Player Matchup

Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aeon_Cadaver
Nemesis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 170L
1,577 Elo+
Solo
Terra
Terra
Booooomkin
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 171L
1,619 Elo+
Party 1
Ra
Ra
Jaynuke79
Ra
Level 33
God Stats
26W - 25L
1,676 SR
Queue Stats
435W - 303L
1,743 Elo+
Solo
Athena
Athena
belsbelsbels
Athena
Level 44
God Stats
14W - 14L
1,774 SR
Queue Stats
270W - 260L
1,577 Elo+
Party 1
Team Averages
Level 52
1,590 SR
1,603 Elo+

VS

Team Averages
Level 89
1,639 SR
1,728 Elo+
Cupid
Cupid
Feledal
Cupid
Level 43
God Stats
3W - 0L
1,846 SR
Queue Stats
8W - 2L
1,792 Elo+
Solo
Gilgamesh
Gilgamesh
GetGuude
Gilgamesh
Level 160
God Stats
22W - 11L
1,981 SR
Queue Stats
548W - 211L
1,930 Elo+
Party 2
Susano
Susano
Pikarom
Susano
Level 118
God Stats
1W - 0L
1,289 SR
Queue Stats
13W - 10L
1,563 Elo+
Party 2
Sol
Sol
Shayemer
Sol
Level 6
God Stats
7W - 3L
1,475 SR
Queue Stats
23W - 5L
1,746 Elo+
Party 2
Ares
Ares
Token11b
Ares
Level 119
God Stats
3W - 3L
1,604 SR
Queue Stats
49W - 43L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
5,818
529
3,704
4,654
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Aeon_Cadaver
Nemesis
9
2 / 5 / 3
5,546
504
3,422
8,395
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
9
1 / 4 / 2
5,703
518
2,584
14,094
5,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 1
6,047
550
1,939
5,023
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
2 / 3 / 0
4,945
450
2,320
6,216
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Feledal
Cupid
11
1 / 0 / 1
6,514
592
2,065
5,143
1,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
GetGuude
Gilgamesh
11
3 / 3 / 2
6,553
596
11,760
7,533
2,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Pikarom
Susano
11
6 / 0 / 3
6,679
607
4,546
6,130
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 4
7,113
647
6,512
4,882
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
10
1 / 2 / 10
6,479
589
3,051
9,182
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
L
Nemesis
Aeon_Cadaver
Nemesis
2
5
3
0.7
L
Terra
1
4
2
0.5
W
Cupid
Feledal
Cupid
1
0
1
1.5
W
Gilgamesh
GetGuude
Gilgamesh
3
3
2
1.33
L
0
3
1
0.17
W
Susano
Pikarom
Susano
6
0
3
7.5
W
6
1
4
8
W
Ares
1
2
10
3
L
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
27,934
38,382
Taken
32,870
16,788
Mitigated
11,968
10,165
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,704
1,171
0
1,810
4,654
1,039
0
889
3,765
38,497
0
L
Nemesis
Aeon_Cadaver
Nemesis
3,422
1,638
0
1,832
8,395
3,237
0
2,381
6,014
0
22,549
L
Terra
2,584
818
352
3,614
14,094
5,728
0
1,472
12,622
14,575
0
W
Cupid
Feledal
Cupid
2,065
1,466
166
3,163
5,143
1,502
980
2,092
3,051
0
33,662
W
Gilgamesh
GetGuude
Gilgamesh
11,760
5,555
0
2,710
7,533
2,693
0
2,656
4,877
0
39,206
L
1,939
177
197
1,860
5,023
1,663
0
2,501
2,522
41,053
0
W
Susano
Pikarom
Susano
4,546
1,695
0
468
6,130
2,005
0
1,922
4,208
0
29,766
W
6,512
1,915
0
3,273
4,882
1,629
1,047
660
4,222
48,961
0
W
Ares
3,051
150
0
3,248
9,182
4,139
0
3,217
5,965
17,966
0
L
Athena
2,320
973
0
500
6,216
5,121
0
2,320
3,896
10,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
33,338
261
Minions Killed
352
0
Camps Cleared
0
1,004,696
Distance Traveled
1,034,689
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,818
529
68
6
0
183,662
3
L
Nemesis
5,546
504
38
3
0
209,525
0
L
Terra
5,703
518
29
3
0
188,406
1
W
Cupid
6,514
592
79
7
0
178,058
5
W
Gilgamesh
6,553
596
69
6
0
198,089
0
L
Ra
6,047
550
103
9
0
210,018
2
W
Susano
6,679
607
68
6
0
229,214
5
W
Sol
7,113
647
107
10
0
217,199
3
W
Ares
6,479
589
29
3
0
212,129
3
L
Athena
4,945
450
23
2
0
213,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role