Player Matchup

Discordia
Discordia
BeeHole
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
Chicken-n-Gritz
Gilgamesh
Level 97
God Stats
4W - 5L
1,686 SR
Queue Stats
156W - 131L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
IOWAHAWKEYES1418
Kuzenbo
Level 61
God Stats
6W - 7L
1,500 SR
Queue Stats
479W - 442L
1,448 Elo+
Party 2
Chiron
Chiron
Meckles-
Chiron
Level 108
God Stats
20W - 16L
1,711 SR
Queue Stats
413W - 356L
1,461 Elo+
Party 2
Nike
Nike
sniperdog25
Nike
Level 96
God Stats
0W - 3L
1,192 SR
Queue Stats
152W - 148L
1,482 Elo+
Party 2
Team Averages
Level 75
1,518 SR
1,466 Elo+

VS

Team Averages
Level 60
1,618 SR
1,467 Elo+
Ymir
Ymir
Kishimo4500
Ymir
Level 17
God Stats
10W - 6L
1,473 SR
Queue Stats
56W - 64L
1,303 Elo+
Party 3
Tiamat
Tiamat
TheTurtleReturns
Tiamat
Level 124
God Stats
6W - 3L
1,672 SR
Queue Stats
321W - 261L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
WetGrandpa
Danzaburou
Level 26
God Stats
6W - 0L
1,795 SR
Queue Stats
271W - 189L
1,587 Elo+
Party 1
King Arthur
King Arthur
bionic-eyes
King Arthur
Level 85
God Stats
35W - 25L
1,482 SR
Queue Stats
374W - 315L
1,505 Elo+
Party 1
Pele
Pele
zViNi7z
Pele
Level 47
God Stats
3W - 1L
1,670 SR
Queue Stats
364W - 348L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeeHole
Discordia
17
3 / 7 / 4
10,184
463
6,975
10,733
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Chicken-n-Gritz
Gilgamesh
18
4 / 3 / 2
10,833
492
12,205
17,879
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 1
11,186
508
5,760
9,012
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Meckles-
Chiron
6
1 / 0 / 0
6,730
306
1,038
874
155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 4 / 2
10,149
461
8,817
14,416
13,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,369
426
792
9,366
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 1 / 3
13,351
607
12,114
11,763
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WetGrandpa
Danzaburou
19
1 / 1 / 2
11,489
522
6,717
16,423
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
bionic-eyes
King Arthur
19
4 / 1 / 1
12,174
553
10,022
16,619
11,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
zViNi7z
Pele
19
3 / 4 / 3
11,934
542
6,091
14,454
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
14
14
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeeHole
Discordia
3
7
4
0.71
L
Gilgamesh
Chicken-n-Gritz
Gilgamesh
4
3
2
1.67
L
1
0
1
1.5
W
0
3
0
0
L
Chiron
Meckles-
Chiron
1
0
0
1
W
6
1
3
7.5
W
Danzaburou
WetGrandpa
Danzaburou
1
1
2
2
W
King Arthur
bionic-eyes
King Arthur
4
1
1
4.5
L
1
4
2
0.5
W
Pele
zViNi7z
Pele
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
35,736
52,914
Taken
68,625
31,740
Mitigated
38,427
8,358
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeeHole
Discordia
6,975
840
0
1,210
10,733
3,597
322
3,675
6,698
49,793
0
L
Gilgamesh
Chicken-n-Gritz
Gilgamesh
12,205
2,501
0
2,204
17,879
8,642
0
6,827
10,784
0
85,658
L
5,760
2,446
0
1,977
9,012
5,958
286
1,718
7,236
48,148
0
W
792
64
0
586
9,366
5,026
184
3,851
5,405
25,044
0
L
Chiron
Meckles-
Chiron
1,038
591
326
405
874
155
0
0
874
0
19,100
W
12,114
1,482
0
4,012
11,763
8,927
1,111
2,096
9,223
97,160
0
W
Danzaburou
WetGrandpa
Danzaburou
6,717
3,878
0
9,205
16,423
6,543
3,004
4,381
11,904
0
102,108
W
King Arthur
bionic-eyes
King Arthur
10,022
1,251
0
7,400
16,619
11,795
0
530
16,049
0
76,737
L
8,817
1,572
0
2,236
14,416
13,388
276
0
14,128
0
63,069
W
Pele
zViNi7z
Pele
6,091
1,717
0
1,685
14,454
6,136
588
1,001
13,309
0
92,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
58,317
485
Minions Killed
738
0
Camps Cleared
0
1,691,482
Distance Traveled
2,009,570
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,184
463
94
4
0
363,545
4
L
Gilgamesh
10,833
492
145
7
0
446,129
2
L
Kuzenbo
11,186
508
85
4
0
435,935
4
W
Ymir
9,369
426
74
3
0
400,741
3
L
Chiron
6,730
306
35
2
0
70,537
1
W
Tiamat
13,351
607
194
9
0
406,963
2
W
Danzaburou
11,489
522
150
7
0
338,030
1
W
King Arthur
12,174
553
161
7
0
436,081
2
L
Nike
10,149
461
126
6
0
375,336
2
W
Pele
11,934
542
159
7
0
427,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role