Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Jc x 999
Sylvanus
Platinum IV
Level 148
God Stats
0W - 6L
1,378 SR
Queue Stats
189W - 193L
1,788 MMR
Party 2
Persephone
Persephone
Gold II
LiquidLights974
Persephone
Gold II
Level 106
God Stats
2W - 1L
1,581 SR
Queue Stats
15W - 11L
1,839 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,486 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,783 SR
1,799 MMR
Kuzenbo
Kuzenbo
Platinum II
CGhuart
Kuzenbo
Platinum II
Level 147
God Stats
26W - 16L
1,770 SR
Queue Stats
127W - 119L
1,861 MMR
Party 1
Scylla
Scylla
Gold II
Maizeful Grace
Scylla
Gold II
Level 147
God Stats
1W - 0L
1,893 SR
Queue Stats
11W - 4L
1,782 MMR
Solo
Chiron
Chiron
Gold V
Penguinjob818
Chiron
Gold V
Level 31
God Stats
49W - 37L
1,686 SR
Queue Stats
163W - 133L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 4 / 1
8,874
683
5,940
15,319
15,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Jc x 999
Sylvanus
11
0 / 5 / 0
7,252
558
4,725
14,397
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
LiquidLights974
Persephone
13
1 / 3 / 1
8,497
654
7,234
8,642
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusTiamatChaacAthenaGilgamesh

VS

Bans
CerberusIzanamiDanzaburouSkadiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CGhuart
Kuzenbo
14
6 / 1 / 6
10,370
798
7,635
15,465
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 7
9,326
717
12,780
6,703
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 9
9,307
716
10,819
8,304
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
12
12
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
1
0.63
W
Kuzenbo
CGhuart
Kuzenbo
6
1
6
9
L
Sylvanus
Jc x 999
Sylvanus
0
5
0
0
L
Persephone
LiquidLights974
Persephone
1
3
1
0.5
W
3
1
7
6.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
31,234
38,358
Taken
30,472
26,637
Mitigated
22,913
8,498
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,940
222
0
2,169
15,319
15,053
261
7,682
7,637
0
18,929
W
Kuzenbo
CGhuart
Kuzenbo
7,635
2,841
0
3,357
15,465
17,720
118
5,707
9,477
23,116
0
L
Sylvanus
Jc x 999
Sylvanus
4,725
1,402
2,047
2,393
14,397
8,364
360
9,681
4,716
16,333
2,629
L
Persephone
LiquidLights974
Persephone
7,234
683
0
1,889
8,642
3,220
204
3,051
5,588
42,834
0
W
12,780
1,160
0
1,146
6,703
2,190
448
2,283
4,300
42,190
0
W
10,819
6,084
1,178
2,834
8,304
3,003
2,146
3,129
5,043
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
29,003
129
Minions Killed
155
0
Camps Cleared
0
655,903
Distance Traveled
715,305
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,874
683
31
2
0
247,502
1
W
Kuzenbo
10,370
798
26
2
0
236,443
2
L
Sylvanus
7,252
558
33
3
0
206,683
1
L
Persephone
8,497
654
65
5
0
201,718
3
W
Scylla
9,326
717
48
4
0
230,291
2
W
Chiron
9,307
716
81
6
0
248,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role