Player Matchup

Medusa
Medusa
OverkillWavy
Medusa
Level 15
God Stats
0W - 1L
1,825 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 2
Hel
Hel
Spifferskate994
Hel
Level 81
God Stats
6W - 5L
1,938 SR
Queue Stats
220W - 211L
1,523 Elo+
Party 2
Cerberus
Cerberus
joshuaftp7436
Cerberus
Level 85
God Stats
4W - 2L
1,699 SR
Queue Stats
50W - 41L
1,581 Elo+
Party 2
Team Averages
Level 60
1,821 SR
1,495 Elo+

VS

Team Averages
Level 82
1,456 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SophieMello
Ymir
Level 29
God Stats
52W - 45L
1,528 SR
Queue Stats
127W - 160L
1,400 Elo+
Party 1
Izanami
Izanami
justdi3alr3ady5
Izanami
Level 88
God Stats
2W - 1L
1,339 SR
Queue Stats
209W - 207L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 6 / 4
7,220
656
2,557
8,309
2,757
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 5 / 2
8,269
752
7,889
10,785
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
joshuaftp7436
Cerberus
12
2 / 4 / 4
8,297
754
6,002
18,911
9,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
8 / 2 / 6
9,022
820
13,472
8,670
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 12
8,490
772
3,713
9,995
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 4 / 6
8,987
817
12,371
7,443
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
15
15
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
6
5.5
L
Medusa
1
6
4
0.5
W
1
2
12
3.5
L
5
5
2
1.2
L
Cerberus
joshuaftp7436
Cerberus
2
4
4
1
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
29,556
38,005
Taken
26,108
16,794
Mitigated
15,020
7,464
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,472
781
1,927
3,561
8,670
3,684
472
5,165
3,505
28,341
0
L
Medusa
2,557
704
0
0
8,309
2,757
0
4,644
3,665
0
4,493
W
3,713
588
0
1,598
9,995
8,319
447
4,635
5,360
9,777
0
L
7,889
146
1,439
3,755
10,785
4,224
0
5,525
5,260
30,456
0
L
Cerberus
joshuaftp7436
Cerberus
6,002
293
0
2,270
18,911
9,813
0
7,016
11,895
25,690
0
W
12,371
8,815
0
117
7,443
3,017
1,625
4,091
3,352
0
45,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
26,499
90
Minions Killed
112
0
Camps Cleared
0
480,496
Distance Traveled
526,044
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,022
820
26
2
0
179,136
1
L
Medusa
7,220
656
5
0
0
130,158
4
W
Ymir
8,490
772
13
1
0
180,744
1
L
Hel
8,269
752
41
4
0
171,456
3
L
Cerberus
8,297
754
44
4
0
178,882
0
W
Izanami
8,987
817
73
7
0
166,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role