Player Matchup

Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
BluSama
Neith
Level 11
God Stats
7W - 5L
1,593 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 3
Scylla
Scylla
KurYush
Scylla
Level 148
God Stats
1W - 0L
1,381 SR
Queue Stats
199W - 149L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
WigglyCone
Baron Samedi
Level 25
God Stats
6W - 6L
1,621 SR
Queue Stats
40W - 32L
1,478 Elo+
Party 4
Sylvanus
Sylvanus
wars11726
Sylvanus
Level 129
God Stats
7W - 4L
1,781 SR
Queue Stats
174W - 137L
1,532 Elo+
Party 3
Team Averages
Level 75
1,575 SR
1,504 Elo+

VS

Team Averages
Level 73
1,593 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boomblahbla
Ah Muzen Cab
Level 40
God Stats
23W - 17L
1,459 SR
Queue Stats
65W - 61L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
BuddhaClaws
Xing Tian
Level 116
God Stats
6W - 5L
1,518 SR
Queue Stats
59W - 62L
1,547 Elo+
Party 2
Mercury
Mercury
RiddledNickel12
Mercury
Level 27
God Stats
4W - 3L
1,695 SR
Queue Stats
30W - 31L
1,623 Elo+
Party 2
Izanami
Izanami
hcurulla
Izanami
Level 50
God Stats
33W - 12L
1,738 SR
Queue Stats
99W - 55L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
zTrendkill
Gilgamesh
Level 130
God Stats
31W - 35L
1,554 SR
Queue Stats
532W - 521L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
15 / 0 / 3
10,024
716
15,535
12,084
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
BluSama
Neith
12
0 / 3 / 1
6,429
459
2,500
6,383
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
KurYush
Scylla
13
1 / 3 / 2
7,267
519
5,096
7,038
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WigglyCone
Baron Samedi
11
1 / 4 / 4
6,594
471
5,942
7,104
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
wars11726
Sylvanus
11
1 / 2 / 6
7,375
527
6,438
11,857
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boomblahbla
Ah Muzen Cab
12
2 / 3 / 0
7,065
505
6,641
9,745
2,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BuddhaClaws
Xing Tian
9
1 / 2 / 2
6,126
438
3,339
10,132
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 3
7,056
504
2,252
9,810
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
hcurulla
Izanami
12
5 / 4 / 2
7,930
566
9,111
8,775
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
zTrendkill
Gilgamesh
11
3 / 5 / 3
6,817
487
6,931
13,996
9,514
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
12
12
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
0
3
16.5
W
Neith
BluSama
Neith
0
3
1
0.17
L
Ah Muzen Cab
Boomblahbla
Ah Muzen Cab
2
3
0
0.67
L
Xing Tian
BuddhaClaws
Xing Tian
1
2
2
1
W
Scylla
KurYush
Scylla
1
3
2
0.67
L
1
4
3
0.63
W
Baron Samedi
WigglyCone
Baron Samedi
1
4
4
0.75
L
Izanami
hcurulla
Izanami
5
4
2
1.5
W
Sylvanus
wars11726
Sylvanus
1
2
6
2
L
Gilgamesh
zTrendkill
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
28,274
44,466
Taken
52,458
19,094
Mitigated
25,227
17,262
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,535
11,330
0
4,570
12,084
6,360
0
693
11,391
0
66,061
W
Neith
BluSama
Neith
2,500
889
0
1,800
6,383
1,753
1,149
1,012
5,371
0
29,110
L
Ah Muzen Cab
Boomblahbla
Ah Muzen Cab
6,641
2,682
0
3,534
9,745
2,838
264
1,726
8,019
0
58,224
L
Xing Tian
BuddhaClaws
Xing Tian
3,339
201
0
3,166
10,132
5,502
0
4,751
5,335
13,181
0
W
Scylla
KurYush
Scylla
5,096
223
0
1,872
7,038
1,803
258
0
7,038
41,570
0
L
2,252
618
0
416
9,810
3,780
0
2,628
7,110
0
44,173
W
Baron Samedi
WigglyCone
Baron Samedi
5,942
692
643
1,992
7,104
3,788
342
258
6,846
28,549
0
L
Izanami
hcurulla
Izanami
9,111
4,967
0
1,581
8,775
3,593
0
2,027
6,580
0
52,340
W
Sylvanus
wars11726
Sylvanus
6,438
1,961
1,879
4,506
11,857
5,390
823
1,376
10,481
25,132
0
L
Gilgamesh
zTrendkill
Gilgamesh
6,931
1,088
0
3,166
13,996
9,514
0
6,058
7,938
0
28,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
34,994
350
Minions Killed
400
0
Camps Cleared
0
1,297,864
Distance Traveled
1,285,261
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,024
716
117
8
0
331,198
2
W
Neith
6,429
459
71
5
0
242,083
3
L
Ah Muzen Cab
7,065
505
113
8
0
248,150
1
L
Xing Tian
6,126
438
26
2
0
290,526
0
W
Scylla
7,267
519
88
6
0
259,125
5
L
Mercury
7,056
504
98
7
0
262,318
0
W
Baron Samedi
6,594
471
32
2
0
223,395
2
L
Izanami
7,930
566
112
8
0
224,726
2
W
Sylvanus
7,375
527
42
3
0
242,063
2
L
Gilgamesh
6,817
487
51
4
0
259,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role