Player Matchup

Chang'e
Chang'e
Gold IV
Eltrankas69
Chang'e
Gold IV
Level 69
God Stats
23W - 19L
1,693 SR
Queue Stats
207W - 214L
1,479 MMR
Solo
Terra
Terra
Silver IV
IronHunny
Terra
Silver IV
Level 149
God Stats
3W - 3L
1,690 SR
Queue Stats
75W - 75L
1,219 MMR
Party 1
Fenrir
Fenrir
Gold IV
KawaiiOskar
Fenrir
Gold IV
Level 126
God Stats
15W - 26L
1,508 SR
Queue Stats
452W - 465L
1,378 MMR
Solo
Vamana
Vamana
Bronze III
StellarMemories
Vamana
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
the2armedmen
Danzaburou
Bronze III
Level 160
God Stats
0W - 1L
1,785 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,635 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,623 SR
1,418 MMR
Sylvanus
Sylvanus
Silver IV
Afflícted
Sylvanus
Silver IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,179 MMR
Solo
Scylla
Scylla
Silver I
KrAzEyMaC
Scylla
Silver I
Level 97
God Stats
5W - 6L
1,506 SR
Queue Stats
10W - 12L
1,433 MMR
Solo
Thanatos
Thanatos
Gold V
MachineGunJack30
Thanatos
Gold V
Level 53
God Stats
10W - 8L
1,530 SR
Queue Stats
52W - 50L
1,395 MMR
Solo
Khepri
Khepri
Gold V
NinjaMelon21
Khepri
Gold V
Level 109
God Stats
9W - 1L
1,927 SR
Queue Stats
20W - 12L
1,524 MMR
Solo
Izanami
Izanami
Gold I
omniota
Izanami
Gold I
Level 141
God Stats
42W - 31L
1,650 SR
Queue Stats
209W - 224L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eltrankas69
Chang'e
17
4 / 4 / 4
10,954
476
16,612
17,552
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
IronHunny
Terra
14
2 / 4 / 6
10,869
473
7,580
21,401
15,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
6 / 4 / 4
11,728
510
12,912
19,751
11,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 8 / 2
8,573
373
4,552
16,535
12,818
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
the2armedmen
Danzaburou
18
0 / 5 / 3
11,101
483
7,905
13,347
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaPersephoneTiamatChironKing Arthur

VS

Bans
GilgameshYmirSetSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Afflícted
Sylvanus
19
5 / 1 / 9
12,634
549
14,877
17,939
20,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
KrAzEyMaC
Scylla
19
3 / 3 / 9
12,310
535
13,120
11,462
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 4 / 4
12,907
561
11,434
14,981
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
14
0 / 2 / 9
11,343
493
5,030
17,376
16,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
omniota
Izanami
20
8 / 2 / 5
13,734
597
23,277
21,144
10,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
25
25
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Afflícted
Sylvanus
5
1
9
9.5
L
Chang'e
Eltrankas69
Chang'e
4
4
4
1.5
L
Terra
IronHunny
Terra
2
4
6
1.25
L
Fenrir
6
4
4
2
W
Scylla
KrAzEyMaC
Scylla
3
3
9
2.5
W
9
4
4
2.75
W
Khepri
0
2
9
2.25
L
0
8
2
0.13
W
Izanami
omniota
Izanami
8
2
5
5.25
L
Danzaburou
the2armedmen
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,561
Damage
67,738
88,586
Taken
82,902
49,080
Mitigated
61,244
24,330
Healing
41,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Afflícted
Sylvanus
14,877
3,155
4,253
11,805
17,939
20,052
450
3,514
14,302
62,753
0
L
Chang'e
Eltrankas69
Chang'e
16,612
899
1,821
8,275
17,552
5,694
0
8,563
8,547
68,870
0
L
Terra
IronHunny
Terra
7,580
1,005
1,682
4,757
21,401
15,219
0
7,501
13,570
26,122
0
L
Fenrir
12,912
2,730
0
2,158
19,751
11,401
552
4,925
14,694
0
75,579
W
Scylla
KrAzEyMaC
Scylla
13,120
1,293
0
712
11,462
5,421
380
5,354
5,805
92,568
0
W
11,434
3,846
0
11,490
14,981
8,471
250
3,559
11,240
0
103,846
W
Khepri
5,030
532
0
2,661
17,376
16,895
55
6,181
10,889
20,939
0
L
4,552
2,175
0
2,615
16,535
12,818
115
9,283
6,343
193
40,918
W
Izanami
omniota
Izanami
23,277
15,932
0
10,797
21,144
10,405
7,669
4,598
16,474
0
135,613
L
Danzaburou
the2armedmen
Danzaburou
7,905
3,127
0
3,022
13,347
3,948
0
928
12,405
0
81,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
62,928
529
Minions Killed
662
0
Camps Cleared
0
2,086,822
Distance Traveled
2,123,048
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,634
549
108
5
0
403,975
7
L
Chang'e
10,954
476
150
7
0
419,846
5
L
Terra
10,869
473
42
2
0
457,830
6
L
Fenrir
11,728
510
122
5
0
452,038
2
W
Scylla
12,310
535
155
7
0
433,103
5
W
Thanatos
12,907
561
158
7
0
462,456
11
W
Khepri
11,343
493
32
1
0
437,157
8
L
Vamana
8,573
373
73
3
0
374,460
1
W
Izanami
13,734
597
209
9
0
386,357
1
L
Danzaburou
11,101
483
142
6
0
382,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role