Player Matchup

Set
Set
NeXySxd
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,323 Elo+
Solo
Danzaburou
Danzaburou
OsakaQ
Danzaburou
Level 26
God Stats
22W - 18L
1,500 SR
Queue Stats
62W - 89L
1,417 Elo+
Party 1
Merlin
Merlin
SkinnyPP3
Merlin
Level 16
God Stats
2W - 1L
1,650 SR
Queue Stats
3W - 5L
1,386 Elo+
Solo
Chang'e
Chang'e
TrustThePlan
Chang'e
Level 23
God Stats
36W - 38L
1,394 SR
Queue Stats
449W - 495L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
eldestructor90
Kukulkan
Level 26
God Stats
19W - 14L
1,552 SR
Queue Stats
155W - 174L
1,369 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,386 Elo+

VS

Team Averages
Level 17
1,573 SR
1,367 Elo+
Nike
Nike
DyFran
Nike
Level 25
God Stats
46W - 55L
1,350 SR
Queue Stats
113W - 142L
1,307 Elo+
Solo
Heimdallr
Heimdallr
Exoxh
Heimdallr
Level 26
God Stats
3W - 1L
1,757 SR
Queue Stats
103W - 121L
1,429 Elo+
Party 2
King Arthur
King Arthur
OrbitalTarget
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Sobek
Sobek
Schastin
Sobek
Level 28
God Stats
7W - 4L
1,757 SR
Queue Stats
127W - 136L
1,444 Elo+
Party 2
Olorun
Olorun
Testiss
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
5 / 3 / 6
11,417
544
7,756
10,514
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
OsakaQ
Danzaburou
17
9 / 3 / 3
11,223
534
18,050
13,561
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SkinnyPP3
Merlin
19
4 / 1 / 6
11,832
563
14,584
12,287
4,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
TrustThePlan
Chang'e
16
3 / 3 / 9
9,505
453
10,621
16,607
10,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
20
5 / 3 / 2
12,889
614
19,998
11,832
5,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DyFran
Nike
13
0 / 6 / 2
8,474
404
6,351
16,556
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Exoxh
Heimdallr
17
4 / 4 / 5
10,329
492
9,700
13,656
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
OrbitalTarget
King Arthur
16
1 / 4 / 1
8,901
424
4,914
21,799
12,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Schastin
Sobek
14
3 / 4 / 6
10,269
489
8,596
22,664
22,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Testiss
Olorun
15
4 / 8 / 3
9,916
472
11,183
17,972
5,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
26
Kills
12
13
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
DyFran
Nike
0
6
2
0.17
L
Heimdallr
Exoxh
Heimdallr
4
4
5
1.63
W
Set
5
3
6
2.67
L
King Arthur
OrbitalTarget
King Arthur
1
4
1
0.38
W
Danzaburou
OsakaQ
Danzaburou
9
3
3
3.5
L
Sobek
Schastin
Sobek
3
4
6
1.5
W
Merlin
SkinnyPP3
Merlin
4
1
6
7
L
Olorun
Testiss
Olorun
4
8
3
0.69
W
Chang'e
TrustThePlan
Chang'e
3
3
9
2.5
W
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,009
Damage
40,744
64,801
Taken
92,647
31,988
Mitigated
51,915
26,085
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
DyFran
Nike
6,351
747
0
1,230
16,556
6,114
755
3,034
13,522
0
58,871
L
Heimdallr
Exoxh
Heimdallr
9,700
5,918
0
2,442
13,656
5,179
98
5,981
7,675
0
54,413
W
Set
7,756
3,928
0
801
10,514
5,198
0
2,629
7,885
0
68,022
L
King Arthur
OrbitalTarget
King Arthur
4,914
584
271
5,834
21,799
12,979
431
14,884
6,915
322
40,157
W
Danzaburou
OsakaQ
Danzaburou
18,050
9,359
0
3,373
13,561
5,884
810
4,155
9,406
0
70,121
L
Sobek
Schastin
Sobek
8,596
509
0
3,131
22,664
22,002
0
8,044
14,620
23,581
0
W
Merlin
SkinnyPP3
Merlin
14,584
2,772
312
5,154
12,287
4,987
689
6,913
5,374
91,727
0
L
Olorun
Testiss
Olorun
11,183
5,742
319
5,118
17,972
5,641
409
13,260
4,712
49,403
0
W
Chang'e
TrustThePlan
Chang'e
10,621
1,119
2,899
8,845
16,607
10,244
430
5,409
11,198
46,856
0
W
Kukulkan
19,998
2,562
0
4,701
11,832
5,675
3,642
965
10,867
100,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
47,889
628
Minions Killed
398
0
Camps Cleared
0
2,101,301
Distance Traveled
1,719,410
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,474
404
107
5
0
250,973
0
L
Heimdallr
10,329
492
96
5
0
374,080
2
W
Set
11,417
544
129
6
0
455,881
1
L
King Arthur
8,901
424
74
4
0
392,380
2
W
Danzaburou
11,223
534
97
5
0
381,388
0
L
Sobek
10,269
489
29
1
0
400,078
2
W
Merlin
11,832
563
142
7
0
379,711
3
L
Olorun
9,916
472
92
4
0
301,899
0
W
Chang'e
9,505
453
63
3
0
481,974
1
W
Kukulkan
12,889
614
197
9
0
402,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role