Player Matchup

Chiron
Chiron
MagicPando00
Chiron
Level 86
God Stats
96W - 107L
1,456 SR
Queue Stats
448W - 572L
1,289 Elo+
Party 3
Aphrodite
Aphrodite
Scopedyoash
Aphrodite
Level 78
God Stats
8W - 17L
1,460 SR
Queue Stats
447W - 631L
1,334 Elo+
Party 3
Tyr
Tyr
SideShowFreek
Tyr
Level 67
God Stats
0W - 1L
1,352 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
ZackaryMilatent
Cthulhu
Level 63
God Stats
7W - 16L
1,474 SR
Queue Stats
12W - 20L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
tryagainbish
Ao Kuang
Level 65
God Stats
0W - 3L
1,357 SR
Queue Stats
46W - 56L
1,287 Elo+
Party 3
Team Averages
Level 72
1,420 SR
1,320 Elo+

VS

Team Averages
Level 139
1,562 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DrekenRoh
Bellona
Level 158
God Stats
25W - 13L
1,689 SR
Queue Stats
461W - 422L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Good Boy Summit
Sylvanus
Level 123
God Stats
4W - 3L
1,617 SR
Queue Stats
94W - 96L
1,541 Elo+
Party 2
Da Ji
Da Ji
MadameGotham
Da Ji
Level 157
God Stats
4W - 1L
1,538 SR
Queue Stats
265W - 253L
1,533 Elo+
Party 2
Cupid
Cupid
giantguy420
Cupid
Level 117
God Stats
5W - 10L
1,466 SR
Queue Stats
186W - 219L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 8 / 1
7,856
491
7,072
13,665
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Scopedyoash
Aphrodite
12
2 / 5 / 0
7,499
469
5,158
12,441
5,334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
6,378
399
3,755
14,505
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 4
6,623
414
11,677
18,096
7,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
tryagainbish
Ao Kuang
11
2 / 10 / 1
7,655
478
7,600
16,184
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
12 / 1 / 15
9,721
608
15,184
12,814
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DrekenRoh
Bellona
15
11 / 1 / 8
9,927
620
13,126
12,740
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
15
7 / 1 / 8
9,396
587
14,816
14,247
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 2 / 9
9,143
571
14,168
13,702
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 1 / 7
7,837
490
1,949
6,859
2,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
6
Kills
39
39
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
12
1
15
19.5
W
Bellona
DrekenRoh
Bellona
11
1
8
15
W
Sylvanus
7
1
8
11
W
8
2
9
6.25
L
Chiron
2
8
1
0.31
L
Aphrodite
Scopedyoash
Aphrodite
2
5
0
0.4
L
0
6
0
0
L
0
10
4
0.2
W
1
1
7
4.5
L
Ao Kuang
tryagainbish
Ao Kuang
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
59,243
74,891
Taken
60,362
29,031
Mitigated
34,256
16,500
Healing
33,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,184
652
6,618
8,797
12,814
7,368
1,046
6,593
6,221
44,644
0
W
Bellona
DrekenRoh
Bellona
13,126
5,711
0
2,131
12,740
8,892
40
2,247
10,493
0
61,052
W
Sylvanus
14,816
3,637
1,363
7,518
14,247
10,138
2,320
6,829
7,418
48,379
7,267
W
14,168
2,703
0
3,813
13,702
5,460
0
5,589
8,113
0
50,884
L
Chiron
7,072
2,795
387
4,194
13,665
4,350
1,004
1,937
11,512
0
41,020
L
Aphrodite
Scopedyoash
Aphrodite
5,158
152
1,097
6,004
12,441
5,334
0
3,089
9,232
43,698
0
L
3,755
518
0
662
14,505
7,522
0
8,708
5,737
0
29,453
L
11,677
769
311
0
18,096
7,246
0
7,635
10,102
22,993
0
W
1,949
1,145
578
2,726
6,859
2,398
1,173
3,177
3,682
0
36,324
L
Ao Kuang
tryagainbish
Ao Kuang
7,600
3,303
0
3,845
16,184
4,579
0
7,130
8,964
34,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
46,024
308
Minions Killed
456
0
Camps Cleared
0
1,282,354
Distance Traveled
1,422,798
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,721
608
79
5
0
290,945
2
W
Bellona
9,927
620
101
6
0
332,914
1
W
Sylvanus
9,396
587
106
7
0
255,774
3
W
Da Ji
9,143
571
81
5
0
297,165
2
L
Chiron
7,856
491
69
4
0
242,281
0
L
Aphrodite
7,499
469
88
6
0
238,447
3
L
Tyr
6,378
399
57
4
0
257,057
0
L
Cthulhu
6,623
414
25
2
0
288,790
0
W
Cupid
7,837
490
89
6
0
246,000
2
L
Ao Kuang
7,655
478
69
4
0
255,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role