Player Matchup

The Morrigan
The Morrigan
Amber_Dreamfire
The Morrigan
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 97L
1,167 Elo+
Party 2
Ares
Ares
Denian007-wick
Ares
Level 26
God Stats
16W - 19L
1,384 SR
Queue Stats
172W - 187L
1,381 Elo+
Party 1
Apollo
Apollo
DethVoice
Apollo
Level 29
God Stats
15W - 10L
1,504 SR
Queue Stats
53W - 44L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
ElJuanDyGD
Ah Puch
Level 28
God Stats
2W - 4L
1,310 SR
Queue Stats
190W - 210L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
Lead_Foot81
Cernunnos
Level 86
God Stats
66W - 94L
1,507 SR
Queue Stats
190W - 311L
1,436 Elo+
Party 2
Team Averages
Level 36
1,441 SR
1,362 Elo+

VS

Team Averages
Level 31
1,457 SR
1,451 Elo+
Artemis
Artemis
AmbientOutcast
Artemis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 61L
1,459 Elo+
Solo
Set
Set
BoiToy4Shore
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
REYDELSUR
Guan Yu
Level 17
God Stats
21W - 11L
1,243 SR
Queue Stats
81W - 102L
1,287 Elo+
Solo
Nemesis
Nemesis
SawahFoo
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Ymir
Ymir
WestryB
Ymir
Level 107
God Stats
82W - 81L
1,543 SR
Queue Stats
251W - 260L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amber_Dreamfire
The Morrigan
17
0 / 4 / 10
11,483
820
1,902
10,568
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
3 / 5 / 21
13,469
962
8,687
22,582
24,080
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
DethVoice
Apollo
20
30 / 1 / 8
17,935
1,281
51,039
17,561
8,364
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ElJuanDyGD
Ah Puch
20
3 / 8 / 24
13,626
973
17,757
25,308
10,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Lead_Foot81
Cernunnos
20
4 / 4 / 20
13,385
956
15,788
18,681
8,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 9
16,361
1,169
49,083
16,472
7,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 11 / 7
11,828
845
4,994
15,679
7,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
REYDELSUR
Guan Yu
20
1 / 5 / 14
12,932
924
6,269
20,204
25,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
SawahFoo
Nemesis
19
0 / 14 / 13
12,454
890
7,581
24,546
12,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
WestryB
Ymir
20
9 / 6 / 11
14,709
1,051
21,223
27,316
25,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
40
Kills
22
22
Deaths
40
83
Assists
54
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Amber_Dreamfire
The Morrigan
0
4
10
1.25
L
12
4
9
4.13
L
0
11
7
0.32
W
3
5
21
2.7
W
Apollo
DethVoice
Apollo
30
1
8
34
W
Ah Puch
ElJuanDyGD
Ah Puch
3
8
24
1.88
W
Cernunnos
Lead_Foot81
Cernunnos
4
4
20
3.5
L
Guan Yu
REYDELSUR
Guan Yu
1
5
14
1.6
L
Nemesis
SawahFoo
Nemesis
0
14
13
0.46
L
Ymir
WestryB
Ymir
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,173
Damage
89,150
94,700
Taken
104,217
54,897
Mitigated
78,054
19,454
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Amber_Dreamfire
The Morrigan
1,902
1,678
0
716
10,568
4,251
0
2,676
7,892
11,487
0
L
49,083
25,105
144
3,458
16,472
7,881
0
6,173
10,299
0
88,480
L
4,994
3,318
0
0
15,679
7,276
0
2,001
13,678
0
19,404
W
8,687
811
0
0
22,582
24,080
0
865
21,717
19,895
0
W
Apollo
DethVoice
Apollo
51,039
30,952
0
6,561
17,561
8,364
0
2,885
14,676
0
93,518
W
Ah Puch
ElJuanDyGD
Ah Puch
17,757
1,387
1,422
7,106
25,308
10,170
0
8,558
16,750
38,334
0
W
Cernunnos
Lead_Foot81
Cernunnos
15,788
8,698
815
2,834
18,681
8,032
0
6,239
12,442
0
35,240
L
Guan Yu
REYDELSUR
Guan Yu
6,269
763
848
1,744
20,204
25,105
0
6,243
13,961
0
21,362
L
Nemesis
SawahFoo
Nemesis
7,581
4,345
0
113
24,546
12,420
0
6,100
18,446
0
22,946
L
Ymir
WestryB
Ymir
21,223
3,027
0
1,192
27,316
25,372
0
7,829
19,487
49,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,898
Gold Earned
68,284
235
Minions Killed
231
5
Camps Cleared
10
955,361
Distance Traveled
1,202,473
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,483
820
18
1
0
101,419
4
L
Artemis
16,361
1,169
94
7
4
241,423
0
L
Set
11,828
845
22
2
6
182,298
0
W
Ares
13,469
962
23
2
0
173,516
4
W
Apollo
17,935
1,281
85
6
4
265,582
0
W
Ah Puch
13,626
973
47
3
1
202,370
0
W
Cernunnos
13,385
956
62
4
0
212,474
0
L
Guan Yu
12,932
924
22
2
0
284,709
0
L
Nemesis
12,454
890
38
3
0
253,133
0
L
Ymir
14,709
1,051
55
4
0
240,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role