Player Matchup

Hel
Hel
KERAMPAOU-CITY
Hel
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 52L
1,408 Elo+
Party 2
Ra
Ra
MarTOuFF29
Ra
Level 42
God Stats
7W - 17L
1,459 SR
Queue Stats
33W - 50L
1,363 Elo+
Party 2
Fenrir
Fenrir
R8D-Eyes_80
Fenrir
Level 15
God Stats
12W - 21L
1,369 SR
Queue Stats
120W - 138L
1,311 Elo+
Party 2
Chernobog
Chernobog
Vimakle03
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,341 Elo+
Party 1
Cerberus
Cerberus
maluengo7
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,360 Elo+
Party 1
Team Averages
Level 48
1,466 SR
1,356 Elo+

VS

Team Averages
Level 71
1,576 SR
1,471 Elo+
Ullr
Ullr
DominogamesYT
Ullr
Level 89
God Stats
13W - 9L
1,480 SR
Queue Stats
51W - 53L
1,363 Elo+
Solo
Guan Yu
Guan Yu
Hideki_ken
Guan Yu
Level 69
God Stats
10W - 1L
1,892 SR
Queue Stats
203W - 146L
1,502 Elo+
Solo
Yemoja
Yemoja
IV Shockz
Yemoja
Level 48
God Stats
4W - 2L
1,468 SR
Queue Stats
134W - 135L
1,483 Elo+
Solo
Mulan
Mulan
Redwood101
Mulan
Level 86
God Stats
10W - 10L
1,541 SR
Queue Stats
601W - 624L
1,499 Elo+
Solo
Anubis
Anubis
Sit-And-Lose
Anubis
Level 63
God Stats
17W - 16L
1,500 SR
Queue Stats
422W - 376L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,466
447
2,163
6,793
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
0 / 6 / 1
5,025
503
1,070
6,219
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
7
1 / 1 / 0
4,624
462
2,217
5,686
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Vimakle03
Chernobog
8
0 / 1 / 0
4,669
467
1,355
4,135
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
maluengo7
Cerberus
7
0 / 1 / 0
4,605
461
2,282
8,196
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,338
534
4,562
3,807
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Hideki_ken
Guan Yu
11
6 / 0 / 2
6,438
644
5,845
5,847
2,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
IV Shockz
Yemoja
9
0 / 0 / 2
5,214
521
2,407
3,754
1,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
9
2 / 0 / 2
5,601
560
2,624
5,582
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
6 / 1 / 3
6,539
654
5,626
3,317
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
16
17
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Guan Yu
Hideki_ken
Guan Yu
6
0
2
7
W
Yemoja
IV Shockz
Yemoja
0
0
2
1
L
0
8
0
0
L
0
6
1
0.08
L
Fenrir
1
1
0
1
W
Mulan
2
0
2
3
W
Anubis
6
1
3
7.5
L
Chernobog
Vimakle03
Chernobog
0
1
0
0
L
Cerberus
maluengo7
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
21,064
31,029
Taken
22,307
7,871
Mitigated
7,996
6,349
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,562
3,136
405
1,128
3,807
1,038
186
1,338
2,469
0
29,217
W
Guan Yu
Hideki_ken
Guan Yu
5,845
876
50
2,314
5,847
2,551
0
1,750
3,749
0
30,808
W
Yemoja
IV Shockz
Yemoja
2,407
960
799
854
3,754
1,033
29
879
2,875
13,030
0
L
2,163
257
186
907
6,793
899
0
914
5,879
13,665
0
L
1,070
147
57
1,286
6,219
1,378
120
3,134
3,085
23,574
0
L
Fenrir
2,217
446
0
682
5,686
1,418
0
1,651
4,014
0
15,417
W
Mulan
2,624
357
0
3,352
5,582
1,734
0
329
5,225
0
28,757
W
Anubis
5,626
556
0
1,964
3,317
1,640
960
701
2,474
35,523
0
L
Chernobog
Vimakle03
Chernobog
1,355
722
0
753
4,135
1,139
0
1,191
2,944
0
20,597
L
Cerberus
maluengo7
Cerberus
2,282
266
0
2,478
8,196
3,037
0
1,143
7,053
18,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
29,130
215
Minions Killed
288
0
Camps Cleared
0
879,076
Distance Traveled
907,090
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,338
534
73
7
0
150,813
0
W
Guan Yu
6,438
644
68
7
0
208,450
0
W
Yemoja
5,214
521
19
2
0
174,272
3
L
Hel
4,466
447
33
3
0
151,949
0
L
Ra
5,025
503
47
5
0
174,819
1
L
Fenrir
4,624
462
36
4
0
191,226
0
W
Mulan
5,601
560
63
6
0
214,677
3
W
Anubis
6,539
654
65
7
0
158,878
0
L
Chernobog
4,669
467
50
5
0
183,142
0
L
Cerberus
4,605
461
49
5
0
177,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role