Player Matchup

Mercury
Mercury
ALEXMOSER919
Mercury
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 273L
1,376 Elo+
Party 1
Thor
Thor
Merlin1842
Thor
Level 46
God Stats
3W - 2L
1,212 SR
Queue Stats
135W - 146L
1,358 Elo+
Party 2
Odin
Odin
Waterlord18
Odin
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 83L
1,411 Elo+
Party 2
Sobek
Sobek
andrewwinfrey97
Sobek
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
251W - 243L
1,347 Elo+
Party 1
Osiris
Osiris
padronbal360
Osiris
Level 148
God Stats
2W - 5L
1,133 SR
Queue Stats
430W - 474L
1,434 Elo+
Solo
Team Averages
Level 88
1,369 SR
1,385 Elo+

VS

Team Averages
Level 96
1,491 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aeon Fayth
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,439 Elo+
Party 3
Amaterasu
Amaterasu
Deathgod556
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,647 Elo+
Party 3
Geb
Geb
Neko_Tigerlily
Geb
Level 155
God Stats
20W - 17L
1,455 SR
Queue Stats
970W - 1,013L
1,349 Elo+
Solo
Heimdallr
Heimdallr
The icy h
Heimdallr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 141L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALEXMOSER919
Mercury
17
5 / 4 / 13
11,066
790
7,812
12,580
5,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 7 / 14
11,430
816
12,276
13,114
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 6 / 16
13,106
936
20,722
17,615
11,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 25
11,589
828
17,437
34,605
33,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
17
3 / 7 / 21
10,671
762
11,785
17,087
13,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 7 / 10
12,748
911
26,720
13,884
6,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Aeon Fayth
Serqet
16
4 / 6 / 10
10,176
727
4,439
10,424
3,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Deathgod556
Amaterasu
18
5 / 7 / 9
11,055
790
12,911
16,659
13,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 17
10,816
773
13,865
28,936
20,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
The icy h
Heimdallr
16
2 / 7 / 18
10,147
725
11,042
14,124
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
90
33
Kills
26
27
Deaths
33
89
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
12
7
10
2.43
W
Mercury
ALEXMOSER919
Mercury
5
4
13
2.88
L
Serqet
Aeon Fayth
Serqet
4
6
10
1.5
L
Amaterasu
Deathgod556
Amaterasu
5
7
9
1.36
W
6
7
14
1.86
L
3
6
17
1.92
L
Heimdallr
The icy h
Heimdallr
2
7
18
1.57
W
14
6
16
3.67
W
5
3
25
5.83
W
Osiris
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
68,977
95,001
Taken
84,027
72,068
Mitigated
49,594
31,419
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,720
2,348
2,993
1,987
13,884
6,040
1,026
3,368
10,516
49,367
0
W
Mercury
ALEXMOSER919
Mercury
7,812
3,045
1,051
1,437
12,580
5,156
1,250
5,246
6,741
0
14,944
L
Serqet
Aeon Fayth
Serqet
4,439
826
2,546
1,363
10,424
3,971
1,128
1,422
9,002
0
4,487
L
Amaterasu
Deathgod556
Amaterasu
12,911
6,492
1,354
2,055
16,659
13,302
1,633
4,823
11,836
0
16,738
W
12,276
1,630
311
999
13,114
7,959
921
5,896
7,218
0
23,833
L
13,865
1,504
998
10,182
28,936
20,192
289
4,126
24,810
32,938
0
L
Heimdallr
The icy h
Heimdallr
11,042
1,364
1,638
1,316
14,124
6,089
1,026
3,698
10,426
0
17,001
W
20,722
7,080
2,835
3,396
17,615
11,528
1,070
7,876
9,739
0
42,624
W
17,437
1,008
2,122
15,784
34,605
33,876
657
13,753
20,091
35,846
0
W
Osiris
11,785
2,955
1,756
1,728
17,087
13,549
1,454
7,814
8,961
0
19,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
54,942
118
Minions Killed
120
0
Camps Cleared
0
1,419,736
Distance Traveled
1,241,173
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,748
911
59
4
0
245,608
4
W
Mercury
11,066
790
22
2
0
282,562
0
L
Serqet
10,176
727
2
0
0
228,254
0
L
Amaterasu
11,055
790
17
1
0
250,244
0
W
Thor
11,430
816
17
1
0
233,287
0
L
Geb
10,816
773
26
2
0
281,242
0
L
Heimdallr
10,147
725
16
1
0
235,825
0
W
Odin
13,106
936
38
3
0
314,133
2
W
Sobek
11,589
828
28
2
0
279,684
0
W
Osiris
10,671
762
13
1
0
310,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role