Player Matchup

Thoth
Thoth
TronnoSombrrio
Thoth
Level 21
God Stats
7W - 12L
1,359 SR
Queue Stats
188W - 243L
1,252 Elo+
Party 1
Chaac
Chaac
XALOHZ
Chaac
Level 20
God Stats
16W - 23L
1,447 SR
Queue Stats
97W - 145L
1,183 Elo+
Party 1
Hachiman
Hachiman
beastslayer5544
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
jeviel112
Sun Wukong
Level 17
God Stats
1W - 2L
1,276 SR
Queue Stats
10W - 14L
1,294 Elo+
Solo
Ymir
Ymir
kanoby2001
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,077 Elo+
Party 1
Team Averages
Level 18
1,416 SR
1,238 Elo+

VS

Team Averages
Level 22
1,403 SR
1,294 Elo+
Morgan Le Fay
Morgan Le Fay
Cruzgel
Morgan Le Fay
Level 29
God Stats
9W - 11L
1,566 SR
Queue Stats
181W - 221L
1,314 Elo+
Solo
Loki
Loki
DryestGeoduck85
Loki
Level 20
God Stats
3W - 4L
1,203 SR
Queue Stats
102W - 107L
1,210 Elo+
Solo
Artemis
Artemis
NightmareTenshi
Artemis
Level 16
God Stats
2W - 1L
1,402 SR
Queue Stats
19W - 15L
1,215 Elo+
Solo
Freya
Freya
StrawKlownz
Freya
Level 20
God Stats
2W - 4L
1,129 SR
Queue Stats
50W - 54L
1,267 Elo+
Solo
Bellona
Bellona
abertun07w7
Bellona
Level 27
God Stats
4W - 2L
1,716 SR
Queue Stats
47W - 25L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,747
456
5,459
11,736
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
XALOHZ
Chaac
14
1 / 3 / 2
8,152
480
7,887
18,412
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
10
0 / 6 / 0
6,519
383
2,649
9,225
2,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
jeviel112
Sun Wukong
5
0 / 5 / 0
5,284
311
185
5,909
2,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 9 / 0
6,703
394
1,889
15,331
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cruzgel
Morgan Le Fay
15
5 / 0 / 4
9,569
563
8,967
6,538
2,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 5
8,248
485
4,613
7,054
2,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 2 / 3
8,606
506
6,164
9,232
3,000
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 0 / 7
10,042
591
15,143
7,012
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
abertun07w7
Bellona
17
4 / 1 / 0
9,965
586
10,910
12,846
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
28
28
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cruzgel
Morgan Le Fay
5
0
4
7
W
4
1
5
6.5
W
5
2
3
3.25
W
10
0
7
13.5
L
3
5
0
0.6
L
Chaac
XALOHZ
Chaac
1
3
2
0.67
W
Bellona
abertun07w7
Bellona
4
1
0
4
L
Hachiman
0
6
0
0
L
Sun Wukong
jeviel112
Sun Wukong
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
45,797
60,613
Taken
42,682
29,749
Mitigated
20,342
13,387
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cruzgel
Morgan Le Fay
8,967
1,198
0
3,333
6,538
2,755
1,544
2,163
4,045
54,781
0
W
4,613
1,632
0
2,118
7,054
2,007
0
852
6,126
0
32,779
W
6,164
3,356
0
2,339
9,232
3,000
349
1,644
7,362
0
49,328
W
15,143
5,674
0
2,462
7,012
2,879
0
1,570
5,442
53,769
0
L
5,459
606
0
2,470
11,736
4,442
0
6,440
5,236
39,104
0
L
Chaac
XALOHZ
Chaac
7,887
806
0
8,940
18,412
12,554
0
1,331
16,181
164
40,239
W
Bellona
abertun07w7
Bellona
10,910
3,436
0
5,562
12,846
9,701
3,270
680
11,098
57
54,588
L
Hachiman
2,649
1,675
0
90
9,225
2,418
260
4,555
4,670
0
29,264
L
Sun Wukong
jeviel112
Sun Wukong
185
0
0
1,254
5,909
2,056
404
924
4,985
0
6,046
L
1,889
431
0
633
15,331
8,279
132
10,878
4,453
17,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
46,430
240
Minions Killed
412
0
Camps Cleared
0
1,323,846
Distance Traveled
1,518,089
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,569
563
109
6
0
316,872
0
W
Loki
8,248
485
55
3
0
292,059
0
W
Artemis
8,606
506
77
5
0
260,322
0
W
Freya
10,042
591
77
5
0
330,470
5
L
Thoth
7,747
456
73
4
0
281,116
0
L
Chaac
8,152
480
75
4
0
295,244
0
W
Bellona
9,965
586
94
6
0
318,366
1
L
Hachiman
6,519
383
48
3
0
261,423
0
L
Sun Wukong
5,284
311
14
1
0
194,497
0
L
Ymir
6,703
394
30
2
0
291,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role