Player Matchup

Nu Wa
Nu Wa
Capt AF
Nu Wa
Level 128
God Stats
11W - 6L
1,437 SR
Queue Stats
440W - 474L
1,458 Elo+
Party 2
Thoth
Thoth
FOFY OP
Thoth
Level 81
God Stats
2W - 2L
1,209 SR
Queue Stats
99W - 91L
1,489 Elo+
Solo
Thor
Thor
Glitchy 01
Thor
Level 135
God Stats
1W - 1L
1,319 SR
Queue Stats
254W - 262L
1,502 Elo+
Party 2
Cerberus
Cerberus
Luna_Nubis
Cerberus
Level 128
God Stats
6W - 4L
1,555 SR
Queue Stats
506W - 540L
1,527 Elo+
Solo
Cernunnos
Cernunnos
SculptorOvFlesh
Cernunnos
Level 106
God Stats
5W - 13L
1,289 SR
Queue Stats
678W - 689L
1,540 Elo+
Solo
Team Averages
Level 116
1,362 SR
1,503 Elo+

VS

Team Averages
Level 135
1,550 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PlagueDoctor807
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,578 Elo+
Party 1
Mercury
Mercury
XKingxDonovanX
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
463W - 441L
1,499 Elo+
Solo
Hachiman
Hachiman
lv6fomor
Hachiman
Level 157
God Stats
0W - 2L
1,630 SR
Queue Stats
82W - 83L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
n1neinchtoenails
Nu Wa
Level 125
God Stats
12W - 12L
1,619 SR
Queue Stats
771W - 777L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Capt AF
Nu Wa
20
3 / 5 / 28
12,700
747
22,895
15,731
6,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
FOFY OP
Thoth
20
10 / 8 / 16
14,015
824
18,079
17,972
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 6 / 13
13,865
816
16,881
16,042
7,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Luna_Nubis
Cerberus
20
7 / 5 / 23
13,157
774
13,262
27,862
23,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SculptorOvFlesh
Cernunnos
20
9 / 5 / 22
13,943
820
28,497
17,908
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 9 / 16
11,778
693
9,115
15,744
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PlagueDoctor807
Gilgamesh
18
2 / 9 / 13
11,407
671
9,384
30,554
18,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 8 / 14
12,262
721
13,024
25,457
11,929
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
lv6fomor
Hachiman
20
8 / 10 / 14
13,592
800
21,364
26,022
8,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 16
13,548
797
22,782
16,511
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
102
41
Kills
29
29
Deaths
42
102
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
9
16
1.33
W
Nu Wa
Capt AF
Nu Wa
3
5
28
3.4
W
Thoth
FOFY OP
Thoth
10
8
16
2.25
W
12
6
13
3.08
W
Cerberus
Luna_Nubis
Cerberus
7
5
23
3.7
L
Gilgamesh
PlagueDoctor807
Gilgamesh
2
9
13
0.94
W
Cernunnos
SculptorOvFlesh
Cernunnos
9
5
22
4
L
7
8
14
1.75
L
Hachiman
lv6fomor
Hachiman
8
10
14
1.5
L
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,614
Damage
75,669
95,515
Taken
114,288
52,521
Mitigated
50,241
32,425
Healing
36,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,115
0
0
1,300
15,744
4,829
586
8,576
7,168
24,450
0
W
Nu Wa
Capt AF
Nu Wa
22,895
6,411
3,671
4,434
15,731
6,551
1,583
6,483
9,248
57,426
0
W
Thoth
FOFY OP
Thoth
18,079
985
340
2,376
17,972
6,470
1,232
7,780
10,192
51,543
0
W
16,881
4,102
1,358
2,877
16,042
7,458
875
4,012
12,030
0
31,314
W
Cerberus
Luna_Nubis
Cerberus
13,262
1,018
310
8,439
27,862
23,477
0
5,541
22,321
34,381
0
L
Gilgamesh
PlagueDoctor807
Gilgamesh
9,384
1,037
1,341
5,369
30,554
18,708
382
13,319
17,235
106
23,354
W
Cernunnos
SculptorOvFlesh
Cernunnos
28,497
17,105
2,914
5,706
17,908
8,565
2,866
8,187
9,721
0
68,704
L
13,024
5,695
3,108
7,948
25,457
11,929
536
11,309
14,148
0
28,510
L
Hachiman
lv6fomor
Hachiman
21,364
11,881
4,914
7,110
26,022
8,987
1,919
13,071
12,951
0
54,918
L
22,782
7,216
2,736
2,819
16,511
5,788
1,660
7,961
8,550
47,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,680
Gold Earned
62,587
267
Minions Killed
189
0
Camps Cleared
0
1,395,346
Distance Traveled
1,464,487
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,778
693
48
3
0
253,550
0
W
Nu Wa
12,700
747
64
4
0
283,395
4
W
Thoth
14,015
824
46
3
0
304,986
0
W
Thor
13,865
816
32
2
0
246,982
4
W
Cerberus
13,157
774
46
3
0
301,533
1
L
Gilgamesh
11,407
671
24
1
0
292,353
0
W
Cernunnos
13,943
820
79
5
0
258,450
5
L
Mercury
12,262
721
15
1
0
391,406
0
L
Hachiman
13,592
800
59
3
0
245,638
1
L
Nu Wa
13,548
797
43
3
0
281,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role