Player Matchup

Yemoja
Yemoja
Kheoy
Yemoja
Level 40
God Stats
56W - 58L
1,455 SR
Queue Stats
136W - 164L
1,393 Elo+
Party 2
Sol
Sol
MyLonelyWrld
Sol
Level 46
God Stats
15W - 11L
1,561 SR
Queue Stats
129W - 148L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PoisonCorrupted
Tsukuyomi
Level 34
God Stats
1W - 4L
1,237 SR
Queue Stats
117W - 151L
1,356 Elo+
Party 2
Ra
Ra
isyenite-
Ra
Level 90
God Stats
4W - 2L
1,586 SR
Queue Stats
584W - 618L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
saiglizzy94
Guan Yu
Level 3
God Stats
5W - 3L
1,423 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 2
Team Averages
Level 43
1,452 SR
1,397 Elo+

VS

Team Averages
Level 62
1,433 SR
1,430 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Echo_pr35
Bellona
Level 43
God Stats
1W - 7L
1,173 SR
Queue Stats
299W - 352L
1,358 Elo+
Solo
Arachne
Arachne
MrAlmondLover
Arachne
Level 65
God Stats
8W - 11L
1,241 SR
Queue Stats
70W - 68L
1,451 Elo+
Party 1
Anhur
Anhur
i-AlterNate
Anhur
Level 28
God Stats
13W - 6L
1,658 SR
Queue Stats
168W - 163L
1,400 Elo+
Party 1
Sol
Sol
i_KEATON
Sol
Level 64
God Stats
42W - 26L
1,591 SR
Queue Stats
377W - 366L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kheoy
Yemoja
13
3 / 5 / 6
9,746
464
6,956
15,420
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 5 / 2
10,530
501
13,708
17,388
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
PoisonCorrupted
Tsukuyomi
11
0 / 8 / 1
7,732
368
4,652
13,451
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 7 / 2
12,303
586
17,100
22,412
9,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
saiglizzy94
Guan Yu
15
0 / 5 / 0
9,311
443
5,516
12,850
11,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 4 / 8
9,633
459
6,699
18,332
16,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Echo_pr35
Bellona
11
1 / 0 / 1
7,658
365
2,023
4,843
2,842
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Arachne
20
13 / 2 / 6
13,005
619
18,057
18,938
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 6 / 9
10,178
485
11,169
12,379
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 5 / 5
12,136
578
19,593
17,425
6,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
17
Kills
30
30
Deaths
17
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
8
1.25
W
Bellona
Echo_pr35
Bellona
1
0
1
1.5
L
Yemoja
Kheoy
Yemoja
3
5
6
1.2
W
Arachne
13
2
6
8
L
3
5
2
0.8
L
Tsukuyomi
PoisonCorrupted
Tsukuyomi
0
8
1
0.06
W
4
6
9
1.42
W
11
5
5
2.7
L
11
7
2
1.71
L
Guan Yu
saiglizzy94
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
57,541
81,521
Taken
71,917
46,024
Mitigated
38,298
22,731
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,699
807
0
1,351
18,332
16,782
24
11,227
6,955
20,817
0
W
Bellona
Echo_pr35
Bellona
2,023
1,171
0
1,135
4,843
2,842
318
0
4,843
0
22,170
L
Yemoja
Kheoy
Yemoja
6,956
740
1,032
972
15,420
14,571
783
5,298
10,122
28,218
0
W
Arachne
18,057
11,297
0
6,662
18,938
8,035
0
8,382
10,474
0
109,490
L
13,708
4,575
0
7,506
17,388
5,594
2,322
3,624
13,764
93,653
0
L
Tsukuyomi
PoisonCorrupted
Tsukuyomi
4,652
542
0
2,142
13,451
4,373
787
2,755
10,696
0
32,985
W
11,169
3,750
0
2,737
12,379
3,988
742
7,504
4,779
0
51,933
W
19,593
10,140
0
8,879
17,425
6,651
1,032
9,967
7,102
73,701
0
L
17,100
3,340
747
6,773
22,412
9,623
184
10,354
12,058
89,748
0
L
Guan Yu
saiglizzy94
Guan Yu
5,516
1,322
656
2,903
12,850
11,863
72
4,261
8,589
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
52,610
509
Minions Killed
424
0
Camps Cleared
0
1,830,690
Distance Traveled
1,834,625
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,633
459
19
1
0
359,623
0
W
Bellona
7,658
365
48
2
0
200,165
0
L
Yemoja
9,746
464
45
2
0
374,153
4
W
Arachne
13,005
619
156
7
0
476,871
0
L
Sol
10,530
501
132
6
0
353,889
2
L
Tsukuyomi
7,732
368
68
3
0
362,296
0
W
Anhur
10,178
485
75
4
0
403,264
0
W
Sol
12,136
578
126
6
0
394,702
0
L
Ra
12,303
586
170
8
0
354,765
1
L
Guan Yu
9,311
443
94
4
0
385,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role