Player Matchup

Nemesis
Nemesis
Jumjii
Nemesis
Level 18
God Stats
16W - 13L
1,461 SR
Queue Stats
230W - 255L
1,439 Elo+
Party 2
Ares
Ares
SYZS2224
Ares
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 220L
1,203 Elo+
Party 2
Hun Batz
Hun Batz
Spicymeatballls
Hun Batz
Level 27
God Stats
32W - 31L
1,441 SR
Queue Stats
138W - 146L
1,393 Elo+
Solo
Chernobog
Chernobog
SpokyJoker
Chernobog
Level 6
God Stats
2W - 2L
1,428 SR
Queue Stats
3W - 6L
1,369 Elo+
Solo
Set
Set
pandaboy_d1337
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,319 Elo+

VS

Team Averages
Level 24
1,514 SR
1,427 Elo+
Anhur
Anhur
Cosgeorgos
Anhur
Level 24
God Stats
29W - 40L
1,611 SR
Queue Stats
224W - 207L
1,511 Elo+
Solo
Fenrir
Fenrir
SPICY LADYY
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,423 Elo+
Party 1
Artemis
Artemis
WhitE MamBa x
Artemis
Level 7
God Stats
3W - 3L
1,534 SR
Queue Stats
10W - 8L
1,423 Elo+
Party 1
Athena
Athena
cSharkMark
Athena
Level 44
God Stats
2W - 2L
1,472 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Scylla
Scylla
fifthform
Scylla
Level 29
God Stats
7W - 3L
1,454 SR
Queue Stats
11W - 9L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jumjii
Nemesis
14
4 / 4 / 0
8,401
494
7,699
13,026
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
0 / 9 / 1
6,568
386
2,338
13,444
9,569
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
17
10 / 1 / 0
10,569
622
10,621
13,002
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SpokyJoker
Chernobog
11
0 / 11 / 0
6,913
407
2,451
12,572
4,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 0
5,629
331
240
9,094
3,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
14 / 4 / 3
10,912
642
12,980
13,187
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
1 / 4 / 3
7,790
458
2,049
10,543
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
15
6 / 2 / 5
10,037
590
7,110
8,064
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
cSharkMark
Athena
15
8 / 1 / 6
10,078
593
9,992
12,123
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
fifthform
Scylla
12
3 / 3 / 2
8,016
472
6,128
7,499
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
14
Kills
32
33
Deaths
14
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
14
4
3
3.88
L
Nemesis
Jumjii
Nemesis
4
4
0
1
W
Fenrir
1
4
3
0.63
L
Ares
0
9
1
0.06
L
Hun Batz
10
1
0
10
L
Chernobog
SpokyJoker
Chernobog
0
11
0
0
W
Artemis
6
2
5
4.25
W
Athena
cSharkMark
Athena
8
1
6
11
W
Scylla
fifthform
Scylla
3
3
2
1.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
38,259
61,138
Taken
51,416
27,661
Mitigated
23,666
6,591
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,980
7,275
0
4,686
13,187
4,647
2,407
907
12,280
0
61,622
L
Nemesis
Jumjii
Nemesis
7,699
4,614
0
1,932
13,026
6,076
0
3,682
9,232
0
69,720
W
Fenrir
2,049
1,192
0
1,873
10,543
3,068
227
26
10,517
0
23,917
L
Ares
2,338
406
0
417
13,444
9,569
485
3,502
9,886
16,028
0
L
Hun Batz
10,621
3,492
0
2,189
13,002
4,907
744
3,900
8,868
0
60,673
L
Chernobog
SpokyJoker
Chernobog
2,451
1,323
0
856
12,572
4,056
576
3,271
9,237
0
23,392
W
Artemis
7,110
3,059
0
649
8,064
3,406
2,116
0
8,064
0
38,514
W
Athena
cSharkMark
Athena
9,992
1,860
0
498
12,123
10,596
1,790
1,100
11,023
41,159
0
W
Scylla
fifthform
Scylla
6,128
464
0
1,459
7,499
1,949
1,520
305
7,194
27,854
0
L
240
56
0
1,197
9,094
3,053
666
1,297
7,795
0
19,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
46,833
335
Minions Killed
358
0
Camps Cleared
0
1,402,074
Distance Traveled
1,577,254
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,912
642
97
6
0
302,028
1
L
Nemesis
8,401
494
116
7
0
356,248
0
W
Fenrir
7,790
458
51
3
0
366,881
0
L
Ares
6,568
386
23
1
0
235,355
0
L
Hun Batz
10,569
622
110
6
0
326,182
2
L
Chernobog
6,913
407
53
3
0
241,723
0
W
Artemis
10,037
590
82
5
0
270,489
0
W
Athena
10,078
593
74
4
0
358,628
0
W
Scylla
8,016
472
54
3
0
279,228
0
L
Set
5,629
331
33
2
0
242,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role