Player Matchup

Sun Wukong
Sun Wukong
DA MAMMOOTH
Sun Wukong
Level 12
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
FD Bush
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
FD GetGoderd
Neith
Level 15
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,310 SR
1,500 Elo+

VS

Team Averages
Level 24
1,552 SR
1,333 Elo+
Janus
Janus
BalmierTea35
Janus
Level 43
God Stats
1W - 1L
1,676 SR
Queue Stats
133W - 142L
1,448 Elo+
Party 1
Nox
Nox
ElderBloodDemon
Nox
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 105L
1,357 Elo+
Party 1
Neith
Neith
KiteString420
Neith
Level 18
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 6L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DA MAMMOOTH
Sun Wukong
12
2 / 11 / 2
8,979
641
5,749
20,017
13,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
FD Bush
Nemesis
10
0 / 12 / 0
7,080
506
2,536
14,497
4,700
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 9 / 1
10,013
715
9,980
15,785
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 12
11,511
822
16,577
8,823
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 6
9,744
696
2,780
3,473
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
15 / 2 / 11
11,777
841
21,845
12,902
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
31
32
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
L
Sun Wukong
DA MAMMOOTH
Sun Wukong
2
11
2
0.27
W
4
1
6
7
L
Nemesis
FD Bush
Nemesis
0
12
0
0
L
3
9
1
0.39
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
41,202
50,299
Taken
25,198
23,202
Mitigated
10,276
2,690
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,577
1,196
342
1,606
8,823
3,294
803
0
8,823
50,461
0
L
Sun Wukong
DA MAMMOOTH
Sun Wukong
5,749
1,011
0
115
20,017
13,204
0
6,461
13,234
0
16,693
W
2,780
508
0
398
3,473
1,176
248
0
3,473
8,189
0
L
Nemesis
FD Bush
Nemesis
2,536
503
0
139
14,497
4,700
277
5,612
8,655
0
7,550
L
9,980
5,385
0
2,436
15,785
5,298
1,170
6,418
9,053
0
32,967
W
21,845
12,674
0
2,083
12,902
5,806
2,207
0
12,902
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
33,032
82
Minions Killed
146
0
Camps Cleared
0
626,211
Distance Traveled
500,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,511
822
84
6
0
219,957
0
L
Sun Wukong
8,979
641
13
1
0
199,863
1
W
Nox
9,744
696
12
1
0
57,682
0
L
Nemesis
7,080
506
17
1
0
237,609
1
L
Neith
10,013
715
52
4
0
188,739
1
W
Neith
11,777
841
50
4
0
222,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role