Player Matchup

Scylla
Scylla
AssassinOfHonour
Scylla
Level 69
God Stats
7W - 6L
1,556 SR
Queue Stats
195W - 178L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
Daedlus12
Aphrodite
Level 33
God Stats
2W - 5L
1,289 SR
Queue Stats
217W - 195L
1,536 Elo+
Solo
Neith
Neith
Nikkiyyyoooo
Neith
Level 87
God Stats
8W - 8L
1,575 SR
Queue Stats
170W - 144L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
steely-boat13
Cthulhu
Level 30
God Stats
83W - 75L
1,519 SR
Queue Stats
97W - 92L
1,514 Elo+
Party 2
Awilix
Awilix
zelpheropolis
Awilix
Level 67
God Stats
42W - 54L
1,464 SR
Queue Stats
199W - 192L
1,490 Elo+
Party 2
Team Averages
Level 57
1,481 SR
1,503 Elo+

VS

Team Averages
Level 84
1,609 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Big Papa Toucan
Morgan Le Fay
Level 158
God Stats
13W - 7L
1,533 SR
Queue Stats
220W - 183L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Lhner
Kukulkan
Level 28
God Stats
38W - 21L
1,715 SR
Queue Stats
289W - 140L
1,604 Elo+
Party 1
Izanami
Izanami
Senior Eskelito
Izanami
Level 124
God Stats
56W - 28L
1,660 SR
Queue Stats
433W - 342L
1,615 Elo+
Party 1
Ganesha
Ganesha
WinTrainSwagg
Ganesha
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 58L
1,423 Elo+
Party 3
Bacchus
Bacchus
tylerownslol
Bacchus
Level 107
God Stats
8W - 6L
1,637 SR
Queue Stats
66W - 56L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
10,141
1,014
10,974
14,702
5,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Daedlus12
Aphrodite
15
1 / 4 / 4
9,123
912
3,353
11,057
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 6
8,902
890
8,207
11,882
3,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
15
2 / 12 / 4
9,338
934
8,472
22,106
20,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 4
10,164
1,016
7,745
18,603
9,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big Papa Toucan
Morgan Le Fay
17
10 / 1 / 14
11,942
1,194
19,666
8,006
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lhner
Kukulkan
16
6 / 2 / 15
10,495
1,050
11,140
4,735
2,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 1 / 15
12,977
1,298
26,204
6,597
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
17
0 / 2 / 23
10,976
1,098
7,022
12,924
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
tylerownslol
Bacchus
16
4 / 4 / 21
10,929
1,093
9,222
12,265
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
10
Kills
33
33
Deaths
10
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Morgan Le Fay
Big Papa Toucan
Morgan Le Fay
10
1
14
17
L
Aphrodite
Daedlus12
Aphrodite
1
4
4
0.75
W
Kukulkan
Lhner
Kukulkan
6
2
15
6.75
L
0
4
6
0.75
W
13
1
15
20.5
W
Ganesha
0
2
23
5.75
L
Cthulhu
2
12
4
0.33
W
Bacchus
tylerownslol
Bacchus
4
4
21
3.63
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,751
Damage
73,254
78,350
Taken
44,527
44,690
Mitigated
39,633
10,989
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,974
549
0
742
14,702
5,291
0
8,783
5,752
27,820
0
W
Morgan Le Fay
Big Papa Toucan
Morgan Le Fay
19,666
724
0
1,762
8,006
3,524
0
3,975
4,031
44,883
0
L
Aphrodite
Daedlus12
Aphrodite
3,353
650
4,734
4,374
11,057
5,532
0
7,439
3,508
19,691
0
W
Kukulkan
Lhner
Kukulkan
11,140
1,226
0
234
4,735
2,508
0
2,505
2,230
23,719
0
L
8,207
2,801
0
767
11,882
3,930
0
8,962
2,760
0
33,962
W
26,204
15,313
0
51
6,597
3,156
0
3,921
2,636
0
52,537
W
Ganesha
7,022
219
0
2,615
12,924
14,088
0
6,749
6,103
13,933
0
L
Cthulhu
8,472
270
0
372
22,106
20,419
0
11,652
10,154
19,397
0
W
Bacchus
tylerownslol
Bacchus
9,222
510
0
1,001
12,265
16,357
0
5,363
6,728
14,552
0
L
7,745
3,678
0
0
18,603
9,518
0
9,095
8,768
0
15,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
57,319
173
Minions Killed
189
3
Camps Cleared
3
921,768
Distance Traveled
920,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,141
1,014
31
3
1
182,639
0
W
Morgan Le Fay
11,942
1,194
69
7
0
209,776
0
L
Aphrodite
9,123
912
66
7
1
188,248
0
W
Kukulkan
10,495
1,050
33
3
0
169,485
0
L
Neith
8,902
890
49
5
1
165,756
0
W
Izanami
12,977
1,298
73
7
1
179,674
0
W
Ganesha
10,976
1,098
0
0
0
190,491
0
L
Cthulhu
9,338
934
14
1
0
179,787
0
W
Bacchus
10,929
1,093
14
1
2
170,641
0
L
Awilix
10,164
1,016
13
1
0
205,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role