Player Matchup

Ah Puch
Ah Puch
Gint0x
Ah Puch
Level 18
God Stats
14W - 15L
1,499 SR
Queue Stats
112W - 127L
1,473 Elo+
Party 1
Khepri
Khepri
InherentSum2808
Khepri
Level 17
God Stats
35W - 17L
1,590 SR
Queue Stats
216W - 175L
1,439 Elo+
Solo
Medusa
Medusa
Loucypher 69
Medusa
Level 6
God Stats
3W - 1L
1,579 SR
Queue Stats
50W - 57L
1,457 Elo+
Party 1
Arachne
Arachne
Zolon Zo Lonzo
Arachne
Level 17
God Stats
11W - 11L
1,460 SR
Queue Stats
127W - 130L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
notjordansdad
Cabrakan
Level 122
God Stats
19W - 10L
1,638 SR
Queue Stats
191W - 197L
1,449 Elo+
Party 1
Team Averages
Level 36
1,553 SR
1,451 Elo+

VS

Team Averages
Level 31
1,472 SR
1,501 Elo+
Bacchus
Bacchus
DrMonokuma
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,534 Elo+
Party 2
Ymir
Ymir
F34R Phantom813
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,333 Elo+
Solo
Nemesis
Nemesis
MaxNinja0921
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,564 Elo+
Party 2
Ra
Ra
Rooster227534
Ra
Level 4
God Stats
1W - 4L
1,371 SR
Queue Stats
53W - 61L
1,507 Elo+
Solo
Hercules
Hercules
mrpickleoh
Hercules
Level 107
God Stats
1W - 3L
1,489 SR
Queue Stats
31W - 25L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gint0x
Ah Puch
17
2 / 0 / 8
10,430
948
17,410
6,813
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 17
12,159
1,105
6,390
6,235
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
1 / 1 / 10
10,267
933
8,210
8,210
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 7
10,757
978
12,167
10,472
5,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
notjordansdad
Cabrakan
18
13 / 0 / 8
12,457
1,132
24,901
14,360
10,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

338

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrMonokuma
Bacchus
15
0 / 3 / 1
9,274
843
9,978
17,427
25,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 2 / 0
9,652
877
1,366
12,419
6,123
Nemesis
MaxNinja0921
Nemesis
15
0 / 6 / 1
9,411
856
9,953
17,952
8,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 9 / 1
9,201
836
10,211
14,260
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
mrpickleoh
Hercules
15
1 / 3 / 0
9,455
860
10,088
15,289
10,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
23
Kills
1
1
Deaths
23
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrMonokuma
Bacchus
0
3
1
0.17
L
0
2
0
0
W
Ah Puch
Gint0x
Ah Puch
2
0
8
6
W
2
0
17
10.5
W
Medusa
1
1
10
6
L
Nemesis
MaxNinja0921
Nemesis
0
6
1
0.08
L
0
9
1
0.06
W
5
0
7
8.5
L
Hercules
mrpickleoh
Hercules
1
3
0
0.33
W
Cabrakan
notjordansdad
Cabrakan
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
41,596
46,090
Taken
77,347
30,002
Mitigated
55,896
10,308
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrMonokuma
Bacchus
9,978
2,161
0
0
17,427
25,254
0
10,849
6,301
16,421
0
L
1,366
0
0
0
12,419
6,123
0
6,804
5,471
15,286
0
W
Ah Puch
Gint0x
Ah Puch
17,410
460
0
819
6,813
3,056
0
2,913
3,900
49,713
0
W
6,390
324
0
1,113
6,235
7,622
0
3,013
3,222
22,374
0
W
Medusa
8,210
3,703
0
686
8,210
3,818
0
4,919
3,291
0
19,031
L
Nemesis
MaxNinja0921
Nemesis
9,953
3,483
0
565
17,952
8,290
0
11,278
6,434
0
23,735
L
10,211
675
871
619
14,260
5,958
0
9,294
4,750
25,294
0
W
12,167
9,228
0
1,315
10,472
5,416
0
3,482
6,990
0
18,461
L
Hercules
mrpickleoh
Hercules
10,088
2,915
0
3,242
15,289
10,271
0
9,487
5,690
0
23,828
W
Cabrakan
notjordansdad
Cabrakan
24,901
3,196
723
5,652
14,360
10,090
0
7,228
7,132
31,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,070
Gold Earned
46,993
168
Minions Killed
162
7
Camps Cleared
3
1,118,287
Distance Traveled
956,270
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,274
843
29
3
0
189,445
0
L
Ymir
9,652
877
48
4
0
167,028
0
W
Ah Puch
10,430
948
78
7
1
220,801
0
W
Khepri
12,159
1,105
40
4
1
244,035
0
W
Medusa
10,267
933
22
2
1
205,538
0
L
Nemesis
9,411
856
35
3
2
237,589
0
L
Ra
9,201
836
21
2
0
162,934
2
W
Arachne
10,757
978
13
1
2
224,066
0
L
Hercules
9,455
860
29
3
1
199,274
0
W
Cabrakan
12,457
1,132
15
1
2
223,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role