Player Matchup

Chiron
Chiron
Axithal
Chiron
Level 4
God Stats
5W - 2L
1,792 SR
Queue Stats
294W - 30L
1,780 Elo+
Party 1
Zhong Kui
Zhong Kui
DJScream
Zhong Kui
Level 81
God Stats
1W - 1L
1,211 SR
Queue Stats
548W - 125L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
DaveyBiden
Cthulhu
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
50W - 22L
1,766 Elo+
Party 1
Chernobog
Chernobog
ElephantMeatPete
Chernobog
Level 89
God Stats
6W - 6L
1,501 SR
Queue Stats
314W - 118L
1,749 Elo+
Party 1
Chaac
Chaac
FullofJuice
Chaac
Level 15
God Stats
12W - 2L
1,500 SR
Queue Stats
650W - 177L
1,828 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,774 Elo+

VS

Team Averages
Level 21
1,621 SR
1,573 Elo+
Khepri
Khepri
BraXonSC
Khepri
Level 29
God Stats
2W - 3L
1,781 SR
Queue Stats
74W - 58L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Cyvn556
Ne Zha
Level 18
God Stats
3W - 4L
1,583 SR
Queue Stats
21W - 18L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
Leftonread8545
Ao Kuang
Level 27
God Stats
8W - 12L
1,491 SR
Queue Stats
37W - 38L
1,508 Elo+
Solo
Neith
Neith
insideveer
Neith
Level 6
God Stats
1W - 1L
1,937 SR
Queue Stats
4W - 4L
1,646 Elo+
Solo
Tiamat
Tiamat
xXBr0keN_S0uIXx
Tiamat
Level 23
God Stats
1W - 4L
1,311 SR
Queue Stats
31W - 27L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Axithal
Chiron
9
5 / 0 / 1
5,549
694
5,172
2,577
631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
DJScream
Zhong Kui
8
2 / 1 / 5
5,142
643
2,930
5,183
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
DaveyBiden
Cthulhu
7
0 / 3 / 2
4,273
534
1,091
4,400
1,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
9
3 / 0 / 5
5,474
684
2,937
3,423
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 4
5,164
646
3,915
4,952
1,996
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BraXonSC
Khepri
5
0 / 4 / 1
3,584
448
973
4,587
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Cyvn556
Ne Zha
7
1 / 1 / 1
4,406
551
1,366
4,550
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
5
0 / 6 / 2
3,828
479
2,076
5,882
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
3
0 / 1 / 0
3,159
395
1,274
1,781
256
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 1
5,085
636
3,118
4,821
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Axithal
Chiron
5
0
1
5.5
L
Khepri
BraXonSC
Khepri
0
4
1
0.13
L
Ne Zha
Cyvn556
Ne Zha
1
1
1
1.5
W
Zhong Kui
DJScream
Zhong Kui
2
1
5
4.5
W
Cthulhu
DaveyBiden
Cthulhu
0
3
2
0.33
W
Chernobog
3
0
5
5.5
W
3
1
4
5
L
Ao Kuang
0
6
2
0.17
L
Neith
0
1
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,045
Damage
8,807
20,535
Taken
21,621
7,952
Mitigated
8,131
8,023
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Axithal
Chiron
5,172
3,546
596
1,027
2,577
631
679
527
2,050
0
28,578
L
Khepri
BraXonSC
Khepri
973
111
0
402
4,587
1,700
0
1,471
3,116
6,688
0
L
Ne Zha
Cyvn556
Ne Zha
1,366
393
0
2,348
4,550
1,189
0
510
4,040
0
17,106
W
Zhong Kui
DJScream
Zhong Kui
2,930
827
0
1,964
5,183
2,791
539
1,278
3,905
14,525
0
W
Cthulhu
DaveyBiden
Cthulhu
1,091
82
0
883
4,400
1,542
0
1,562
2,838
15,197
0
W
Chernobog
2,937
1,950
0
750
3,423
992
0
617
2,806
0
27,012
W
3,915
986
0
2,803
4,952
1,996
0
1,976
2,976
0
22,597
L
Ao Kuang
2,076
685
0
893
5,882
2,013
0
58
5,824
5,827
984
L
Neith
1,274
759
0
700
1,781
256
0
501
1,280
0
5,277
L
3,118
509
0
1,722
4,821
2,973
0
1,481
3,340
19,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
20,062
222
Minions Killed
119
0
Camps Cleared
0
711,113
Distance Traveled
661,031
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,549
694
53
7
0
133,051
2
L
Khepri
3,584
448
6
1
0
158,080
2
L
Ne Zha
4,406
551
41
5
0
168,701
2
W
Zhong Kui
5,142
643
36
5
0
136,251
0
W
Cthulhu
4,273
534
33
4
0
137,270
3
W
Chernobog
5,474
684
62
8
0
159,381
3
W
Chaac
5,164
646
38
5
0
145,160
0
L
Ao Kuang
3,828
479
19
2
0
136,247
1
L
Neith
3,159
395
7
1
0
51,300
1
L
Tiamat
5,085
636
46
6
0
146,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role