Player Matchup

The Morrigan
The Morrigan
OverkillWavy
The Morrigan
Level 16
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 11L
1,387 Elo+
Party 1
Chaac
Chaac
Spifferskate994
Chaac
Level 81
God Stats
31W - 27L
1,622 SR
Queue Stats
220W - 211L
1,518 Elo+
Party 1
Set
Set
joshuaftp7436
Set
Level 85
God Stats
0W - 4L
1,499 SR
Queue Stats
50W - 41L
1,572 Elo+
Party 1
Team Averages
Level 61
1,610 SR
1,492 Elo+

VS

Team Averages
Level 77
1,599 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
BoistMeef
Morgan Le Fay
Level 118
God Stats
2W - 3L
1,448 SR
Queue Stats
68W - 46L
1,697 Elo+
Party 2
Horus
Horus
Brad2TheBone
Horus
Level 10
God Stats
4W - 1L
1,861 SR
Queue Stats
16W - 16L
1,496 Elo+
Party 2
Vamana
Vamana
LombaxKing100
Vamana
Level 102
God Stats
4W - 7L
1,489 SR
Queue Stats
243W - 320L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OverkillWavy
The Morrigan
6
0 / 4 / 1
5,495
550
1,026
4,874
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
6,344
634
7,962
12,749
7,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 1
7,065
707
5,267
10,351
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoistMeef
Morgan Le Fay
11
7 / 2 / 5
7,800
780
9,682
9,295
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 9
8,436
844
6,531
6,355
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 1 / 8
7,634
763
6,608
7,864
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
16
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BoistMeef
Morgan Le Fay
7
2
5
4.75
W
5
0
9
9.5
W
4
1
8
8
L
The Morrigan
OverkillWavy
The Morrigan
0
4
1
0.13
L
1
5
2
0.4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
22,821
27,974
Taken
23,514
15,520
Mitigated
11,852
4,888
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BoistMeef
Morgan Le Fay
9,682
966
898
3,960
9,295
3,577
0
216
9,079
30,395
0
W
6,531
3,367
1,234
2,548
6,355
4,671
555
230
6,125
0
16,176
W
6,608
2,860
0
2,179
7,864
3,604
894
143
7,721
0
22,351
L
The Morrigan
OverkillWavy
The Morrigan
1,026
485
0
0
4,874
1,967
30
1,307
3,449
1,985
564
L
7,962
710
0
3,612
12,749
7,951
0
4,417
8,006
0
19,225
L
5,267
2,361
0
1,276
10,351
5,602
0
3,282
6,837
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
23,870
80
Minions Killed
110
0
Camps Cleared
0
414,690
Distance Traveled
534,168
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,800
780
46
5
0
167,408
2
W
Horus
8,436
844
23
2
0
178,768
0
W
Vamana
7,634
763
41
4
0
187,992
0
L
The Morrigan
5,495
550
4
0
0
88,403
1
L
Chaac
6,344
634
26
3
0
172,715
1
L
Set
7,065
707
50
5
0
153,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role