Player Matchup

Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ReggieMackJr
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 262L
1,582 Elo+
Party 1
Anubis
Anubis
brycehat1738
Anubis
Level 75
God Stats
14W - 7L
1,647 SR
Queue Stats
392W - 304L
1,597 Elo+
Party 1
Team Averages
Level 102
1,549 SR
1,560 Elo+

VS

Team Averages
Level 94
1,582 SR
1,433 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Boustine24
Medusa
Level 18
God Stats
0W - 5L
1,518 SR
Queue Stats
6W - 18L
1,277 Elo+
Solo
Terra
Terra
nomistim9000
Terra
Level 115
God Stats
33W - 21L
1,726 SR
Queue Stats
352W - 337L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 13
9,336
718
4,745
9,695
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 3 / 2
10,154
781
13,667
9,834
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
4 / 0 / 8
9,416
724
9,657
8,056
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 4 / 1
8,495
653
15,968
11,796
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Boustine24
Medusa
10
1 / 5 / 1
7,605
585
3,268
8,754
1,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
8,179
629
2,633
12,891
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
13
6.5
L
Ah Puch
 
Ah Puch
3
4
1
0.88
L
Medusa
Boustine24
Medusa
1
5
1
0.3
W
10
3
2
3.67
W
Anubis
4
0
8
8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
21,869
27,585
Taken
33,441
13,678
Mitigated
15,084
6,954
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,745
2,740
1,414
2,538
9,695
5,572
135
6,515
3,180
0
15,129
L
Ah Puch
 
Ah Puch
15,968
1,076
0
4,944
11,796
4,127
75
3,200
8,596
41,303
0
L
Medusa
Boustine24
Medusa
3,268
914
0
0
8,754
1,909
0
3,930
4,824
0
20,928
W
13,667
3,622
0
0
9,834
4,150
102
5,790
4,044
0
30,010
W
Anubis
9,657
117
0
3,002
8,056
3,956
661
6,296
1,760
47,614
0
L
2,633
483
1,297
2,043
12,891
9,048
0
2,527
10,364
11,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
24,279
156
Minions Killed
117
0
Camps Cleared
0
733,085
Distance Traveled
667,758
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,336
718
22
2
0
260,223
0
L
Ah Puch
8,495
653
61
5
0
202,229
0
L
Medusa
7,605
585
41
3
0
207,786
0
W
Da Ji
10,154
781
38
3
0
238,467
4
W
Anubis
9,416
724
96
7
0
234,395
3
L
Terra
8,179
629
15
1
0
257,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role