Player Matchup

Skadi
Skadi
Gold II
Djness2
Skadi
Gold II
Level 115
God Stats
162W - 165L
1,565 SR
Queue Stats
250W - 269L
1,692 MMR
Solo
Janus
Janus
Gold V
Oneiil
Janus
Gold V
Level 125
God Stats
0W - 1L
1,565 SR
Queue Stats
12W - 10L
1,667 MMR
Solo
Cerberus
Cerberus
Gold V
Rogue_Colombian_
Cerberus
Gold V
Level 77
God Stats
8W - 12L
1,480 SR
Queue Stats
77W - 83L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,537 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,615 SR
1,675 MMR
Kuzenbo
Kuzenbo
Platinum III
CGhuart
Kuzenbo
Platinum III
Level 147
God Stats
26W - 16L
1,763 SR
Queue Stats
127W - 119L
1,845 MMR
Party 1
Vulcan
Vulcan
Gold I
HeliCLOPPter
Vulcan
Gold I
Level 128
God Stats
2W - 4L
1,404 SR
Queue Stats
67W - 71L
1,480 MMR
Solo
Chiron
Chiron
Gold V
Penguinjob818
Chiron
Gold V
Level 31
God Stats
49W - 37L
1,677 SR
Queue Stats
163W - 133L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
13
2 / 7 / 6
9,503
679
8,338
12,990
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Oneiil
Janus
14
5 / 7 / 2
9,846
703
9,048
13,980
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 8 / 3
11,064
790
11,190
19,960
14,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneAthenaZeusTiamatSylvanus

VS

Bans
GilgameshPoseidonKumbhakarnaHadesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CGhuart
Kuzenbo
14
0 / 3 / 17
10,910
779
6,971
15,647
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
12
5 / 8 / 6
9,807
701
11,342
9,690
3,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
17 / 3 / 2
12,859
919
21,568
16,484
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
14
Kills
22
22
Deaths
14
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CGhuart
Kuzenbo
0
3
17
2.83
L
Skadi
Djness2
Skadi
2
7
6
0.71
W
Vulcan
5
8
6
1
L
Janus
Oneiil
Janus
5
7
2
0.86
W
17
3
2
6
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
39,881
46,930
Taken
41,821
23,026
Mitigated
26,314
5,321
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CGhuart
Kuzenbo
6,971
2,682
0
3,363
15,647
17,825
159
5,605
9,877
17,956
0
L
Skadi
Djness2
Skadi
8,338
2,427
138
216
12,990
4,323
1,533
5,584
7,252
0
28,365
W
Vulcan
11,342
2,771
0
0
9,690
3,055
215
4,724
4,749
34,806
0
L
Janus
Oneiil
Janus
9,048
1,334
0
2,024
13,980
4,052
0
5,185
8,563
44,472
0
W
21,568
12,945
566
8,504
16,484
5,434
2,631
9,272
6,957
0
62,932
L
11,190
213
367
2,576
19,960
14,651
0
6,900
12,802
25,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
33,576
164
Minions Killed
166
0
Camps Cleared
0
743,096
Distance Traveled
717,395
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,910
779
15
1
0
263,563
4
L
Skadi
9,503
679
36
3
0
240,949
3
W
Vulcan
9,807
701
60
4
0
209,973
1
L
Janus
9,846
703
80
6
0
237,761
1
W
Chiron
12,859
919
91
7
0
243,859
3
L
Cerberus
11,064
790
48
3
0
264,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role