Player Matchup

Thoth
Thoth
Olvatar
Thoth
Level 142
God Stats
12W - 13L
1,474 SR
Queue Stats
515W - 495L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
ThunderManatee
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,553 Elo+
Party 1
Bacchus
Bacchus
ZyrisHawke
Bacchus
Level 80
God Stats
2W - 3L
1,440 SR
Queue Stats
293W - 282L
1,506 Elo+
Party 1
Team Averages
Level 80
1,471 SR
1,549 Elo+

VS

Team Averages
Level 65
1,564 SR
1,607 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KingFirebolt
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,664 Elo+
Party 2
Hercules
Hercules
KássiusAzure
Hercules
Level 58
God Stats
6W - 4L
1,692 SR
Queue Stats
83W - 67L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Olvatar
Thoth
20
5 / 2 / 3
15,489
673
25,780
11,306
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ThunderManatee
Sun Wukong
18
2 / 7 / 6
14,161
616
12,673
20,100
12,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
ZyrisHawke
Bacchus
18
1 / 7 / 7
15,333
667
9,476
21,205
30,694
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 2 / 12
14,439
628
18,449
16,297
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 11
14,435
628
9,110
15,959
10,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
KássiusAzure
Hercules
18
8 / 2 / 6
14,225
618
13,665
28,100
25,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
16
16
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
12
4.5
L
5
4
11
2.63
L
Hercules
KássiusAzure
Hercules
8
2
6
5.5
W
Thoth
Olvatar
Thoth
5
2
3
3.25
W
Sun Wukong
ThunderManatee
Sun Wukong
2
7
6
0.71
W
Bacchus
ZyrisHawke
Bacchus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,929
Damage
41,224
52,611
Taken
60,356
47,641
Mitigated
41,423
9,001
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,449
816
536
5,024
16,297
5,438
1,138
9,709
6,362
104,734
0
L
9,110
3,305
0
177
15,959
10,411
531
8,495
7,034
0
59,801
L
Hercules
KássiusAzure
Hercules
13,665
4,863
1,540
11,862
28,100
25,574
122
15,488
11,704
0
34,845
W
Thoth
Olvatar
Thoth
25,780
583
0
651
11,306
4,061
1,561
4,013
7,173
120,178
0
W
Sun Wukong
ThunderManatee
Sun Wukong
12,673
2,072
0
4,686
20,100
12,886
1,068
8,088
11,777
0
33,438
W
Bacchus
ZyrisHawke
Bacchus
9,476
980
537
3,127
21,205
30,694
315
6,348
14,288
26,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
43,099
265
Minions Killed
290
0
Camps Cleared
0
1,312,019
Distance Traveled
1,275,551
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,439
628
150
7
0
419,681
0
L
Set
14,435
628
106
5
0
419,862
4
L
Hercules
14,225
618
34
1
0
436,008
1
W
Thoth
15,489
673
201
9
0
440,848
1
W
Sun Wukong
14,161
616
41
2
0
422,576
1
W
Bacchus
15,333
667
23
1
0
448,595
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role