Player Matchup

Anhur
Anhur
BaroqueMusician
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,734 Elo+
Party 4
Ares
Ares
CIMARRONK
Ares
Level 124
God Stats
1W - 4L
1,501 SR
Queue Stats
361W - 357L
1,484 Elo+
Party 1
Hel
Hel
MrWalkensWhang
Hel
Level 69
God Stats
0W - 1L
1,520 SR
Queue Stats
98W - 117L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
Trolliburton
Heimdallr
Level 105
God Stats
1W - 1L
1,525 SR
Queue Stats
75W - 68L
1,454 Elo+
Party 4
He Bo
He Bo
lCamposI
He Bo
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
184W - 191L
1,407 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,498 Elo+

VS

Team Averages
Level 72
1,587 SR
1,594 Elo+
Persephone
Persephone
Black Magnum06
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,835 Elo+
Party 2
Gilgamesh
Gilgamesh
ImSoCrisP4454
Gilgamesh
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,530 Elo+
Party 3
Scylla
Scylla
JaneyBooz13
Scylla
Level 67
God Stats
1W - 0L
1,620 SR
Queue Stats
9W - 3L
1,650 Elo+
Party 2
Hel
Hel
Talemetry
Hel
Level 16
God Stats
2W - 0L
1,814 SR
Queue Stats
18W - 22L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
WOndaDestroyer
Cthulhu
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 71L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
10,300
644
13,876
21,172
8,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
18
4 / 7 / 7
11,499
719
12,702
24,914
28,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 12
9,607
600
7,006
16,859
8,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Trolliburton
Heimdallr
18
2 / 8 / 12
10,826
677
20,251
22,344
9,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
lCamposI
He Bo
20
6 / 7 / 7
11,939
746
15,380
15,801
7,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Black Magnum06
Persephone
18
4 / 5 / 11
13,254
828
11,429
14,362
6,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ImSoCrisP4454
Gilgamesh
20
9 / 3 / 19
14,104
882
18,341
22,075
19,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
20
13 / 4 / 14
13,709
857
26,564
14,946
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 20
12,861
804
17,172
16,960
14,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 4 / 22
12,111
757
19,389
30,381
28,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
123
19
Kills
37
37
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Persephone
Black Magnum06
Persephone
4
5
11
1.9
L
Ares
4
7
7
1.07
W
Gilgamesh
ImSoCrisP4454
Gilgamesh
9
3
19
6.17
W
Scylla
13
4
14
5
L
2
7
12
1.14
W
7
3
20
5.67
L
Heimdallr
Trolliburton
Heimdallr
2
8
12
1
W
4
4
22
3.75
L
He Bo
lCamposI
He Bo
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,215
Damage
92,895
101,090
Taken
98,724
62,427
Mitigated
76,474
35,875
Healing
53,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,876
5,571
744
2,516
21,172
8,773
0
16,692
4,480
0
24,530
W
Persephone
Black Magnum06
Persephone
11,429
950
0
1,664
14,362
6,361
672
6,310
8,047
27,366
0
L
Ares
12,702
92
910
2,279
24,914
28,012
0
16,705
8,209
17,880
0
W
Gilgamesh
ImSoCrisP4454
Gilgamesh
18,341
5,183
1,590
2,410
22,075
19,949
1,205
5,954
16,121
1,247
32,280
W
Scylla
26,564
1,165
525
1,736
14,946
7,573
929
6,255
8,691
49,385
0
L
7,006
1,289
11,713
6,011
16,859
8,517
0
13,996
2,863
9,753
0
W
17,172
631
23,627
10,495
16,960
14,542
777
5,452
11,508
30,338
0
L
Heimdallr
Trolliburton
Heimdallr
20,251
11,049
912
6,750
22,344
9,917
68
16,580
5,764
0
43,947
W
19,389
628
3,845
7,784
30,381
28,049
700
11,114
19,267
30,946
0
L
He Bo
lCamposI
He Bo
15,380
741
1,305
2,735
15,801
7,208
0
10,909
4,892
35,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
66,039
117
Minions Killed
168
0
Camps Cleared
0
1,166,030
Distance Traveled
1,564,308
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,300
644
24
2
0
223,132
0
W
Persephone
13,254
828
49
3
0
332,242
0
L
Ares
11,499
719
8
1
0
263,967
0
W
Gilgamesh
14,104
882
22
1
0
311,961
0
W
Scylla
13,709
857
49
3
0
244,449
0
L
Hel
9,607
600
6
0
0
215,395
2
W
Hel
12,861
804
26
2
0
313,240
0
L
Heimdallr
10,826
677
47
3
0
205,991
0
W
Cthulhu
12,111
757
22
1
0
362,416
1
L
He Bo
11,939
746
32
2
0
257,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role