Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DanTheDancer
Thoth
Level 160
God Stats
7W - 3L
1,674 SR
Queue Stats
143W - 117L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
EspinhoDeChumbo
Heimdallr
Level 91
God Stats
1W - 2L
1,169 SR
Queue Stats
84W - 70L
1,488 Elo+
Solo
Tiamat
Tiamat
Silffe
Tiamat
Level 146
God Stats
6W - 2L
1,751 SR
Queue Stats
308W - 282L
1,673 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TravetyGlamour
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,580 Elo+
Party 1
Team Averages
Level 141
1,519 SR
1,569 Elo+

VS

Team Averages
Level 122
1,538 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeusDosCeus
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,522 Elo+
Solo
Ares
Ares
MrZudo
Ares
Level 87
God Stats
3W - 1L
1,467 SR
Queue Stats
23W - 45L
1,362 Elo+
Solo
Izanami
Izanami
Nome003664
Izanami
Level 154
God Stats
6W - 6L
1,554 SR
Queue Stats
436W - 446L
1,454 Elo+
Solo
Geb
Geb
Unlocktall
Geb
Level 126
God Stats
6W - 3L
1,667 SR
Queue Stats
341W - 354L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 6 / 9
12,166
608
6,147
16,697
12,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 6 / 6
14,263
713
43,757
18,422
8,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
EspinhoDeChumbo
Heimdallr
20
4 / 6 / 9
14,479
724
25,313
24,702
12,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Silffe
Tiamat
20
1 / 5 / 12
12,803
640
15,245
19,969
20,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TravetyGlamour
Ah Muzen Cab
20
5 / 8 / 9
14,536
727
28,140
20,005
9,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
13 / 6 / 14
14,518
726
28,835
36,525
41,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 14
14,702
735
19,543
30,083
16,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
MrZudo
Ares
20
5 / 4 / 18
13,121
656
19,265
32,541
46,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nome003664
Izanami
7
0 / 1 / 1
9,310
466
0
836
23
20
0 / 4 / 26
12,791
640
16,284
39,244
48,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
20
Kills
30
31
Deaths
20
45
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
6
9
0.92
L
Gilgamesh
 
Gilgamesh
13
6
14
3.33
W
9
6
6
2
L
12
5
14
3.8
W
Heimdallr
EspinhoDeChumbo
Heimdallr
4
6
9
1.42
L
Ares
MrZudo
Ares
5
4
18
3.5
L
Izanami
Nome003664
Izanami
0
1
1
0.5
W
Tiamat
Silffe
Tiamat
1
5
12
1.4
W
Ah Muzen Cab
TravetyGlamour
Ah Muzen Cab
5
8
9
1.19
L
0
4
26
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,602
Damage
83,927
99,795
Taken
139,229
62,494
Mitigated
152,614
45,008
Healing
70,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,147
699
18,374
8,531
16,697
12,005
858
10,171
6,316
17,735
0
L
Gilgamesh
 
Gilgamesh
28,835
8,947
3,881
4,197
36,525
41,532
2,570
10,751
25,774
0
45,772
W
43,757
1,050
591
1,144
18,422
8,021
1,243
9,492
8,051
64,955
0
L
19,543
1,147
33,059
14,316
30,083
16,105
1,341
19,954
10,129
50,016
0
W
Heimdallr
EspinhoDeChumbo
Heimdallr
25,313
9,132
150
6,004
24,702
12,981
1,198
11,611
12,911
0
58,370
L
Ares
MrZudo
Ares
19,265
1,048
3,379
3,101
32,541
46,241
530
18,622
13,919
32,050
0
L
Izanami
Nome003664
Izanami
0
0
0
0
836
23
0
836
0
0
0
W
Tiamat
Silffe
Tiamat
15,245
755
2,192
3,866
19,969
20,135
311
11,988
7,831
43,021
0
W
Ah Muzen Cab
TravetyGlamour
Ah Muzen Cab
28,140
11,109
353
3,803
20,005
9,352
3,430
10,876
8,889
0
51,146
L
16,284
2,268
3,654
4,576
39,244
48,713
1,278
14,986
24,258
38,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,247
Gold Earned
64,442
211
Minions Killed
199
0
Camps Cleared
0
1,668,955
Distance Traveled
1,595,851
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,166
608
17
1
0
372,369
2
L
Gilgamesh
14,518
726
57
3
0
424,932
1
W
Thoth
14,263
713
40
2
0
320,636
0
L
Hel
14,702
735
78
4
0
401,594
0
W
Heimdallr
14,479
724
59
3
0
345,910
0
L
Ares
13,121
656
29
1
0
383,778
3
L
Izanami
9,310
466
0
0
0
0
0
W
Tiamat
12,803
640
52
3
0
316,608
0
W
Ah Muzen Cab
14,536
727
43
2
0
313,432
0
L
Geb
12,791
640
35
2
0
385,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role