Player Matchup

Da Ji
Da Ji
El-Ezii
Da Ji
Level 100
God Stats
2W - 3L
1,604 SR
Queue Stats
50W - 50L
1,519 Elo+
Party 1
Hades
Hades
MyGuillotine
Hades
Level 57
God Stats
4W - 3L
1,814 SR
Queue Stats
132W - 142L
1,472 Elo+
Party 1
Geb
Geb
Starkaroni
Geb
Level 122
God Stats
2W - 3L
1,601 SR
Queue Stats
182W - 161L
1,513 Elo+
Party 1
Hercules
Hercules
That1Brony
Hercules
Level 100
God Stats
3W - 1L
1,815 SR
Queue Stats
245W - 228L
1,483 Elo+
Party 1
Cupid
Cupid
Yuuchirito
Cupid
Level 68
God Stats
1W - 5L
1,451 SR
Queue Stats
90W - 91L
1,492 Elo+
Party 1
Team Averages
Level 89
1,657 SR
1,496 Elo+

VS

Team Averages
Level 84
1,545 SR
1,506 Elo+
Tiamat
Tiamat
ElMona
Tiamat
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 59L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Lunarlons
Heimdallr
Level 118
God Stats
5W - 1L
1,659 SR
Queue Stats
103W - 96L
1,522 Elo+
Party 2
Serqet
Serqet
Miltoche
Serqet
Level 79
God Stats
5W - 1L
1,810 SR
Queue Stats
357W - 307L
1,540 Elo+
Solo
Kali
Kali
OnlyplayNuWa
Kali
Level 54
God Stats
2W - 2L
1,428 SR
Queue Stats
52W - 52L
1,496 Elo+
Solo
Sobek
Sobek
synysterdax
Sobek
Level 66
God Stats
2W - 2L
1,331 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
El-Ezii
Da Ji
16
5 / 1 / 4
9,953
498
13,008
15,304
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 2
8,704
435
8,249
15,466
6,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 5
9,408
470
7,475
19,808
11,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
That1Brony
Hercules
15
1 / 4 / 2
8,934
447
6,242
13,698
8,836
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
14
1 / 4 / 1
8,775
439
12,156
11,899
3,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElMona
Tiamat
13
2 / 7 / 4
8,685
434
6,662
12,519
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Lunarlons
Heimdallr
17
5 / 1 / 3
10,840
542
13,532
13,810
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Miltoche
Serqet
17
6 / 2 / 3
10,739
537
10,674
14,037
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 3
12,302
615
12,053
16,902
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 13
10,321
516
10,078
16,632
12,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
22
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
El-Ezii
Da Ji
5
1
4
7
W
Tiamat
ElMona
Tiamat
2
7
4
0.57
W
Heimdallr
Lunarlons
Heimdallr
5
1
3
6.5
W
Serqet
Miltoche
Serqet
6
2
3
3.75
L
3
6
2
0.67
W
6
1
3
7.5
L
1
7
5
0.5
L
Hercules
That1Brony
Hercules
1
4
2
0.5
L
Cupid
1
4
1
0.38
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
52,999
76,175
Taken
73,900
36,554
Mitigated
39,510
18,040
Healing
29,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
El-Ezii
Da Ji
13,008
3,194
0
4,488
15,304
5,871
324
2,379
12,369
0
65,913
W
Tiamat
ElMona
Tiamat
6,662
1,057
0
3,037
12,519
6,839
646
4,911
7,608
39,598
0
W
Heimdallr
Lunarlons
Heimdallr
13,532
8,256
0
7,003
13,810
5,772
1,112
912
12,898
0
75,222
W
Serqet
Miltoche
Serqet
10,674
4,202
0
400
14,037
5,445
1,068
4,194
9,843
0
69,618
L
8,249
816
687
3,648
15,466
6,101
710
5,397
9,471
48,404
0
W
12,053
5,438
0
11,264
16,902
8,829
1,144
1,183
15,719
0
93,074
L
7,475
1,639
0
855
19,808
11,800
0
5,833
13,617
20,853
0
L
Hercules
That1Brony
Hercules
6,242
1,962
0
3,814
13,698
8,836
0
1,505
11,655
0
49,137
L
Cupid
12,156
6,303
984
3,564
11,899
3,946
0
1,073
10,822
0
57,181
W
10,078
572
1,136
6,697
16,632
12,625
145
4,524
11,732
22,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
52,887
426
Minions Killed
510
0
Camps Cleared
0
1,877,595
Distance Traveled
1,912,063
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,953
498
109
5
0
402,317
2
W
Tiamat
8,685
434
74
4
0
331,315
4
W
Heimdallr
10,840
542
127
6
0
355,147
2
W
Serqet
10,739
537
111
6
0
441,245
2
L
Hades
8,704
435
81
4
0
332,667
0
W
Kali
12,302
615
181
9
0
380,053
7
L
Geb
9,408
470
23
1
0
394,876
2
L
Hercules
8,934
447
107
5
0
376,937
2
L
Cupid
8,775
439
106
5
0
370,798
0
W
Sobek
10,321
516
17
1
0
404,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role