Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DragonGuard6
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 1
Merlin
Merlin
Jorahan
Merlin
Level 23
God Stats
1W - 0L
1,431 SR
Queue Stats
15W - 24L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
TheLoneEthaniel
Cthulhu
Level 24
God Stats
6W - 8L
1,436 SR
Queue Stats
76W - 98L
1,446 Elo+
Party 1
Team Averages
Level 20
1,478 SR
1,375 Elo+

VS

Team Averages
Level 37
1,609 SR
1,525 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MorkyMorke
Medusa
Level 18
God Stats
3W - 5L
1,627 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 2
King Arthur
King Arthur
Punisher ApT
King Arthur
Level 64
God Stats
0W - 1L
1,700 SR
Queue Stats
25W - 23L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragonGuard6
Ah Muzen Cab
16
4 / 0 / 7
10,751
717
12,470
11,566
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jorahan
Merlin
15
7 / 0 / 4
10,803
720
12,610
8,163
3,216
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 7
9,483
632
9,744
12,654
10,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 1
8,537
569
6,604
13,107
7,280
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MorkyMorke
Medusa
12
1 / 5 / 1
8,537
569
9,362
10,795
3,709
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Punisher ApT
King Arthur
12
1 / 6 / 1
8,969
598
8,092
18,244
10,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Ah Muzen Cab
DragonGuard6
Ah Muzen Cab
4
0
7
7.5
W
Merlin
Jorahan
Merlin
7
0
4
9
L
Medusa
MorkyMorke
Medusa
1
5
1
0.3
L
King Arthur
Punisher ApT
King Arthur
1
6
1
0.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
24,058
32,383
Taken
42,146
18,266
Mitigated
21,360
11,463
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,604
467
332
5,006
13,107
7,280
0
6,996
6,111
38,343
0
W
Ah Muzen Cab
DragonGuard6
Ah Muzen Cab
12,470
6,482
0
5,641
11,566
4,867
1,105
1,747
9,819
0
48,668
W
Merlin
Jorahan
Merlin
12,610
974
0
1,800
8,163
3,216
92
2,245
5,918
46,947
0
L
Medusa
MorkyMorke
Medusa
9,362
4,947
0
765
10,795
3,709
0
7,012
3,783
0
25,221
L
King Arthur
Punisher ApT
King Arthur
8,092
1,173
0
2,783
18,244
10,371
0
8,346
9,898
0
27,050
W
9,744
482
512
3,510
12,654
10,183
156
2,612
10,042
23,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
26,043
180
Minions Killed
147
0
Camps Cleared
0
769,683
Distance Traveled
792,334
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,537
569
64
4
0
285,800
5
W
Ah Muzen Cab
10,751
717
71
5
0
271,797
3
W
Merlin
10,803
720
73
5
0
258,170
4
L
Medusa
8,537
569
40
3
0
253,686
0
L
King Arthur
8,969
598
43
3
0
252,848
0
W
Cthulhu
9,483
632
36
2
0
239,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role