Player Matchup

Sun Wukong
Sun Wukong
B5SaN3
Sun Wukong
Level 65
God Stats
1W - 1L
1,255 SR
Queue Stats
204W - 185L
1,548 Elo+
Solo
Bakasura
Bakasura
Frimer13
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 208L
1,559 Elo+
Solo
Olorun
Olorun
GarnekZupy
Olorun
Level 67
God Stats
3W - 1L
1,808 SR
Queue Stats
99W - 88L
1,474 Elo+
Party 1
Artemis
Artemis
bullsheep0192
Artemis
Level 21
God Stats
3W - 5L
1,298 SR
Queue Stats
29W - 27L
1,502 Elo+
Party 1
Cerberus
Cerberus
domeIe
Cerberus
Level 150
God Stats
3W - 2L
1,648 SR
Queue Stats
118W - 87L
1,670 Elo+
Solo
Team Averages
Level 84
1,502 SR
1,550 Elo+

VS

Team Averages
Level 130
1,560 SR
1,588 Elo+
The Morrigan
The Morrigan
ALANDER77
The Morrigan
Level 123
God Stats
8W - 2L
1,651 SR
Queue Stats
52W - 26L
1,684 Elo+
Solo
Xbalanque
Xbalanque
StealthyKill
Xbalanque
Level 126
God Stats
3W - 1L
1,514 SR
Queue Stats
103W - 100L
1,626 Elo+
Solo
Mercury
Mercury
TheBoomB
Mercury
Level 124
God Stats
2W - 3L
1,408 SR
Queue Stats
64W - 48L
1,504 Elo+
Party 2
Sobek
Sobek
benbo
Sobek
Level 160
God Stats
10W - 7L
1,536 SR
Queue Stats
214W - 222L
1,601 Elo+
Solo
Hel
Hel
panda420CZE
Hel
Level 115
God Stats
2W - 0L
1,692 SR
Queue Stats
55W - 51L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B5SaN3
Sun Wukong
20
5 / 5 / 15
14,536
1,118
16,131
31,173
45,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Frimer13
Bakasura
18
3 / 6 / 11
12,282
945
12,180
19,619
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
GarnekZupy
Olorun
19
5 / 8 / 11
13,166
1,013
19,614
20,846
10,321
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
4 / 17 / 13
12,628
971
25,408
30,047
13,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
domeIe
Cerberus
19
6 / 4 / 15
13,242
1,019
16,170
21,019
24,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALANDER77
The Morrigan
20
8 / 4 / 21
14,496
1,115
27,183
11,136
5,453
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
StealthyKill
Xbalanque
20
16 / 6 / 15
16,466
1,267
43,780
20,462
10,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
TheBoomB
Mercury
19
7 / 6 / 16
13,518
1,040
16,770
18,067
7,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
benbo
Sobek
20
7 / 2 / 20
14,739
1,134
16,014
28,586
39,477
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 5 / 22
12,942
996
12,932
20,911
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
134
23
Kills
40
40
Deaths
23
65
Assists
94
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ALANDER77
The Morrigan
8
4
21
4.63
L
Sun Wukong
B5SaN3
Sun Wukong
5
5
15
2.5
L
Bakasura
Frimer13
Bakasura
3
6
11
1.42
L
Olorun
GarnekZupy
Olorun
5
8
11
1.31
W
Xbalanque
StealthyKill
Xbalanque
16
6
15
3.92
W
Mercury
TheBoomB
Mercury
7
6
16
2.5
W
Sobek
benbo
Sobek
7
2
20
8.5
L
Artemis
4
17
13
0.62
L
Cerberus
domeIe
Cerberus
6
4
15
3.38
W
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,503
Damage
116,679
122,704
Taken
99,162
107,401
Mitigated
74,070
14,156
Healing
37,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ALANDER77
The Morrigan
27,183
5,292
0
2,183
11,136
5,453
0
4,521
6,504
43,308
6,482
L
Sun Wukong
B5SaN3
Sun Wukong
16,131
2,497
0
3,036
31,173
45,953
0
12,468
18,705
3,236
49,477
L
Bakasura
Frimer13
Bakasura
12,180
6,108
0
1,001
19,619
12,309
0
7,142
12,477
0
21,441
L
Olorun
GarnekZupy
Olorun
19,614
10,928
1,181
2,876
20,846
10,321
0
8,763
12,083
44,906
0
W
Xbalanque
StealthyKill
Xbalanque
43,780
33,719
0
5,479
20,462
10,240
0
7,245
12,308
0
69,312
W
Mercury
TheBoomB
Mercury
16,770
8,102
0
122
18,067
7,669
0
7,024
10,483
0
30,515
W
Sobek
benbo
Sobek
16,014
1,539
595
3,232
28,586
39,477
0
10,193
17,463
37,466
0
L
Artemis
25,408
10,680
314
2,236
30,047
13,828
0
14,614
15,433
0
48,581
L
Cerberus
domeIe
Cerberus
16,170
709
0
3,512
21,019
24,990
0
8,374
12,645
27,062
0
W
12,932
82
12,749
13,203
20,911
11,231
0
9,030
11,691
43,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,854
Gold Earned
72,161
229
Minions Killed
255
8
Camps Cleared
12
1,248,254
Distance Traveled
1,273,644
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,496
1,115
51
4
2
225,471
0
L
Sun Wukong
14,536
1,118
91
7
2
284,997
2
L
Bakasura
12,282
945
31
2
4
254,754
2
L
Olorun
13,166
1,013
53
4
1
244,185
1
W
Xbalanque
16,466
1,267
57
4
2
223,459
0
W
Mercury
13,518
1,040
35
3
5
277,205
0
W
Sobek
14,739
1,134
34
3
0
268,161
0
L
Artemis
12,628
971
37
3
0
208,806
1
L
Cerberus
13,242
1,019
17
1
1
255,512
1
W
Hel
12,942
996
78
6
3
279,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role