberus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
20,603
26,642
Taken
21,412
17,151
Mitigated
10,083
5,237
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cambelnaa
Neith
7,351
2,682
0
1,373
7,853
3,065
0
3,471
4,382
0
20,046
W
Morgan Le Fay
CapnMunch
Morgan Le Fay
7,578
672
181
1,580
6,203
1,975
26
2,866
3,337
27,911
0
L
Fafnir
4,223
819
0
1,390
9,507
8,573
0
4,268
5,239
13,485
0
L
Sylvanus
LebowskisRug
Sylvanus
3,792
1,316
925
1,549
9,282
5,513
0
3,992
5,290
16,663
0
W
Artemis
Shockbreech
Artemis
8,872
4,591
0
2,973
5,450
1,895
1,593
1,999
3,451
0
27,131
W
Cerberus
WildToledo
Cerberus
4,153
358
437
1,081
9,759
6,213
127
3,150
6,609
16,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
24,118
74
Minions Killed
121
0
Camps Cleared
0
439,278
Distance Traveled
553,895
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,917
692
30
3
0
138,135
1
W
Morgan Le Fay
8,143
814
47
5
0
182,666
2
L
Fafnir
6,659
666
19
2
0
169,508
3
L
Sylvanus
6,632
663
25
3
0
131,635
4
W
Artemis
9,031
903
46
5
0
184,727
1
W
Cerberus
6,944
694
28
3
0
186,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role