Player Matchup

Cthulhu
Cthulhu
Dranhok
Cthulhu
Level 123
God Stats
3W - 4L
1,528 SR
Queue Stats
549W - 550L
1,559 Elo+
Solo
Nike
Nike
GreenSpaghettis
Nike
Level 139
God Stats
3W - 3L
1,521 SR
Queue Stats
281W - 245L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
Speemen
Danzaburou
Level 143
God Stats
8W - 6L
1,589 SR
Queue Stats
237W - 194L
1,653 Elo+
Party 2
Ah Puch
Ah Puch
ThickMcNasty
Ah Puch
Level 104
God Stats
28W - 18L
1,828 SR
Queue Stats
160W - 140L
1,644 Elo+
Party 2
Loki
Loki
Wytzig
Loki
Level 109
God Stats
4W - 1L
1,784 SR
Queue Stats
140W - 119L
1,619 Elo+
Party 2
Team Averages
Level 124
1,650 SR
1,618 Elo+

VS

Team Averages
Level 109
1,605 SR
1,662 Elo+
Danzaburou
Danzaburou
EdgeMaster420
Danzaburou
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,681 Elo+
Party 1
Fenrir
Fenrir
OGMattFU
Fenrir
Level 84
God Stats
3W - 1L
1,635 SR
Queue Stats
45W - 34L
1,657 Elo+
Solo
Hel
Hel
SwagimusPrimeII
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
Swagitron
Gilgamesh
Level 108
God Stats
3W - 1L
1,627 SR
Queue Stats
15W - 13L
1,681 Elo+
Party 1
Ymir
Ymir
gnomegurl
Ymir
Level 67
God Stats
2W - 4L
1,761 SR
Queue Stats
8W - 7L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dranhok
Cthulhu
20
3 / 5 / 25
15,221
951
25,175
26,282
30,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
4 / 7 / 14
14,323
895
17,962
27,949
13,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Speemen
Danzaburou
20
12 / 7 / 16
18,650
1,166
45,131
24,383
11,580
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ThickMcNasty
Ah Puch
20
6 / 7 / 20
15,734
983
33,306
19,881
6,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Wytzig
Loki
20
7 / 6 / 16
15,895
993
17,911
21,992
9,162
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdgeMaster420
Danzaburou
20
4 / 4 / 21
16,351
1,022
31,499
24,869
12,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
OGMattFU
Fenrir
20
15 / 9 / 12
18,713
1,170
40,458
35,448
33,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 7 / 21
15,333
958
12,732
25,042
21,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Swagitron
Gilgamesh
20
7 / 2 / 17
15,749
984
21,158
22,810
17,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
3 / 10 / 15
14,611
913
11,089
37,791
53,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
118
32
Kills
32
32
Deaths
32
91
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dranhok
Cthulhu
3
5
25
3.1
L
Danzaburou
EdgeMaster420
Danzaburou
4
4
21
3.63
W
4
7
14
1.57
L
Fenrir
OGMattFU
Fenrir
15
9
12
2.33
W
Danzaburou
Speemen
Danzaburou
12
7
16
2.86
L
3
7
21
1.93
L
Gilgamesh
Swagitron
Gilgamesh
7
2
17
7.75
W
Ah Puch
ThickMcNasty
Ah Puch
6
7
20
2.29
W
Loki
Wytzig
Loki
7
6
16
2.5
L
Ymir
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,485
Damage
116,936
120,487
Taken
145,960
70,916
Mitigated
138,658
10,567
Healing
39,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dranhok
Cthulhu
25,175
1,686
1,397
800
26,282
30,060
0
3,730
22,552
42,225
0
L
Danzaburou
EdgeMaster420
Danzaburou
31,499
13,317
0
3,987
24,869
12,931
0
12,595
12,274
0
84,200
W
17,962
8,786
0
997
27,949
13,377
0
8,440
19,509
0
35,422
L
Fenrir
OGMattFU
Fenrir
40,458
10,907
0
3,444
35,448
33,298
0
9,752
25,696
0
56,467
W
Danzaburou
Speemen
Danzaburou
45,131
34,193
0
6,433
24,383
11,580
0
4,931
19,452
0
110,724
L
12,732
1,809
18,757
11,348
25,042
21,243
0
12,645
12,397
38,282
0
L
Gilgamesh
Swagitron
Gilgamesh
21,158
4,174
0
46
22,810
17,910
0
9,789
13,021
3,406
42,849
W
Ah Puch
ThickMcNasty
Ah Puch
33,306
869
0
560
19,881
6,737
0
1,696
18,185
56,924
0
W
Loki
Wytzig
Loki
17,911
8,068
0
380
21,992
9,162
0
5,938
16,054
0
33,978
L
Ymir
11,089
1,337
0
1,637
37,791
53,276
0
13,700
24,091
36,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,823
Gold Earned
80,757
324
Minions Killed
315
6
Camps Cleared
16
1,479,703
Distance Traveled
1,653,636
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,221
951
49
3
1
270,223
1
L
Danzaburou
16,351
1,022
115
7
9
329,691
0
W
Nike
14,323
895
36
2
0
302,205
3
L
Fenrir
18,713
1,170
34
2
5
353,290
0
W
Danzaburou
18,650
1,166
164
10
2
267,180
3
L
Hel
15,333
958
60
4
2
331,020
0
L
Gilgamesh
15,749
984
41
3
0
339,043
1
W
Ah Puch
15,734
983
46
3
1
287,056
0
W
Loki
15,895
993
29
2
2
353,039
3
L
Ymir
14,611
913
65
4
0
300,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role