Player Matchup

Jing Wei
Jing Wei
PelvicBone
Jing Wei
Level 117
God Stats
12W - 10L
1,701 SR
Queue Stats
377W - 324L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
TheyCallMeLokii
Baron Samedi
Level 103
God Stats
14W - 15L
1,593 SR
Queue Stats
432W - 388L
1,656 Elo+
Solo
Athena
Athena
lmDefiant
Athena
Level 94
God Stats
9W - 11L
1,514 SR
Queue Stats
104W - 78L
1,635 Elo+
Party 2
Mercury
Mercury
oStormFront
Mercury
Level 107
God Stats
10W - 8L
1,568 SR
Queue Stats
49W - 49L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
xQwock
Gilgamesh
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
71W - 68L
1,602 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,618 Elo+

VS

Team Averages
Level 117
1,689 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Arke234
Raijin
Level 89
God Stats
8W - 7L
1,568 SR
Queue Stats
336W - 270L
1,575 Elo+
Party 1
Izanami
Izanami
BadlyBurnt
Izanami
Level 160
God Stats
32W - 24L
1,708 SR
Queue Stats
227W - 209L
1,614 Elo+
Solo
Sobek
Sobek
RattleStake
Sobek
Level 96
God Stats
8W - 2L
1,808 SR
Queue Stats
425W - 356L
1,576 Elo+
Party 1
Bastet
Bastet
onlytrolls
Bastet
Level 141
God Stats
8W - 6L
1,861 SR
Queue Stats
810W - 816L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PelvicBone
Jing Wei
14
1 / 1 / 2
8,211
547
4,614
6,850
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TheyCallMeLokii
Baron Samedi
11
0 / 5 / 2
6,663
444
5,872
8,490
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
lmDefiant
Athena
10
1 / 3 / 3
6,773
452
4,426
11,272
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
oStormFront
Mercury
13
4 / 6 / 1
7,808
521
4,164
12,249
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
xQwock
Gilgamesh
14
0 / 4 / 0
7,829
522
7,256
15,555
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 0 / 2
8,565
571
9,956
11,466
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Arke234
Raijin
16
8 / 1 / 3
9,384
626
9,345
6,581
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BadlyBurnt
Izanami
16
3 / 2 / 1
9,213
614
5,893
10,432
3,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 3 / 9
8,221
548
3,370
9,663
5,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
onlytrolls
Bastet
15
5 / 0 / 2
8,637
576
7,781
9,216
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
19
19
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
2
3
W
Raijin
Arke234
Raijin
8
1
3
9.5
W
Izanami
BadlyBurnt
Izanami
3
2
1
1.75
L
Jing Wei
PelvicBone
Jing Wei
1
1
2
2
W
1
3
9
1.83
L
Baron Samedi
TheyCallMeLokii
Baron Samedi
0
5
2
0.2
L
Athena
lmDefiant
Athena
1
3
3
0.83
L
Mercury
oStormFront
Mercury
4
6
1
0.75
W
Bastet
onlytrolls
Bastet
5
0
2
6
L
Gilgamesh
xQwock
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
36,345
54,416
Taken
47,358
21,787
Mitigated
24,248
17,310
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,956
1,918
0
5,691
11,466
9,105
0
687
10,779
7,261
45,277
W
Raijin
Arke234
Raijin
9,345
1,266
0
1,585
6,581
2,307
345
2,921
3,496
65,384
0
W
Izanami
BadlyBurnt
Izanami
5,893
4,000
0
5,143
10,432
3,995
1,250
1,350
9,070
0
73,358
L
Jing Wei
PelvicBone
Jing Wei
4,614
3,603
0
3,450
6,850
1,965
0
103
6,747
0
57,720
W
3,370
284
0
2,917
9,663
5,666
152
3,748
5,780
18,835
0
L
Baron Samedi
TheyCallMeLokii
Baron Samedi
5,872
620
564
2,347
8,490
3,016
0
4,926
3,288
36,344
0
L
Athena
lmDefiant
Athena
4,426
1,703
0
1,047
11,272
4,729
0
3,471
7,623
19,088
0
L
Mercury
oStormFront
Mercury
4,164
1,672
0
3,170
12,249
4,505
0
3,527
8,478
0
48,071
W
Bastet
onlytrolls
Bastet
7,781
2,316
0
765
9,216
3,175
0
1,151
7,935
0
62,194
L
Gilgamesh
xQwock
Gilgamesh
7,256
2,326
0
6,732
15,555
7,572
0
1,399
13,406
0
51,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
44,020
445
Minions Killed
536
0
Camps Cleared
0
1,454,228
Distance Traveled
1,484,124
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,565
571
103
7
0
298,899
5
W
Raijin
9,384
626
146
10
0
278,937
4
W
Izanami
9,213
614
149
10
0
253,911
5
L
Jing Wei
8,211
547
121
8
0
269,727
5
W
Sobek
8,221
548
23
2
0
312,138
6
L
Baron Samedi
6,663
444
90
6
0
275,317
5
L
Athena
6,773
452
36
2
0
318,692
2
L
Mercury
7,808
521
82
5
0
313,956
1
W
Bastet
8,637
576
115
8
0
340,239
3
L
Gilgamesh
7,829
522
116
8
0
276,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role