Player Matchup

Mulan
Mulan
BangoUchiha
Mulan
Level 16
God Stats
2W - 4L
1,807 SR
Queue Stats
16W - 39L
1,238 Elo+
Party 1
Izanami
Izanami
BanjoHatake
Izanami
Level 18
God Stats
8W - 19L
1,626 SR
Queue Stats
29W - 57L
1,277 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zaire626
Morgan Le Fay
Level 40
God Stats
16W - 28L
1,408 SR
Queue Stats
20W - 49L
1,226 Elo+
Party 1
Set
Set
bIackmamba81
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 60L
1,267 Elo+
Party 1
Chaac
Chaac
cavschamps 5
Chaac
Level 48
God Stats
3W - 11L
1,367 SR
Queue Stats
36W - 72L
1,266 Elo+
Party 1
Team Averages
Level 33
1,542 SR
1,255 Elo+

VS

Team Averages
Level 58
1,552 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
CyberDWolf93
Kukulkan
Level 46
God Stats
26W - 19L
1,606 SR
Queue Stats
365W - 381L
1,527 Elo+
Party 3
Ganesha
Ganesha
HazedSloth
Ganesha
Level 79
God Stats
20W - 12L
1,563 SR
Queue Stats
559W - 610L
1,480 Elo+
Party 2
Chiron
Chiron
ShepLer421
Chiron
Level 60
God Stats
21W - 19L
1,500 SR
Queue Stats
297W - 318L
1,451 Elo+
Party 2
Fenrir
Fenrir
YmirFreezy
Fenrir
Level 42
God Stats
21W - 17L
1,592 SR
Queue Stats
535W - 513L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,327
407
3,288
12,098
9,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
BanjoHatake
Izanami
12
2 / 8 / 1
8,147
453
7,636
14,146
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zaire626
Morgan Le Fay
13
2 / 7 / 0
8,249
458
5,072
13,159
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 8 / 1
8,131
452
5,728
16,866
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
7,674
426
3,760
13,898
7,779
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 0 / 4
10,814
601
7,555
9,675
9,632
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
CyberDWolf93
Kukulkan
17
4 / 2 / 5
10,455
581
9,061
6,151
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
HazedSloth
Ganesha
14
0 / 3 / 17
9,462
526
6,886
15,366
10,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
ShepLer421
Chiron
17
11 / 1 / 6
11,366
631
12,001
10,952
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
YmirFreezy
Fenrir
18
18 / 2 / 5
11,652
647
16,481
11,803
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
7
Kills
38
38
Deaths
8
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
4
7
L
0
7
0
0
L
Izanami
BanjoHatake
Izanami
2
8
1
0.31
W
Kukulkan
CyberDWolf93
Kukulkan
4
2
5
3.25
W
Ganesha
HazedSloth
Ganesha
0
3
17
2.83
W
Chiron
ShepLer421
Chiron
11
1
6
14
W
Fenrir
YmirFreezy
Fenrir
18
2
5
10.25
L
Morgan Le Fay
Zaire626
Morgan Le Fay
2
7
0
0.29
L
2
8
1
0.31
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
51,984
70,167
Taken
53,947
32,213
Mitigated
32,671
7,909
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,555
2,028
0
3,591
9,675
9,632
580
338
9,337
98
61,576
L
3,288
1,181
0
1,891
12,098
9,999
0
1,204
10,894
0
41,061
L
Izanami
BanjoHatake
Izanami
7,636
4,468
0
2,190
14,146
3,604
0
2,508
11,638
0
50,434
W
Kukulkan
CyberDWolf93
Kukulkan
9,061
576
0
704
6,151
2,472
1,422
3,070
3,081
67,820
0
W
Ganesha
HazedSloth
Ganesha
6,886
727
620
2,947
15,366
10,709
497
0
15,366
34,223
0
W
Chiron
ShepLer421
Chiron
12,001
6,720
1,105
3,413
10,952
4,314
2,725
0
10,952
0
74,156
W
Fenrir
YmirFreezy
Fenrir
16,481
6,283
0
2,854
11,803
5,544
0
1,664
10,139
0
73,075
L
Morgan Le Fay
Zaire626
Morgan Le Fay
5,072
375
0
750
13,159
4,974
70
4,857
8,302
48,567
0
L
5,728
2,413
0
1,871
16,866
5,857
0
3,115
13,751
0
33,393
L
3,760
365
0
1,207
13,898
7,779
0
4,361
9,537
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
53,749
367
Minions Killed
515
0
Camps Cleared
0
1,475,134
Distance Traveled
1,671,846
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,814
601
117
7
0
337,326
9
L
Mulan
7,327
407
88
5
0
305,434
0
L
Izanami
8,147
453
84
5
0
245,453
0
W
Kukulkan
10,455
581
138
8
0
355,632
3
W
Ganesha
9,462
526
10
1
0
303,097
0
W
Chiron
11,366
631
148
8
0
302,605
1
W
Fenrir
11,652
647
102
6
0
373,186
3
L
Morgan Le Fay
8,249
458
85
5
0
291,384
0
L
Set
8,131
452
56
3
0
340,618
0
L
Chaac
7,674
426
54
3
0
292,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role