Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CutieLiah
Ra
Level 12
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kiivviii
Neith
Level 6
God Stats
1W - 2L
1,210 SR
Queue Stats
3W - 3L
1,209 Elo+
Solo
Nemesis
Nemesis
PanchoRuvalcaba
Nemesis
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
12W - 10L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
aceofspades555
Cthulhu
Level 6
God Stats
2W - 1L
1,745 SR
Queue Stats
2W - 4L
1,204 Elo+
Solo
Team Averages
Level 35
1,590 SR
1,401 Elo+

VS

Team Averages
Level 30
1,391 SR
1,384 Elo+
Serqet
Serqet
BigBoiWarbucks50
Serqet
Level 85
God Stats
5W - 20L
1,209 SR
Queue Stats
545W - 543L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Ghost315
Gilgamesh
Level 46
God Stats
4W - 8L
1,534 SR
Queue Stats
226W - 230L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SheckAlo
Ah Muzen Cab
Level 3
God Stats
9W - 15L
1,500 SR
Queue Stats
351W - 309L
1,189 Elo+
Solo
Ares
Ares
ViableParsley4
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Ra
Ra
x4thLineGrindx9
Ra
Level 12
God Stats
3W - 5L
1,213 SR
Queue Stats
329W - 306L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 0 / 1
7,401
673
3,702
4,501
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 2
5,921
538
1,679
5,148
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kiivviii
Neith
9
0 / 0 / 4
5,497
500
1,276
2,729
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 0 / 1
7,658
696
6,499
7,715
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
6 / 3 / 2
6,072
552
5,631
7,885
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,796
436
3,811
7,563
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Ghost315
Gilgamesh
8
1 / 6 / 2
5,326
484
4,309
8,722
3,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
SheckAlo
Ah Muzen Cab
8
2 / 6 / 1
5,050
459
2,814
6,533
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 3 / 0
3,988
363
496
2,238
635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 4 / 1
5,029
457
709
3,878
1,168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
23
Kills
4
4
Deaths
23
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
1
6.5
L
1
4
0
0.25
W
1
1
2
2
L
Gilgamesh
Ghost315
Gilgamesh
1
6
2
0.33
W
Neith
Kiivviii
Neith
0
0
4
2
W
10
0
1
10.5
L
Ah Muzen Cab
SheckAlo
Ah Muzen Cab
2
6
1
0.42
L
0
3
0
0
W
6
3
2
2.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
12,139
27,978
Taken
28,934
14,390
Mitigated
8,970
8,937
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,702
889
219
1,806
4,501
3,260
2,018
363
4,014
35,320
0
L
3,811
1,408
0
635
7,563
2,153
0
3,110
4,267
0
18,383
W
1,679
128
116
2,137
5,148
1,417
38
140
5,008
31,053
0
L
Gilgamesh
Ghost315
Gilgamesh
4,309
1,247
0
427
8,722
3,159
0
1,373
7,123
0
19,623
W
Neith
Kiivviii
Neith
1,276
267
0
941
2,729
789
533
346
2,383
0
18,771
W
6,499
3,130
0
1,145
7,715
2,837
27
92
7,461
0
41,888
L
Ah Muzen Cab
SheckAlo
Ah Muzen Cab
2,814
1,639
0
1,261
6,533
1,855
75
2,616
3,685
0
18,028
L
496
329
0
0
2,238
635
0
1,944
220
937
0
W
5,631
1,178
38
2,535
7,885
6,087
124
264
7,443
15,066
0
L
709
127
23
226
3,878
1,168
0
1,251
2,627
22,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
24,189
304
Minions Killed
146
0
Camps Cleared
0
1,030,346
Distance Traveled
847,094
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,401
673
85
8
0
194,963
2
L
Serqet
4,796
436
35
3
0
213,341
0
W
Ra
5,921
538
61
6
0
215,851
2
L
Gilgamesh
5,326
484
36
3
0
202,313
0
W
Neith
5,497
500
41
4
0
185,470
2
W
Nemesis
7,658
696
85
8
0
228,563
0
L
Ah Muzen Cab
5,050
459
33
3
0
197,732
1
L
Ares
3,988
363
1
0
0
83,753
0
W
Cthulhu
6,072
552
32
3
0
205,499
2
L
Ra
5,029
457
41
4
0
149,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role