Player Matchup

King Arthur
King Arthur
I000B1rds
King Arthur
Level 87
God Stats
10W - 4L
1,708 SR
Queue Stats
57W - 33L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
KingAwesome11
Cthulhu
Level 104
God Stats
2W - 4L
1,599 SR
Queue Stats
52W - 36L
1,533 Elo+
Party 1
Achilles
Achilles
Orbox
Achilles
Level 154
God Stats
1W - 1L
1,533 SR
Queue Stats
29W - 15L
1,623 Elo+
Party 1
Team Averages
Level 115
1,613 SR
1,584 Elo+

VS

Team Averages
Level 101
1,574 SR
1,549 Elo+
Cerberus
Cerberus
BIGBIRD16
Cerberus
Level 69
God Stats
17W - 17L
1,536 SR
Queue Stats
32W - 35L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
BerserkerOfFate
Baron Samedi
Level 148
God Stats
3W - 1L
1,688 SR
Queue Stats
307W - 266L
1,577 Elo+
Party 2
Izanami
Izanami
Ng G X Cryptic
Izanami
Level 85
God Stats
4W - 4L
1,499 SR
Queue Stats
167W - 147L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I000B1rds
King Arthur
12
6 / 2 / 6
8,154
815
8,296
12,157
5,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
11
2 / 2 / 8
7,659
766
10,213
9,266
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Orbox
Achilles
9
4 / 3 / 6
7,463
746
5,968
9,467
7,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGBIRD16
Cerberus
10
3 / 3 / 3
7,703
770
6,544
12,853
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
BerserkerOfFate
Baron Samedi
11
4 / 4 / 1
7,222
722
8,478
8,054
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 5
6,348
635
6,433
7,999
2,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
7
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIGBIRD16
Cerberus
3
3
3
1.5
W
Baron Samedi
BerserkerOfFate
Baron Samedi
4
4
1
1.13
L
King Arthur
I000B1rds
King Arthur
6
2
6
4.5
L
Cthulhu
2
2
8
3
W
0
5
5
0.5
L
Achilles
Orbox
Achilles
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
21,455
30,890
Taken
28,906
19,860
Mitigated
13,790
6,776
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIGBIRD16
Cerberus
6,544
532
0
3,110
12,853
8,159
0
4,178
8,675
17,744
0
W
Baron Samedi
BerserkerOfFate
Baron Samedi
8,478
313
1,460
2,434
8,054
3,299
0
2,522
5,532
24,532
0
L
King Arthur
I000B1rds
King Arthur
8,296
492
0
4,166
12,157
5,462
0
6,225
5,932
0
26,506
L
Cthulhu
10,213
766
187
454
9,266
6,993
0
3,613
5,653
26,570
0
W
6,433
3,512
0
459
7,999
2,332
0
3,513
4,486
0
22,157
L
Achilles
Orbox
Achilles
5,968
1,868
0
1,969
9,467
7,405
93
5,184
4,283
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
21,273
112
Minions Killed
113
0
Camps Cleared
0
557,556
Distance Traveled
480,362
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,703
770
37
4
0
181,683
3
W
Baron Samedi
7,222
722
36
4
0
159,190
2
L
King Arthur
8,154
815
44
4
0
190,333
0
L
Cthulhu
7,659
766
49
5
0
180,450
0
W
Izanami
6,348
635
40
4
0
139,489
0
L
Achilles
7,463
746
19
2
0
186,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role