Player Matchup

Fenrir
Fenrir
CapnMunch
Fenrir
Level 81
God Stats
4W - 7L
1,478 SR
Queue Stats
508W - 455L
1,530 Elo+
Party 2
Cerberus
Cerberus
WildToledo
Cerberus
Level 38
God Stats
9W - 2L
1,621 SR
Queue Stats
311W - 297L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hunts02
Morgan Le Fay
Level 43
God Stats
30W - 33L
1,365 SR
Queue Stats
284W - 309L
1,389 Elo+
Solo
Anubis
Anubis
shalomitstweaks
Anubis
Level 19
God Stats
19W - 20L
1,498 SR
Queue Stats
33W - 33L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
sigolnikov
Danzaburou
Level 80
God Stats
14W - 17L
1,445 SR
Queue Stats
151W - 166L
1,398 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,451 Elo+

VS

Team Averages
Level 45
1,576 SR
1,486 Elo+
Hades
Hades
BitCrash
Hades
Level 29
God Stats
7W - 8L
1,627 SR
Queue Stats
221W - 245L
1,429 Elo+
Party 4
Guan Yu
Guan Yu
Hyruul
Guan Yu
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 3
Olorun
Olorun
Karmas Greed
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,446 Elo+
Party 3
Yemoja
Yemoja
LatinoTwink305
Yemoja
Level 42
God Stats
16W - 15L
1,531 SR
Queue Stats
304W - 292L
1,505 Elo+
Solo
Bakasura
Bakasura
joinermane
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 399L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CapnMunch
Fenrir
20
14 / 2 / 4
13,369
608
17,818
15,389
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
WildToledo
Cerberus
17
3 / 4 / 15
11,203
509
16,983
21,349
19,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
hunts02
Morgan Le Fay
19
3 / 4 / 5
12,121
551
14,115
13,243
4,965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 4 / 5
13,734
624
23,517
23,731
12,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
sigolnikov
Danzaburou
20
10 / 3 / 2
14,695
668
17,862
19,586
8,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BitCrash
Hades
19
5 / 7 / 4
11,208
509
14,695
21,571
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Hyruul
Guan Yu
15
3 / 10 / 6
10,682
486
9,607
27,401
24,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
14
3 / 9 / 4
9,771
444
9,429
18,927
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 2
10,770
490
14,122
22,657
20,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
joinermane
Bakasura
18
4 / 5 / 6
11,700
532
7,509
19,568
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
36
Kills
17
17
Deaths
36
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
BitCrash
Hades
5
7
4
1
W
Fenrir
CapnMunch
Fenrir
14
2
4
8
L
Guan Yu
Hyruul
Guan Yu
3
10
6
0.6
L
Olorun
3
9
4
0.56
L
2
5
2
0.6
W
Cerberus
WildToledo
Cerberus
3
4
15
2.63
W
Morgan Le Fay
hunts02
Morgan Le Fay
3
4
5
1.38
L
Bakasura
joinermane
Bakasura
4
5
6
1.4
W
6
4
5
2.13
W
Danzaburou
sigolnikov
Danzaburou
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,295
Damage
55,362
93,298
Taken
110,124
54,922
Mitigated
65,398
41,881
Healing
26,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BitCrash
Hades
14,695
229
611
6,243
21,571
7,757
0
11,771
9,686
66,824
0
W
Fenrir
CapnMunch
Fenrir
17,818
5,710
0
5,392
15,389
9,834
0
3,895
11,450
0
84,526
L
Guan Yu
Hyruul
Guan Yu
9,607
1,362
1,067
6,384
27,401
24,330
0
14,964
11,775
0
29,724
L
Olorun
9,429
4,076
147
4,122
18,927
6,779
1,064
2,750
15,937
60,327
0
L
14,122
1,249
163
4,322
22,657
20,085
0
14,007
8,650
71,806
0
W
Cerberus
WildToledo
Cerberus
16,983
1,730
999
6,437
21,349
19,656
257
8,143
12,938
44,060
0
W
Morgan Le Fay
hunts02
Morgan Le Fay
14,115
1,692
0
2,420
13,243
4,965
1,153
5,306
7,614
88,965
0
L
Bakasura
joinermane
Bakasura
7,509
4,526
0
3,253
19,568
6,447
0
9,897
9,461
0
73,170
W
23,517
1,360
0
15,351
23,731
12,031
3,730
14,362
9,061
105,239
0
W
Danzaburou
sigolnikov
Danzaburou
17,862
11,428
0
11,282
19,586
8,436
5,899
6,540
13,046
0
112,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,122
Gold Earned
54,131
683
Minions Killed
521
0
Camps Cleared
0
1,945,183
Distance Traveled
1,857,102
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,208
509
114
5
0
403,041
2
W
Fenrir
13,369
608
118
5
0
468,391
1
L
Guan Yu
10,682
486
47
2
0
364,178
3
L
Olorun
9,771
444
97
4
0
326,928
2
L
Yemoja
10,770
490
131
6
0
332,942
1
W
Cerberus
11,203
509
59
3
0
428,925
3
W
Morgan Le Fay
12,121
551
148
7
0
408,834
5
L
Bakasura
11,700
532
132
6
0
430,013
0
W
Anubis
13,734
624
187
9
0
270,259
0
W
Danzaburou
14,695
668
171
8
0
368,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role