Player Matchup

Ymir
Ymir
Aroken
Ymir
Level 28
God Stats
10W - 5L
1,630 SR
Queue Stats
50W - 47L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CEI10CE
Kuzenbo
Level 26
God Stats
8W - 6L
1,471 SR
Queue Stats
41W - 31L
1,383 Elo+
Party 2
Bellona
Bellona
Cnamha
Bellona
Level 25
God Stats
13W - 13L
1,451 SR
Queue Stats
41W - 33L
1,368 Elo+
Party 2
Neith
Neith
Shanariza
Neith
Level 22
God Stats
31W - 18L
1,587 SR
Queue Stats
36W - 25L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Stinkman420
Danzaburou
Level 15
God Stats
13W - 15L
1,497 SR
Queue Stats
36W - 42L
1,388 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,411 Elo+

VS

Team Averages
Level 20
1,596 SR
1,361 Elo+
Danzaburou
Danzaburou
Alurstrasza
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,370 Elo+
Solo
Izanami
Izanami
L8NiteMeteorite
Izanami
Level 27
God Stats
27W - 28L
1,698 SR
Queue Stats
34W - 44L
1,336 Elo+
Solo
Anhur
Anhur
LexLuuger
Anhur
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 56L
1,380 Elo+
Solo
Yemoja
Yemoja
Rocked20
Yemoja
Level 23
God Stats
1W - 2L
1,877 SR
Queue Stats
251W - 247L
1,380 Elo+
Solo
Hel
Hel
SirRodrigoKun
Hel
Level 22
God Stats
29W - 27L
1,404 SR
Queue Stats
171W - 179L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aroken
Ymir
19
16 / 0 / 7
13,533
1,128
22,316
16,648
9,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
CEI10CE
Kuzenbo
18
3 / 1 / 11
11,070
923
10,119
17,684
17,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Cnamha
Bellona
19
7 / 0 / 12
12,758
1,063
15,750
16,514
16,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Shanariza
Neith
18
2 / 1 / 9
11,135
928
9,742
9,090
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Stinkman420
Danzaburou
19
3 / 0 / 16
12,536
1,045
16,920
7,013
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alurstrasza
Danzaburou
16
0 / 12 / 1
10,122
844
25,577
23,883
9,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 0
9,150
763
0
0
0
Anhur
LexLuuger
Anhur
16
2 / 10 / 0
10,626
886
19,451
22,816
8,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rocked20
Yemoja
16
0 / 2 / 1
10,967
914
8,642
21,619
18,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 7 / 1
10,378
865
6,938
16,067
6,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
5
31
Kills
2
2
Deaths
31
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alurstrasza
Danzaburou
0
12
1
0.04
W
Ymir
Aroken
Ymir
16
0
7
19.5
W
Kuzenbo
CEI10CE
Kuzenbo
3
1
11
8.5
W
Bellona
Cnamha
Bellona
7
0
12
13
L
0
0
0
0
L
Anhur
LexLuuger
Anhur
2
10
0
0.2
L
Yemoja
Rocked20
Yemoja
0
2
1
0.25
W
Neith
Shanariza
Neith
2
1
9
6.5
L
0
7
1
0.07
W
Danzaburou
Stinkman420
Danzaburou
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,847
Damage
60,608
66,949
Taken
84,385
50,439
Mitigated
43,343
11,077
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alurstrasza
Danzaburou
25,577
13,559
219
1,835
23,883
9,772
0
9,658
14,225
0
47,420
W
Ymir
Aroken
Ymir
22,316
4,153
448
7,895
16,648
9,517
0
4,317
12,331
31,412
0
W
Kuzenbo
CEI10CE
Kuzenbo
10,119
4,665
0
0
17,684
17,126
0
4,564
13,120
17,593
0
W
Bellona
Cnamha
Bellona
15,750
5,579
0
392
16,514
16,731
0
4,547
11,967
0
49,900
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
LexLuuger
Anhur
19,451
9,703
0
1,460
22,816
8,875
0
9,656
13,160
0
37,939
L
Yemoja
Rocked20
Yemoja
8,642
2,096
648
5,318
21,619
18,648
0
7,823
13,796
23,771
0
W
Neith
Shanariza
Neith
9,742
5,873
0
420
9,090
4,462
0
630
8,460
0
29,859
L
6,938
437
2,223
2,608
16,067
6,048
0
5,298
10,769
31,319
0
W
Danzaburou
Stinkman420
Danzaburou
16,920
7,225
0
1,922
7,013
2,603
0
1,522
5,491
0
43,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,032
Gold Earned
51,243
244
Minions Killed
157
9
Camps Cleared
3
1,178,385
Distance Traveled
769,659
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,122
844
22
2
0
172,324
0
W
Ymir
13,533
1,128
21
2
3
228,939
0
W
Kuzenbo
11,070
923
9
1
0
275,125
0
W
Bellona
12,758
1,063
90
8
1
282,109
0
L
Izanami
9,150
763
0
0
0
0
0
L
Anhur
10,626
886
32
3
2
211,981
0
L
Yemoja
10,967
914
26
2
0
178,200
0
W
Neith
11,135
928
62
5
1
189,759
1
L
Hel
10,378
865
77
6
1
207,154
0
W
Danzaburou
12,536
1,045
62
5
4
202,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role