Player Matchup

Raijin
Raijin
AvilioBruno
Raijin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Severocs
Baron Samedi
Level 4
God Stats
7W - 3L
1,703 SR
Queue Stats
14W - 9L
1,718 Elo+
Party 2
Fenrir
Fenrir
Yxng combxt8307
Fenrir
Level 4
God Stats
1W - 4L
1,342 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 4
Achilles
Achilles
liams873
Achilles
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 21L
1,403 Elo+
Party 4
Olorun
Olorun
slightlygrn
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,509 SR
1,470 Elo+

VS

Team Averages
Level 12
1,548 SR
1,456 Elo+
Neith
Neith
Arotoan
Neith
Level 5
God Stats
5W - 4L
1,555 SR
Queue Stats
22W - 19L
1,487 Elo+
Party 1
Hachiman
Hachiman
PurHellsing
Hachiman
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 1
Nemesis
Nemesis
Sliphioner
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 3
Ra
Ra
Xiilaria
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,150 Elo+
Solo
Thor
Thor
legendakat
Thor
Level 17
God Stats
2W - 1L
1,452 SR
Queue Stats
19W - 14L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 9 / 14
14,418
1,202
28,467
19,107
9,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Severocs
Baron Samedi
19
6 / 10 / 14
13,400
1,117
17,539
22,449
13,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 16 / 7
12,197
1,016
9,753
29,061
16,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
liams873
Achilles
18
6 / 15 / 9
13,587
1,132
15,600
30,933
36,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
20
2 / 10 / 17
12,414
1,035
9,621
20,056
10,713
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arotoan
Neith
20
27 / 2 / 22
18,055
1,505
36,957
13,438
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
PurHellsing
Hachiman
20
11 / 9 / 35
15,653
1,304
29,886
17,390
7,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Sliphioner
Nemesis
20
8 / 6 / 25
13,555
1,130
15,953
20,541
8,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 9 / 29
12,215
1,018
8,969
15,190
5,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 31
15,202
1,267
20,634
18,691
6,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
202
29
Kills
60
60
Deaths
29
61
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Neith
Arotoan
Neith
27
2
22
19
L
Raijin
8
9
14
1.67
W
Hachiman
PurHellsing
Hachiman
11
9
35
3.17
L
Baron Samedi
Severocs
Baron Samedi
6
10
14
1.3
W
Nemesis
Sliphioner
Nemesis
8
6
25
3.42
W
1
9
29
1.72
L
7
16
7
0.66
W
13
3
31
9.5
L
Achilles
liams873
Achilles
6
15
9
0.7
L
Olorun
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,980
Damage
112,399
121,606
Taken
85,250
86,125
Mitigated
34,584
12,705
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arotoan
Neith
36,957
24,084
0
3,615
13,438
5,447
0
8,378
4,804
0
64,898
L
Raijin
28,467
2,730
0
0
19,107
9,391
0
1,337
17,770
54,095
0
W
Hachiman
PurHellsing
Hachiman
29,886
16,617
0
2,578
17,390
7,407
0
11,858
5,368
0
51,213
L
Baron Samedi
Severocs
Baron Samedi
17,539
739
2,576
4,310
22,449
13,009
0
705
21,744
53,197
0
W
Nemesis
Sliphioner
Nemesis
15,953
8,295
0
710
20,541
8,964
0
11,286
9,031
0
31,537
W
8,969
3,108
351
297
15,190
5,884
0
9,051
5,837
17,827
0
L
9,753
1,536
0
107
29,061
16,299
0
2,055
27,006
0
25,164
W
20,634
6,208
0
0
18,691
6,882
0
13,792
4,583
0
33,645
L
Achilles
liams873
Achilles
15,600
6,305
0
1,657
30,933
36,713
0
2,933
28,000
0
24,930
L
Olorun
9,621
5,983
1,726
2,329
20,056
10,713
0
1,939
18,117
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,016
Gold Earned
74,680
190
Minions Killed
180
3
Camps Cleared
8
1,047,719
Distance Traveled
1,043,225
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,055
1,505
69
6
3
210,428
0
L
Raijin
14,418
1,202
64
5
0
207,517
0
W
Hachiman
15,653
1,304
56
5
1
178,947
0
L
Baron Samedi
13,400
1,117
79
7
2
215,985
1
W
Nemesis
13,555
1,130
15
1
4
239,815
0
W
Ra
12,215
1,018
14
1
0
170,123
0
L
Fenrir
12,197
1,016
12
1
1
216,478
1
W
Thor
15,202
1,267
26
2
0
243,912
0
L
Achilles
13,587
1,132
12
1
0
232,002
1
L
Olorun
12,414
1,035
23
2
0
175,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role