Player Matchup

Heimdallr
Heimdallr
Banjos_
Heimdallr
Level 87
God Stats
4W - 3L
1,423 SR
Queue Stats
333W - 323L
1,559 Elo+
Party 2
Anubis
Anubis
MangitoFeliz
Anubis
Level 28
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Gilgamesh
Gilgamesh
lCherryl3ombl
Gilgamesh
Level 119
God Stats
69W - 24L
1,767 SR
Queue Stats
473W - 371L
1,465 Elo+
Party 2
Team Averages
Level 78
1,668 SR
1,575 Elo+

VS

Team Averages
Level 51
1,484 SR
1,551 Elo+
Ra
Ra
AntonioMokmok
Ra
Level 4
God Stats
0W - 5L
1,257 SR
Queue Stats
1W - 10L
1,244 Elo+
Solo
Fenrir
Fenrir
Flow Bor
Fenrir
Level 137
God Stats
0W - 1L
1,593 SR
Queue Stats
175W - 84L
1,784 Elo+
Party 1
Bacchus
Bacchus
TheSokkerGod
Bacchus
Level 13
God Stats
5W - 3L
1,602 SR
Queue Stats
27W - 14L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banjos_
Heimdallr
12
2 / 2 / 11
7,625
763
4,082
4,387
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
7 / 2 / 7
8,487
849
11,386
8,585
4,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
lCherryl3ombl
Gilgamesh
13
6 / 0 / 8
9,180
918
3,535
8,552
5,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,824
682
2,712
6,836
1,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Flow Bor
Fenrir
10
3 / 6 / 1
7,037
704
3,176
8,585
2,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
TheSokkerGod
Bacchus
10
0 / 2 / 4
6,850
685
4,064
7,140
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Heimdallr
Banjos_
Heimdallr
2
2
11
3.75
L
Fenrir
Flow Bor
Fenrir
3
6
1
0.58
W
Anubis
7
2
7
5.25
L
Bacchus
TheSokkerGod
Bacchus
0
2
4
1
W
Gilgamesh
lCherryl3ombl
Gilgamesh
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
9,952
21,524
Taken
22,561
12,246
Mitigated
7,996
6,398
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,712
262
50
9
6,836
1,816
0
3,931
2,905
18,488
0
W
Heimdallr
Banjos_
Heimdallr
4,082
2,811
0
1,006
4,387
1,678
1,123
1,739
2,648
0
26,152
L
Fenrir
Flow Bor
Fenrir
3,176
514
0
1,013
8,585
2,834
0
3,152
5,433
0
7,669
W
Anubis
11,386
469
0
3,374
8,585
4,940
664
3,558
5,027
38,297
0
L
Bacchus
TheSokkerGod
Bacchus
4,064
143
0
510
7,140
3,346
0
4,303
2,837
11,034
0
W
Gilgamesh
lCherryl3ombl
Gilgamesh
3,535
822
554
1,464
8,552
5,628
324
1,479
7,073
0
18,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
20,711
137
Minions Killed
59
0
Camps Cleared
0
567,995
Distance Traveled
450,265
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,824
682
26
3
0
136,568
1
W
Heimdallr
7,625
763
49
5
0
178,844
2
L
Fenrir
7,037
704
11
1
0
151,822
2
W
Anubis
8,487
849
61
6
0
161,727
3
L
Bacchus
6,850
685
22
2
0
161,875
3
W
Gilgamesh
9,180
918
27
3
0
227,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role