Player Matchup

Fenrir
Fenrir
Ajaken365
Fenrir
Level 17
God Stats
2W - 4L
1,266 SR
Queue Stats
22W - 24L
1,405 Elo+
Party 1
Yemoja
Yemoja
Phaneromania
Yemoja
Level 14
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 1
Guan Yu
Guan Yu
Stone_309-666
Guan Yu
Level 11
God Stats
4W - 10L
1,291 SR
Queue Stats
12W - 17L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
TheReaLMVP_777
Ao Kuang
Level 17
God Stats
1W - 4L
1,259 SR
Queue Stats
38W - 47L
1,305 Elo+
Solo
Apollo
Apollo
nahtadah
Apollo
Level 27
God Stats
1W - 3L
1,308 SR
Queue Stats
25W - 32L
1,295 Elo+
Party 1
Team Averages
Level 17
1,284 SR
1,285 Elo+

VS

Team Averages
Level 9
1,529 SR
1,272 Elo+
Susano
Susano
Afurodi
Susano
Level 26
God Stats
6W - 3L
1,651 SR
Queue Stats
112W - 130L
1,369 Elo+
Solo
Olorun
Olorun
GVNGAllmighty5
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,126 Elo+
Solo
Artemis
Artemis
Sigfinnur
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
jaggapus
Ymir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,034 Elo+
Solo
Nemesis
Nemesis
lIIII_IllIlIl-
Nemesis
Level 13
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 14L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajaken365
Fenrir
11
3 / 6 / 2
7,340
432
6,462
14,075
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 6 / 0
6,328
372
5,049
9,683
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
11
3 / 10 / 2
7,580
446
5,827
14,986
7,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
2
0 / 1 / 0
4,973
293
256
583
151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
nahtadah
Apollo
14
6 / 4 / 1
8,657
509
11,120
12,304
4,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Afurodi
Susano
15
3 / 2 / 3
9,276
546
4,290
10,513
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

7
1 / 7 / 7
6,349
373
2,865
9,106
3,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Sigfinnur
Artemis
13
6 / 3 / 8
8,458
498
10,181
10,182
4,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
5 / 3 / 11
8,789
517
9,145
15,322
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
10 / 0 / 4
9,268
545
9,050
8,809
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
12
Kills
25
27
Deaths
15
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
Afurodi
Susano
3
2
3
2.25
L
Fenrir
Ajaken365
Fenrir
3
6
2
0.67
W
1
7
7
0.64
L
Yemoja
0
6
0
0
W
Artemis
Sigfinnur
Artemis
6
3
8
3.33
L
Guan Yu
3
10
2
0.4
L
Ao Kuang
0
1
0
0
W
Ymir
5
3
11
3.5
W
10
0
4
12
L
Apollo
nahtadah
Apollo
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
35,531
51,631
Taken
53,932
19,417
Mitigated
30,726
9,117
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Afurodi
Susano
4,290
1,775
0
2,328
10,513
4,037
398
411
10,102
0
58,317
L
Fenrir
Ajaken365
Fenrir
6,462
1,115
0
2,486
14,075
4,477
0
3,796
10,279
0
20,974
W
2,865
2,440
732
2,179
9,106
3,057
140
610
8,496
10,801
0
L
Yemoja
5,049
1,190
310
647
9,683
3,409
379
1,473
8,210
23,936
0
W
Artemis
Sigfinnur
Artemis
10,181
5,537
354
1,074
10,182
4,601
2,070
462
9,720
0
42,522
L
Guan Yu
5,827
2,048
180
2,082
14,986
7,255
359
5,114
9,872
0
27,978
L
Ao Kuang
256
80
0
58
583
151
0
0
583
546
36
W
Ymir
9,145
2,267
0
970
15,322
14,971
74
2,109
13,213
20,504
0
W
9,050
3,948
0
279
8,809
4,060
820
1,689
7,120
0
36,662
L
Apollo
nahtadah
Apollo
11,120
5,330
195
3,159
12,304
4,125
1,183
1,627
10,677
0
47,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
42,140
182
Minions Killed
284
0
Camps Cleared
0
1,182,567
Distance Traveled
1,570,106
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,276
546
103
6
0
388,312
0
L
Fenrir
7,340
432
31
2
0
306,889
1
W
Olorun
6,349
373
12
1
0
219,170
0
L
Yemoja
6,328
372
34
2
0
272,030
0
W
Artemis
8,458
498
78
5
0
276,586
1
L
Guan Yu
7,580
446
31
2
0
305,900
0
L
Ao Kuang
4,973
293
0
0
0
18,187
0
W
Ymir
8,789
517
26
2
0
315,389
4
W
Nemesis
9,268
545
65
4
0
370,649
5
L
Apollo
8,657
509
86
5
0
279,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role