Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
O1Shimbo
Hel
Level 68
God Stats
5W - 5L
1,175 SR
Queue Stats
487W - 396L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
PieroScaruffi
Cernunnos
Level 108
God Stats
18W - 9L
1,653 SR
Queue Stats
743W - 644L
1,504 Elo+
Party 2
Team Averages
Level 92
1,443 SR
1,515 Elo+

VS

Team Averages
Level 42
1,491 SR
1,680 Elo+
Thor
Thor
D3ltaForce27
Thor
Level 3
God Stats
0W - 1L
1,473 SR
Queue Stats
7W - 6L
1,635 Elo+
Party 1
Chaac
Chaac
Jordan2340
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,635 Elo+
Party 1
Zhong Kui
Zhong Kui
StuffyMuffin17
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 34L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 7 / 14
12,518
695
10,674
24,490
23,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 11
12,059
670
9,219
20,099
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
PieroScaruffi
Cernunnos
17
11 / 7 / 4
13,514
751
26,116
21,778
9,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 15
11,384
632
11,384
14,518
8,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
15
7 / 7 / 12
12,617
701
14,331
20,595
25,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
StuffyMuffin17
Zhong Kui
17
11 / 5 / 9
13,703
761
28,964
20,881
15,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
16
Kills
21
21
Deaths
17
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
7
14
1.43
L
3
5
15
2.1
L
Chaac
7
7
12
1.86
W
2
7
11
1.07
W
Cernunnos
PieroScaruffi
Cernunnos
11
7
4
1.86
L
Zhong Kui
StuffyMuffin17
Zhong Kui
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
54,679
66,367
Taken
55,994
42,501
Mitigated
48,682
27,061
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,674
951
4,212
3,243
24,490
23,821
694
9,970
14,102
21,522
0
L
11,384
1,933
0
602
14,518
8,574
204
6,684
7,834
0
28,435
L
Chaac
14,331
3,117
0
4,080
20,595
25,105
0
6,895
13,700
0
27,028
W
9,219
862
6,489
8,350
20,099
9,217
723
8,044
11,759
47,852
0
W
Cernunnos
PieroScaruffi
Cernunnos
26,116
13,072
0
4,767
21,778
9,463
674
10,950
10,680
0
75,560
L
Zhong Kui
StuffyMuffin17
Zhong Kui
28,964
3,609
0
8,739
20,881
15,003
1,221
6,314
14,567
72,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
37,704
187
Minions Killed
143
0
Camps Cleared
0
930,108
Distance Traveled
811,487
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,518
695
31
2
0
304,164
0
L
Thor
11,384
632
27
2
0
265,073
0
L
Chaac
12,617
701
12
1
0
270,854
0
W
Hel
12,059
670
64
4
0
353,937
4
W
Cernunnos
13,514
751
92
5
0
272,007
0
L
Zhong Kui
13,703
761
104
6
0
275,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role